Another older drawing from last year, which is based on an AI-generated portrait of a Worgen from World of Warcraft (via NovelAI's Anime image model; keyword was simply "Worgen").
It was a pretty educational piece about texturing and light! One of the first pieces I've done with a more structured approach to making shape without hard contour lines. Similarly, I also emulated light reflecting back on to the underside of the wolf's mane around the jaw. I won't pretend like I know what I was doing, but it definitely clued me in on how light and shadows behave. Didn't stop me from making a mess of the space underneath the wolf's nose, or even following the AI's incorrectly-generated nose angle/perspective, but all in all, it was a piece that made me feel good.
It was a pretty educational piece about texturing and light! One of the first pieces I've done with a more structured approach to making shape without hard contour lines. Similarly, I also emulated light reflecting back on to the underside of the wolf's mane around the jaw. I won't pretend like I know what I was doing, but it definitely clued me in on how light and shadows behave. Didn't stop me from making a mess of the space underneath the wolf's nose, or even following the AI's incorrectly-generated nose angle/perspective, but all in all, it was a piece that made me feel good.
Category Artwork (Traditional) / Portraits
Species Wolf
Size 1662 x 2217px
File Size 902.5 kB
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