Infinite Dragon Heads on Dragon Bleps
I tried out something pretty silly: a dragon head on the tongue of another dragon head and that dragon head is on the tongue of another dragon head and that dragon head...
I guess my vision turned out to be 90% of what I imagined. Hopefully, this demonstrates what a vector graphic is, that you can zoom into it infinitely.
My goodness, the math to pull this off was a bit meticulous. I underestimated how difficult it was, because it really was just lines and proportions. But man, entering the numbers were so tedious.
I guess my vision turned out to be 90% of what I imagined. Hopefully, this demonstrates what a vector graphic is, that you can zoom into it infinitely.
My goodness, the math to pull this off was a bit meticulous. I underestimated how difficult it was, because it really was just lines and proportions. But man, entering the numbers were so tedious.
Category Artwork (Digital) / Fetish Other
Species Western Dragon
Size 800 x 800px
File Size 4.42 MB
Hey, thanks, Xhhy! Yes, hypnotic and silly, indeed. Yeah, the loop was a little tricky to get the loop correct.
Good catch, and nice you know the terminology: Bezier and linear curves. That was a strange problem I couldn't figure out. The way I keyframed the animation was indeed linear, yet it still did this where it slowed down then sped back up again. I used Adobe After Effects to animate it and according to the software, I moved and scaled everything uniformly. It must be some sort of mathematical inconsistency.
Maybe to solve the problem, I could try a similar, but simpler animation with more basic shapes in After Effects.
Good catch, and nice you know the terminology: Bezier and linear curves. That was a strange problem I couldn't figure out. The way I keyframed the animation was indeed linear, yet it still did this where it slowed down then sped back up again. I used Adobe After Effects to animate it and according to the software, I moved and scaled everything uniformly. It must be some sort of mathematical inconsistency.
Maybe to solve the problem, I could try a similar, but simpler animation with more basic shapes in After Effects.
i can imagine @w@ it's not easy to get a procedural loop like this!
Hehehe i know all of this thanks to blender :3 Hmm sadly idk photoshop o can't help much, but i guess that if you repat the animation of a longer duration, then just cut a small portion of it, i guess it should work, idk
Hehehe i know all of this thanks to blender :3 Hmm sadly idk photoshop o can't help much, but i guess that if you repat the animation of a longer duration, then just cut a small portion of it, i guess it should work, idk
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