Kinda shrunk down a bit to fit in FA but regardless! Lets talk about some more complicated blade materials.
This is something I've been slowly working on for about a year now and finally have enough examples assembled to really give a general idea of edged tool materials and technologies in the DragonScape, barring materials like manametals, chitin, manachert, and other things that for obvious reasons I can't make short of breaking a rock in Brazil. So for all the less magical materials, This will be more or less a case of going over all of these knives and relating those to the sorts of edged tools you may find in the DragonScape. Lets go Counterclockwise covering each of the knives
Copper and its manametal cousin stalndão copper are the main metals that are worked outside of sivilão society in most Planar of the DragonScape. This is most often done through processes of cold hammering native copper or scavenged melted chunks of copper in which the piece is hammered at room temperature to shape, and then repeatedly annealed via heating it up and cooling it down to safely continue working the piece without breaking it. Smelting and casting does also happen though has a slower spread overall.
Copper is not the most common material outside of specific regions, which in most cases makes it a more valuable item and even sometimes something of a status symbol. So there are many cultures that work copper and other metals that just don't use copper as a tool material. Amongst those that do the preference often lends more towards chisels, adzes, axes, and other harder impact tools. But that isn't to say different sorts of blades, knives and edged tools aren't made out of copper and there are maaaaany examples throughout the DragonScape. Copper can be a very effective cutting tool material as long as one keeps in mind its overall softness.
This copper knife is one I've made some time ago and has worn a few hats. It is made of a casted bar of copper that I had cold hammered and polished into its final shape some time ago but still use frequently for general cutting tasks. It works quite well! It is hafted into its handle with cordage and pitch glue.
Knapped stone bifaces are a reasonably common way of making a knife, Things like chert, flint, chalcedony, fine basalt, jasper, agate, obsidian, scavenged slag glass and fiber glass (in the americas) are more or less very widespread materials that can be found, gathered, and quarried readily from many places. And if not spellithics like manachert and spellglass can be made relatively easily.
Knives like these are pretty common in the dragonscape, workably sharp, made out of a resource more plentiful, sometimes renewable, and far faster to work than any of the other materials on this presentation. Knapped stone is a very effective medium for making cutting tools, be it just a flake or something more intricate. Really puts the Lithic in the chalcolithic state of most drekir societies. Drekir flintknapping is generally a pretty new tool tradition even by the end of the Awakening, having only existed for maybe a few centuries as the early survivors wouldn't have had much experience in the practice. But amongst those that develop bifaces they tend to enjoy a relatively sturdy tool in comparison to the lithic flakes they could have made instead.
A bifaced knife is made by slowly working down a larger stone, spall, or flake into a somewhat flat shape by striking flakes off of both sides with a variety of techniques that is then sharpened via pressure flaking a series of small teeth into the tool, giving it a sawblade like edge. Mine are not the finest as I am not the finest flintknapper but these knives has all passed the cutting tests, and drekir knives wouldn't likely look overall much better.
There are 3 knives to show a general variety, two made of mahogany obsidian and one of keokuk chert, the obsidian is local and easy to get and the chert was cheap! But you can expect a lot of different varieties of stone depending on where you are in the dragonscape. The first knife is a simple bifaced knife, straightish, hafted into a small spare piece of wood I had with some pitch glue and coarse cord. The second is more of a "handblade" that I have talked about here prior. You just hold it in the hand rather than having any sort of handle. The third chert blade (and my least favorite) has a small finger handle knapped into the blade itself and a small length of leather wrapped around it for comfort.
There could be maaaany varieties of lithic knife styles, technologies, and preferences, this is just a handful of the knives I've made that functionally cut and should help in giving an idea of what to expect in the DragonScape.
Bone and its more fantastical giant insect cousin of chitin are both really easy to aquire, very easy to work, and very functional in regards to making many sorts of awls, needles, and relevant here, knives. Particularly for cutting softer materials like meat and plant material. Drekir tend to have an abundance of bones and chitin around them due to their mesocarnivoric diet obligating them to eat plenty of fish, animals, and insects which means that more or less you're going to have more bones that what you can do with. And many of those bones are at the right density, length, and shape to make themselves conducive towards making into edged tools like this.
Most every bone blade is made through a process of cutting or breaking a favorable shape from a bone and then grinding it until it offers a smooth, narrow and preferably pointed blade. It could remain part of the larger bone as the one I am showing here, or be entirely separated from its original shape as a separate, hafted blade. Likely candidates for knives are tougher leg bones, rib bones, and arm bones of a variety of vertebrate creatures.
This one here is actually a deer leg bone! While deer don't exist in the DragonScape there are many suitable creatures that have similar bone structures and compositions. The only other thing of note is the handle being wrapped in leather for comfort but it definitely doesn't need it.
Bone knives and other general bone/chitin objects, jewelry and tools are pretty typical amongst the drekir of many cultures due to the overabundance the average community has of bone and chitin so this won't be the last thing you've seen of bone and if you want to see more there are already other tools within my series here!
Ground Stone Knives are made in a very different way from knapped stone knives and utilize different, often more abundant stone sources in many regions. This namely involves softer high silica stones like Shale, Slate, Hexslate, and perhaps some other materials that I will hold off on for now for woodworking related tool presentations. These tend to be pretty common in the dragonscape due to the ease of working and their effectiveness in cutting softer materials like meat and plant matter. In many regions of poor stone its also easier to source and allows you to be more conservative with your mana (instead of using it all in making manachert).
This slate knife is a very old one of mine, one of my earlier projects! And was very easy to make and, with some resharpening still works fine for meat, though I wouldn't use it on anything harder.
Ground stone knives can of course take a lot of different shapes, as all knives can do don't take this uluesque square as the one and only shape.
Bronze of many different alloy compositions and their manametal Stãlbronze varieties are perhaps the rarest type of these more typical or expected to see in the DragonScape, with only a small number of cultures and societies both making bronze deliberately and using it in large quantities. But it is arguably the best for edged tool applications as it is very strong, has a tough and resilient edge, and is easily repaired. But due to its rarity and the difficulty drekir have in making various sorts of bronze, it doesn't see widespread use for well over a thousand years after the awakening.
This bit of bronze was actually made by a friend! Artificially patina'd and he let me keep them after testing the resiliance of the patina for him so I took one of these (arrowheads) and used it to make a small wood carving knife out of the bronze. Its just hafted with cordage with no further hafting needed. It works pretty well at cutting most any material I throw at it, it feels and cuts a lot like copper just with less of a speedy edge degredation.
As for other materials that are used to make blades in the DragonScape we get to very rare and uncommon materials. Consider these very exotic, regionally specific materials in the frame of the DragonScape
Carbon blades are often used by Colonial outposters for their blades, due to the ease of manufacture. They are known to be rather hard to resharpen and are often thrown away upon dulling, leading to them taking on a disposable razorblade like appearance and manner of use. they are often traded to local drekir by outposts though usually aren't seen and used much different than stone flakes.
Iron is never really smelted in the DragonScape due to the lack of general ability and knowhow on Iron and its considerable difficulty in comparison to copper and bronze, and by the time Most people do figure it out Stãlbronze is the far more effective, if not logistically more challenging, alternative that never really gets outcontested in the DragonScape, with Iron generally falling into irrelevancy. That said there are examples of ironworking in the planar of the DragonScape, namely in "Native Iron" deposits. These are usually the residual remnants of meteorites in places like Greenland and similar occurances in other planar, where the metal can be heated and pounded into shape without smelting. But Due to this it's difficult to make into a manametal and gain the benefits of such a powerful metal, making Iron something that is used in small isolated groups that never really picks up.
Stãl, the sivilão pure mana metal never sees widespread use outside of Sivilão society due to its short lifespan and the lack of churning labor non sivilão societies have the ability to engage in. But there are a handful of small stãl producing societies in some planar amongst some non sivilão groups.
Bamboo, particularly Alchemically treated bamboo is also a workable blade for soft cutting and moderately hard cutting tasks before it dulls, with some bamboo heavier regions of the world seeing bamboo industries that see the production of bamboo blades! Though the use of bamboo never extends far past those regions and trade or spread of this technology is limited
Lastly Shells of various bivalves and shelled aquatic creatures do make a workable knife, being hard enough to be ground into a workable edge similar to that of slate or bone. And sure enough these do appear amongst a lot of coastal groups in the DragonScape! Though due to the limitations of being able to reasonably shape the workpiece and the brittle nature of aquatic shells it never really becomes heavily relied upon and the cultures that do make shell knives often often use them as disposable blades for smaller tasks.
So yeah! I hope that gives readers of The Long Hike or the DragonScape setting a better idea of the sorts of common and uncommon tool materials that can be found in the DragonScape. Its a bit of a chalcolithic setting so the materials correspond to that. Copper, Stone, Bone, and on rare occasion Bronze are the typical things.
Be well!
This is something I've been slowly working on for about a year now and finally have enough examples assembled to really give a general idea of edged tool materials and technologies in the DragonScape, barring materials like manametals, chitin, manachert, and other things that for obvious reasons I can't make short of breaking a rock in Brazil. So for all the less magical materials, This will be more or less a case of going over all of these knives and relating those to the sorts of edged tools you may find in the DragonScape. Lets go Counterclockwise covering each of the knives
Copper and its manametal cousin stalndão copper are the main metals that are worked outside of sivilão society in most Planar of the DragonScape. This is most often done through processes of cold hammering native copper or scavenged melted chunks of copper in which the piece is hammered at room temperature to shape, and then repeatedly annealed via heating it up and cooling it down to safely continue working the piece without breaking it. Smelting and casting does also happen though has a slower spread overall.
Copper is not the most common material outside of specific regions, which in most cases makes it a more valuable item and even sometimes something of a status symbol. So there are many cultures that work copper and other metals that just don't use copper as a tool material. Amongst those that do the preference often lends more towards chisels, adzes, axes, and other harder impact tools. But that isn't to say different sorts of blades, knives and edged tools aren't made out of copper and there are maaaaany examples throughout the DragonScape. Copper can be a very effective cutting tool material as long as one keeps in mind its overall softness.
This copper knife is one I've made some time ago and has worn a few hats. It is made of a casted bar of copper that I had cold hammered and polished into its final shape some time ago but still use frequently for general cutting tasks. It works quite well! It is hafted into its handle with cordage and pitch glue.
Knapped stone bifaces are a reasonably common way of making a knife, Things like chert, flint, chalcedony, fine basalt, jasper, agate, obsidian, scavenged slag glass and fiber glass (in the americas) are more or less very widespread materials that can be found, gathered, and quarried readily from many places. And if not spellithics like manachert and spellglass can be made relatively easily.
Knives like these are pretty common in the dragonscape, workably sharp, made out of a resource more plentiful, sometimes renewable, and far faster to work than any of the other materials on this presentation. Knapped stone is a very effective medium for making cutting tools, be it just a flake or something more intricate. Really puts the Lithic in the chalcolithic state of most drekir societies. Drekir flintknapping is generally a pretty new tool tradition even by the end of the Awakening, having only existed for maybe a few centuries as the early survivors wouldn't have had much experience in the practice. But amongst those that develop bifaces they tend to enjoy a relatively sturdy tool in comparison to the lithic flakes they could have made instead.
A bifaced knife is made by slowly working down a larger stone, spall, or flake into a somewhat flat shape by striking flakes off of both sides with a variety of techniques that is then sharpened via pressure flaking a series of small teeth into the tool, giving it a sawblade like edge. Mine are not the finest as I am not the finest flintknapper but these knives has all passed the cutting tests, and drekir knives wouldn't likely look overall much better.
There are 3 knives to show a general variety, two made of mahogany obsidian and one of keokuk chert, the obsidian is local and easy to get and the chert was cheap! But you can expect a lot of different varieties of stone depending on where you are in the dragonscape. The first knife is a simple bifaced knife, straightish, hafted into a small spare piece of wood I had with some pitch glue and coarse cord. The second is more of a "handblade" that I have talked about here prior. You just hold it in the hand rather than having any sort of handle. The third chert blade (and my least favorite) has a small finger handle knapped into the blade itself and a small length of leather wrapped around it for comfort.
There could be maaaany varieties of lithic knife styles, technologies, and preferences, this is just a handful of the knives I've made that functionally cut and should help in giving an idea of what to expect in the DragonScape.
Bone and its more fantastical giant insect cousin of chitin are both really easy to aquire, very easy to work, and very functional in regards to making many sorts of awls, needles, and relevant here, knives. Particularly for cutting softer materials like meat and plant material. Drekir tend to have an abundance of bones and chitin around them due to their mesocarnivoric diet obligating them to eat plenty of fish, animals, and insects which means that more or less you're going to have more bones that what you can do with. And many of those bones are at the right density, length, and shape to make themselves conducive towards making into edged tools like this.
Most every bone blade is made through a process of cutting or breaking a favorable shape from a bone and then grinding it until it offers a smooth, narrow and preferably pointed blade. It could remain part of the larger bone as the one I am showing here, or be entirely separated from its original shape as a separate, hafted blade. Likely candidates for knives are tougher leg bones, rib bones, and arm bones of a variety of vertebrate creatures.
This one here is actually a deer leg bone! While deer don't exist in the DragonScape there are many suitable creatures that have similar bone structures and compositions. The only other thing of note is the handle being wrapped in leather for comfort but it definitely doesn't need it.
Bone knives and other general bone/chitin objects, jewelry and tools are pretty typical amongst the drekir of many cultures due to the overabundance the average community has of bone and chitin so this won't be the last thing you've seen of bone and if you want to see more there are already other tools within my series here!
Ground Stone Knives are made in a very different way from knapped stone knives and utilize different, often more abundant stone sources in many regions. This namely involves softer high silica stones like Shale, Slate, Hexslate, and perhaps some other materials that I will hold off on for now for woodworking related tool presentations. These tend to be pretty common in the dragonscape due to the ease of working and their effectiveness in cutting softer materials like meat and plant matter. In many regions of poor stone its also easier to source and allows you to be more conservative with your mana (instead of using it all in making manachert).
This slate knife is a very old one of mine, one of my earlier projects! And was very easy to make and, with some resharpening still works fine for meat, though I wouldn't use it on anything harder.
Ground stone knives can of course take a lot of different shapes, as all knives can do don't take this uluesque square as the one and only shape.
Bronze of many different alloy compositions and their manametal Stãlbronze varieties are perhaps the rarest type of these more typical or expected to see in the DragonScape, with only a small number of cultures and societies both making bronze deliberately and using it in large quantities. But it is arguably the best for edged tool applications as it is very strong, has a tough and resilient edge, and is easily repaired. But due to its rarity and the difficulty drekir have in making various sorts of bronze, it doesn't see widespread use for well over a thousand years after the awakening.
This bit of bronze was actually made by a friend! Artificially patina'd and he let me keep them after testing the resiliance of the patina for him so I took one of these (arrowheads) and used it to make a small wood carving knife out of the bronze. Its just hafted with cordage with no further hafting needed. It works pretty well at cutting most any material I throw at it, it feels and cuts a lot like copper just with less of a speedy edge degredation.
As for other materials that are used to make blades in the DragonScape we get to very rare and uncommon materials. Consider these very exotic, regionally specific materials in the frame of the DragonScape
Carbon blades are often used by Colonial outposters for their blades, due to the ease of manufacture. They are known to be rather hard to resharpen and are often thrown away upon dulling, leading to them taking on a disposable razorblade like appearance and manner of use. they are often traded to local drekir by outposts though usually aren't seen and used much different than stone flakes.
Iron is never really smelted in the DragonScape due to the lack of general ability and knowhow on Iron and its considerable difficulty in comparison to copper and bronze, and by the time Most people do figure it out Stãlbronze is the far more effective, if not logistically more challenging, alternative that never really gets outcontested in the DragonScape, with Iron generally falling into irrelevancy. That said there are examples of ironworking in the planar of the DragonScape, namely in "Native Iron" deposits. These are usually the residual remnants of meteorites in places like Greenland and similar occurances in other planar, where the metal can be heated and pounded into shape without smelting. But Due to this it's difficult to make into a manametal and gain the benefits of such a powerful metal, making Iron something that is used in small isolated groups that never really picks up.
Stãl, the sivilão pure mana metal never sees widespread use outside of Sivilão society due to its short lifespan and the lack of churning labor non sivilão societies have the ability to engage in. But there are a handful of small stãl producing societies in some planar amongst some non sivilão groups.
Bamboo, particularly Alchemically treated bamboo is also a workable blade for soft cutting and moderately hard cutting tasks before it dulls, with some bamboo heavier regions of the world seeing bamboo industries that see the production of bamboo blades! Though the use of bamboo never extends far past those regions and trade or spread of this technology is limited
Lastly Shells of various bivalves and shelled aquatic creatures do make a workable knife, being hard enough to be ground into a workable edge similar to that of slate or bone. And sure enough these do appear amongst a lot of coastal groups in the DragonScape! Though due to the limitations of being able to reasonably shape the workpiece and the brittle nature of aquatic shells it never really becomes heavily relied upon and the cultures that do make shell knives often often use them as disposable blades for smaller tasks.
So yeah! I hope that gives readers of The Long Hike or the DragonScape setting a better idea of the sorts of common and uncommon tool materials that can be found in the DragonScape. Its a bit of a chalcolithic setting so the materials correspond to that. Copper, Stone, Bone, and on rare occasion Bronze are the typical things.
Be well!
Category Artwork (Digital) / Miscellaneous
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Hello from switzerland. I love that you take time to research and look into neolithic to bronzeage type history to out in your world. As far as i can see all makes sense in the world. Very good work. You are awesome. My caveman brain also wanna try some out. Nine out of ten ooga boogas
Yeah! My inspiration is definitely that neolithic, chalcolithic, early bronze age as well as the Precolombian Americas and the metallurgy and technologies over here. Lots of great inspiration out there in the days way back!
I would encourage you, as long as everything stays safe and legal, to go out there and try some things out! I think these sorts of things are great ways to learn about and relate to the archaeological prehistory and history of people!
I would encourage you, as long as everything stays safe and legal, to go out there and try some things out! I think these sorts of things are great ways to learn about and relate to the archaeological prehistory and history of people!
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