153 submissions
Although some prefer one or the other, I'm honestly stuck in between when it comes to this. 2D sprites sure has unique style and has been perfect style for 2D games. But it has great amazing uses for making games look or actually be 3D. Like Ballz 3D for instance. It uses 2D ball sprites to make it appear like 3D fighting game. In the Super star wars series on the SNES. Some levels have 3D like levels that looked real amazing. I especially loved the trench run and snow speeder one. Pole position is certainly a game I love not only by the gameplay, but how the graphics are and it's 3D look on the race track and sprites of the cars. One of my favorite examples is The Adventures of Batman and Robin on the Sega Genesis. This game literally uses the potential for great graphics on the backgrounds and characters. The backgrounds appear 3Dish and look amazing even to this day. I especially love the background in the flying stage where you get the overhead view of the city, the one where your going on a elevator and later it starts falling down, and that freaking mad hatter boss fight. Where your like sliding on a checkered slide with cards appearing in the distance that you need to dodge.
And of course, the donkey Kong country games. Sprites for me have a real unique feel for me, and you can make pretty sick animations with it. Games like Metal Slug, Rolling thunder 2, King of Fighter, have very amazing sprite animations and details that I insanely love, and shows how much you can do with pixel sprites. Even games have sprites that use very little pixels as possible are able to pull off to make it look like somethings that already can tell what they are. Lots of games I would love to mention, but that would take ages for me to go through...
3D models is whole another story and something I would definitely love trying out. Games with 3D models can really pull of many things that 2D games can't always do, and some that maybe nearly impossible. Of course being a freaking 3D game like Mario 64 where you can 100% move in any direction and change camera angles. Rail shooters are certainly games I prefer with 3D models. Time crisis 2 is a game I really love with how well the models and graphics look, but also the 3D environments and animations. Definitely can't really see the game as amazing as it is in 3D, if it were made with 2D sprites. There's something very unique and charming how the enemies move and animations that I love.
Now one thing I certainly love is games where you fly around in a spaceship. 3D models are a must for me. Games like Rogue squadron, Star Wars Starfighter are my favorite games that have this. I love going in first person view and (if it has it) look through the cockpit view and flying through the 3D environment and seeing the blasters flying pass right by me and ships.
Another thing is how amazing the 3D graphics can get. Games like Mario Odyssey, Star wars battlefront (the newer one from DICE), Halo infinite look so freaking amazing. And it's crazy how much details can a 3D model have, something that you can't really do with pixel art. It's amazing how everything looks, the environments, the textures, animations, the quality and feel in games like those are amazing to look at. And I especially love ragdoll physics that some games use.
Of course I would also prefer 3D models when it comes to a first person shooter game. Even tho I love the 2 classic doom games, 3D modeled first person shooter games feels more better compared to 2D sprites. It feels more natural and won't have much limitations to what 2D sprites would have.
So pretty much I can't decide, what I really prefer more over when both have very great uses even tho some are better suited for certain stuff.
Thanks for reading through my unnecessary rambling, or scrolling through the whole bloody thing.
And of course, the donkey Kong country games. Sprites for me have a real unique feel for me, and you can make pretty sick animations with it. Games like Metal Slug, Rolling thunder 2, King of Fighter, have very amazing sprite animations and details that I insanely love, and shows how much you can do with pixel sprites. Even games have sprites that use very little pixels as possible are able to pull off to make it look like somethings that already can tell what they are. Lots of games I would love to mention, but that would take ages for me to go through...
3D models is whole another story and something I would definitely love trying out. Games with 3D models can really pull of many things that 2D games can't always do, and some that maybe nearly impossible. Of course being a freaking 3D game like Mario 64 where you can 100% move in any direction and change camera angles. Rail shooters are certainly games I prefer with 3D models. Time crisis 2 is a game I really love with how well the models and graphics look, but also the 3D environments and animations. Definitely can't really see the game as amazing as it is in 3D, if it were made with 2D sprites. There's something very unique and charming how the enemies move and animations that I love.
Now one thing I certainly love is games where you fly around in a spaceship. 3D models are a must for me. Games like Rogue squadron, Star Wars Starfighter are my favorite games that have this. I love going in first person view and (if it has it) look through the cockpit view and flying through the 3D environment and seeing the blasters flying pass right by me and ships.
Another thing is how amazing the 3D graphics can get. Games like Mario Odyssey, Star wars battlefront (the newer one from DICE), Halo infinite look so freaking amazing. And it's crazy how much details can a 3D model have, something that you can't really do with pixel art. It's amazing how everything looks, the environments, the textures, animations, the quality and feel in games like those are amazing to look at. And I especially love ragdoll physics that some games use.
Of course I would also prefer 3D models when it comes to a first person shooter game. Even tho I love the 2 classic doom games, 3D modeled first person shooter games feels more better compared to 2D sprites. It feels more natural and won't have much limitations to what 2D sprites would have.
So pretty much I can't decide, what I really prefer more over when both have very great uses even tho some are better suited for certain stuff.
Thanks for reading through my unnecessary rambling, or scrolling through the whole bloody thing.
Category Artwork (Digital) / All
Species Red Fox
Size 1980 x 1320px
File Size 145.6 kB
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