I made this logo in PSP. After scanning a rough sketch, I used the Bezier tools to make the outline. Some super simple gradient shading later, this is the result. I rather like it. I'm going to use a smaller version as my signature on my arts from now on (if I don't forget). ^,..,^
Category Designs / All
Species Unspecified / Any
Size 1024 x 530px
File Size 69 kB
I have some flaws in it but I decided not to mess with it since it'll be shrunk when I use it on my pics. I kept it large for this submission.
I could have flood fill better, like going into the line art instead of just outside of it. Easy to do. Just use the magic wand and expand it a few pixels. Too lazy to fix it being that I plan to shrink it so it wouldn't be noticeable.
Photoshop's vectoring takes 10x longer to do than in Paint Shop Pro. The image is jaggy cause I save it as a jpg. The original file is a PSP vector and is of much better quality. I guess I can save it as a flash file to preserve the vectoring. But I'm not sure PSP has that function built in.
Or even a GIF file would be better since it can do solid lines better than JPG. I'm not too worried about it though. I just wanted to get the pic out there.
I could have flood fill better, like going into the line art instead of just outside of it. Easy to do. Just use the magic wand and expand it a few pixels. Too lazy to fix it being that I plan to shrink it so it wouldn't be noticeable.
Photoshop's vectoring takes 10x longer to do than in Paint Shop Pro. The image is jaggy cause I save it as a jpg. The original file is a PSP vector and is of much better quality. I guess I can save it as a flash file to preserve the vectoring. But I'm not sure PSP has that function built in.
Or even a GIF file would be better since it can do solid lines better than JPG. I'm not too worried about it though. I just wanted to get the pic out there.
Anti-aliasing is what make the flaws more apparent. I didn't use high enough tolerance setting for the flood fill (or use the magic wand method). That's why the fill didn't go all to the edge of the lineart. I wasn't too concern about it at the time though. I might fix it for the next version when I eventually get to it.
FA+

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