TF Not Included 13 - Werewolf Self Care
Art is ordered to take a mental health day, and the colony will be just fine! Germ becomes a proper research minion for Flux, and we get started on the two most important things in the colony: Oxygen and TF.
Votes: Research-Pick 2(Feral Caverns Analysis, Filter Plants, Chem Lab Analysis, Space Dome Structure, Theoretical Transmutation, Caffeine Synthesis), Art Level 3(Faster TF, Flavor TF, Empathy Link, Large TF, Itty-Bitty TF, Taur TF, Werewolf Mk. 3), Colony Action-Rena Yes/No(Space Dock Airlock Pumps, Explore Feral Caverns, Explore Spacedock, Atmosphere Equalization, Signal Communicator).
Churned this one out in a wiggle of illness. My guts! My guuutss. They rebel.
Votes: Research-Pick 2(Feral Caverns Analysis, Filter Plants, Chem Lab Analysis, Space Dome Structure, Theoretical Transmutation, Caffeine Synthesis), Art Level 3(Faster TF, Flavor TF, Empathy Link, Large TF, Itty-Bitty TF, Taur TF, Werewolf Mk. 3), Colony Action-Rena Yes/No(Space Dock Airlock Pumps, Explore Feral Caverns, Explore Spacedock, Atmosphere Equalization, Signal Communicator).
Churned this one out in a wiggle of illness. My guts! My guuutss. They rebel.
Category Story / Transformation
Species Unspecified / Any
Size 120 x 115px
File Size 141.2 kB
I'm glad to see the Day of Rest worked. And I'm not even a psych major.
Research (Ssam): Chem Lab Analysis. We've been neglecting that particular mess for long enough, and we could probably use the spoils to improve our electrolysis methods.
Research (Flux): Space Dome Structure. My previous reasoning for this stands, and I want to keep Ssam and Flux separate so they don't get into another slapfight.
Art: Empathy Link. Besides what's stated, this could make Art our resident therapist, and she knows firsthand how important it is to keep colony morale up. That said, I don't like how these options paint Art as primarily a TF dispenser; she's a WEREWOLF and a COLONIST with FEELINGS.
Colony: Atmosphere Equalization. Improper atmospheric conditions are not only bad for our colonists (the air-breathing colonists at any rate), they'll probably stunt plant growth as well, and between food and our new phosphorescence lichen, plants are a priority right now. Don't involve Rena; she's more valuable as a digger, and we can do this without her.
Research (Ssam): Chem Lab Analysis. We've been neglecting that particular mess for long enough, and we could probably use the spoils to improve our electrolysis methods.
Research (Flux): Space Dome Structure. My previous reasoning for this stands, and I want to keep Ssam and Flux separate so they don't get into another slapfight.
Art: Empathy Link. Besides what's stated, this could make Art our resident therapist, and she knows firsthand how important it is to keep colony morale up. That said, I don't like how these options paint Art as primarily a TF dispenser; she's a WEREWOLF and a COLONIST with FEELINGS.
Colony: Atmosphere Equalization. Improper atmospheric conditions are not only bad for our colonists (the air-breathing colonists at any rate), they'll probably stunt plant growth as well, and between food and our new phosphorescence lichen, plants are a priority right now. Don't involve Rena; she's more valuable as a digger, and we can do this without her.
I’m glad the children are getting along well. Just listen to them getting along
*Slap fight intensifies*
I know it’s going to end badly but it’s just so fun to watch.
Research: Filter Plants and Chem Lab Analysis for Ssam and Flux respectively.
Art: Empathy Link
Colony Action: Spacedock Airlock Pumps
*Slap fight intensifies*
I know it’s going to end badly but it’s just so fun to watch.
Research: Filter Plants and Chem Lab Analysis for Ssam and Flux respectively.
Art: Empathy Link
Colony Action: Spacedock Airlock Pumps
Research: Ssam should research Theoretical Transmutation so that Art isn't the only one doing transformations. Meanwhile, Flux is just the guy we need to do the long-overdue Chem Lab Analysis. While skill is important, safety is paramount, especially when we don't have a medical doctor or veterinarian thawed yet.
Speaking of which, for Art we should do Empathy Link. While we'll need the Taur TF for one of the frozen colonists, right now we don't have the resources, which brings me into...
Colony Action: Explore Feral Caverns. With a food shortage coming up - unless we hunt - knowing what's out there and what's edible will be essential to survival.
And unless Art is playing a different game than she was last time, I suppose that it wasn't a Cassette Beasts shout-out.
Speaking of which, for Art we should do Empathy Link. While we'll need the Taur TF for one of the frozen colonists, right now we don't have the resources, which brings me into...
Colony Action: Explore Feral Caverns. With a food shortage coming up - unless we hunt - knowing what's out there and what's edible will be essential to survival.
And unless Art is playing a different game than she was last time, I suppose that it wasn't a Cassette Beasts shout-out.
FA+

Comments