Original date of upload: December 29th 2020.
Original description: Some CGI models of the Jetbikers from one of my favourite game of all time. Forsaken! We have Foetoid, HK5 and Mofisto, who is currently lacking a bike.
This is all done in 3ds max, with a photoshop software thingy on the side and is very work in progress, so expect more soon!
What could've been the start of a glorious 3d modelling section of my art. I guess that I never did get those 3d models done. Nowadays I use Blender, since at the beginning of 2021 3ds Max started to spam messages whenever I opened up a file about needing to pay for the licence to use the software again so I went for the obvious choice and replaced it with Blender, the superior option. I managed to get all my 3d models into Blender as well, so nothing of value was lost. 3ds Max was known for being irritating and crashing from time to time anyway, so yeah.
Hmmm? Maybe perhaps one day, just one day, I'll get back to 3d modelling and finally finish up something Forsaken themed? I should definitely try doing that, know that I've got a little more of a clear mind about how to make realistic textures for 3d models. As for how I managed to make the special effects of the metal lines? I used the high-rise in Paintshop Pro. I also found another cool feature there that allowed me to make the green grids as well.
Original description: Some CGI models of the Jetbikers from one of my favourite game of all time. Forsaken! We have Foetoid, HK5 and Mofisto, who is currently lacking a bike.
This is all done in 3ds max, with a photoshop software thingy on the side and is very work in progress, so expect more soon!
What could've been the start of a glorious 3d modelling section of my art. I guess that I never did get those 3d models done. Nowadays I use Blender, since at the beginning of 2021 3ds Max started to spam messages whenever I opened up a file about needing to pay for the licence to use the software again so I went for the obvious choice and replaced it with Blender, the superior option. I managed to get all my 3d models into Blender as well, so nothing of value was lost. 3ds Max was known for being irritating and crashing from time to time anyway, so yeah.
Hmmm? Maybe perhaps one day, just one day, I'll get back to 3d modelling and finally finish up something Forsaken themed? I should definitely try doing that, know that I've got a little more of a clear mind about how to make realistic textures for 3d models. As for how I managed to make the special effects of the metal lines? I used the high-rise in Paintshop Pro. I also found another cool feature there that allowed me to make the green grids as well.
Category All / All
Species Unspecified / Any
Size 800 x 800px
File Size 497.9 kB
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