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Artwork (Digital) / Portraits
Species Robot / Android / Cyborg
Size 2400 x 1536
File Size 2.56 MB
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Sheet Directory
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Fourth Sheet in series to show off my modular legs.
So extending off the previous sheet, a lot of part swapping shown in prior sheets is carried over to this sheet, which now that legs are shown gives an idea of more complete looks. Of course though not all the limbs have to match, it is plug and play so asymmetry is a possibility. Although with this sheet all of the main limb swaps have been covered.
Head: vent attachments, port covers on neck, head sensor swaps
Torso: Arm swaps
Waist Down: Tail swaps and Leg Swaps (under knee)
A little different than usual but I made the knee non-existent and be mechanical as it allows you to easier swap the leg type that is attached and still be able to work in terms of walking. Although to substitute just a full leg replacement, the outer thighs are where a giant area that goes into the legs are with your plug ports. There is a pocket of empty space towards the top of the thigh for either mechanical components to slot in, like thrusters, ammunition for gun legs, or just pockets in casual sets. Although the inner thighs are still squishy flesh, just don't expect me to be light when I sit down. Due to the cut off on knees and the side slot it is technically possible to have more non-traditional legs like tank treds, just boosters, or opening the cockpit of a custom mech and slotting my thighs in to gain more control over a mech's functions.
You can now see all the future proofing this design has, as the right outfits and limb swaps can make the design look entirely different but is still the same design. As well as it allows people to play around with it whenever they draw it. You can honestly just replace the limbs with synthetic limbs like the previous sheet to be more fluffy or scalie if mecha is not your thing.
I like me design a bit much, now I have 3 more sheets to do!!
<<< PREV | FIRST | NEXT >>>
Fourth Sheet in series to show off my modular legs.
So extending off the previous sheet, a lot of part swapping shown in prior sheets is carried over to this sheet, which now that legs are shown gives an idea of more complete looks. Of course though not all the limbs have to match, it is plug and play so asymmetry is a possibility. Although with this sheet all of the main limb swaps have been covered.
Head: vent attachments, port covers on neck, head sensor swaps
Torso: Arm swaps
Waist Down: Tail swaps and Leg Swaps (under knee)
A little different than usual but I made the knee non-existent and be mechanical as it allows you to easier swap the leg type that is attached and still be able to work in terms of walking. Although to substitute just a full leg replacement, the outer thighs are where a giant area that goes into the legs are with your plug ports. There is a pocket of empty space towards the top of the thigh for either mechanical components to slot in, like thrusters, ammunition for gun legs, or just pockets in casual sets. Although the inner thighs are still squishy flesh, just don't expect me to be light when I sit down. Due to the cut off on knees and the side slot it is technically possible to have more non-traditional legs like tank treds, just boosters, or opening the cockpit of a custom mech and slotting my thighs in to gain more control over a mech's functions.
You can now see all the future proofing this design has, as the right outfits and limb swaps can make the design look entirely different but is still the same design. As well as it allows people to play around with it whenever they draw it. You can honestly just replace the limbs with synthetic limbs like the previous sheet to be more fluffy or scalie if mecha is not your thing.
I like me design a bit much, now I have 3 more sheets to do!!
496
Views
Views
10
Favorites
Favorites
0
Comments
Comments
General
Rating
Rating
Category Artwork (Digital) / Portraits
Species Robot / Android / Cyborg
Size 2400 x 1536px
File Size 2.56 MB
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