in order from left to right, starting from the top
-Charisma: hit and avoid +20 to allies in a range of two tiles
-Magic Absorption: If the enemy uses anima magic magic or a magical weapon: After combat User magic +2, enemy magic -2 , the debuff on enemies last 3 turns, the buff on the user last 5 turns, both can stack (each stack has it's own timer)
-Last word: If HP of Daniel > 50% he will survive a lethal attack, after that avoid / hit +15 and attack +3 for one turn
-Will to learn: Exp and Weapon Exp gains of Oliver will be increased by 50%
-smaller than a pegasus (for sky soldiers) : if the enemy uses bows: user gets +30 dodge and Nullifies skills that directly boost accuracy
-Protection from the ligth(the icon is a recolor of paragon, and is a skill for monks): if the enemy uses dark magic Res +5
-Fighter resolve: If user HP < 50% strength +5 and hit rate +30
-Soldier resolve: If user HP < 50% defense, strength, speed and resistance +2
in the sheet i use to get most icons i use there is also an icon like those last two but with swords ,the skill for it is Mercenary_Resolve: If user HP < 50% strength and defense +3 , and speed +2
about how progress for now, there is one more scene i want to write for the end of chapter two , i originally thought to put it at the start of chapter 3, but i changed my mind
-Charisma: hit and avoid +20 to allies in a range of two tiles
-Magic Absorption: If the enemy uses anima magic magic or a magical weapon: After combat User magic +2, enemy magic -2 , the debuff on enemies last 3 turns, the buff on the user last 5 turns, both can stack (each stack has it's own timer)
-Last word: If HP of Daniel > 50% he will survive a lethal attack, after that avoid / hit +15 and attack +3 for one turn
-Will to learn: Exp and Weapon Exp gains of Oliver will be increased by 50%
-smaller than a pegasus (for sky soldiers) : if the enemy uses bows: user gets +30 dodge and Nullifies skills that directly boost accuracy
-Protection from the ligth(the icon is a recolor of paragon, and is a skill for monks): if the enemy uses dark magic Res +5
-Fighter resolve: If user HP < 50% strength +5 and hit rate +30
-Soldier resolve: If user HP < 50% defense, strength, speed and resistance +2
in the sheet i use to get most icons i use there is also an icon like those last two but with swords ,the skill for it is Mercenary_Resolve: If user HP < 50% strength and defense +3 , and speed +2
about how progress for now, there is one more scene i want to write for the end of chapter two , i originally thought to put it at the start of chapter 3, but i changed my mind
Category All / Fantasy
Species Unspecified / Any
Size 851 x 439px
File Size 38.2 kB
FA+

Comments