FULL HOMEBREW/GUIDE PDF: https://drive.google.com/file/d/1XN.....aSkgb7uiI/view
I have made a number of changes to the Kitsune for Pathfinder 1st edition in these past few weeks, in order to finetune them, but I think that they are now finally fully finished! Because of that the content of my full Guide/Suggestions/Homebrew PDF for Pathfinder 1e document is finished now as well, which you can find in pathfinder-1st-edition The only thing I will change from here on out will be the artwork for the Minos, which Whitemantis aka Amaranth will draw for me, after which I will make another post about it here. In the mean time, have this PNG image of my Revised Kitsune for Pathfinder 1st edition, which I hope you guys will like!
For those on the fence, I strongly recommend trying out Pathfinder 1st edition, which is basically Dungeons & Dragons 3.5 EXTENDED (aka D&D 3.75), which is more number heavy than D&D 5E and Pathfinder 2E, but adds a ton more customization options and I feel is just overall more gritty and exciting! So for the best "Dungeons & Dragons" roleplay experience, I strongly recommend trying out this system, with the help of my document :)
I have made a number of changes to the Kitsune for Pathfinder 1st edition in these past few weeks, in order to finetune them, but I think that they are now finally fully finished! Because of that the content of my full Guide/Suggestions/Homebrew PDF for Pathfinder 1e document is finished now as well, which you can find in pathfinder-1st-edition The only thing I will change from here on out will be the artwork for the Minos, which Whitemantis aka Amaranth will draw for me, after which I will make another post about it here. In the mean time, have this PNG image of my Revised Kitsune for Pathfinder 1st edition, which I hope you guys will like!
For those on the fence, I strongly recommend trying out Pathfinder 1st edition, which is basically Dungeons & Dragons 3.5 EXTENDED (aka D&D 3.75), which is more number heavy than D&D 5E and Pathfinder 2E, but adds a ton more customization options and I feel is just overall more gritty and exciting! So for the best "Dungeons & Dragons" roleplay experience, I strongly recommend trying out this system, with the help of my document :)
Category All / All
Species Unspecified / Any
Size 2282 x 1614px
File Size 5.48 MB
Yeah same. I was lucky to find my group for Pathfinder 1E, and while I like PF2 as well, I just feel that the customization options for PF1 are so much better! With the recent mess up from WOTC, who knows, more people might be willing to try it :)
If you want, then you are free to share my PDF around, as the first page also includes a guide and recommendations for new players, as well as additional quality of life rules for Pathfinder 1E to help smooth out a few things that have bugged me with the system (though those are only a few, as overall I feel they did a pretty good job with it, though they did basically extend upon D&D 3.5, which was an amazing setting!). I also added all my homebrew content for Pathfinder 1E, so it should give people even more customization options to work with :)
If you want, then you are free to share my PDF around, as the first page also includes a guide and recommendations for new players, as well as additional quality of life rules for Pathfinder 1E to help smooth out a few things that have bugged me with the system (though those are only a few, as overall I feel they did a pretty good job with it, though they did basically extend upon D&D 3.5, which was an amazing setting!). I also added all my homebrew content for Pathfinder 1E, so it should give people even more customization options to work with :)
Thank you! I'm flattered to say that :)
Were you referring to the entire document? I honestly spend perhaps way too much time on it, but I wanted to make it as perfect as I could: https://drive.google.com/file/d/1XN.....aSkgb7uiI/view
The tricky part was balancing it all out, as Pathfinder 1E is 99% D&D 3.5, which can quickly become a tad strong, but is also a more complex and detailed/realistic rule setting. Basically it is a grittier but more customizable D&D 5E. However, after much trial and error, I feel that the guide that I added on the first page, as well as the additional optional rules, should get players started in the right direction! I also added in optional rules, which add more customization, but your DM must first check if he's okay with them. One of those rules is the Scaling Cantrips, which honestly always bothered me about Dungeons & Dragons 3rd edition. The scaling is done in such a way that it doesn't discredit the class features in Pathfinder 1E, as in that it scales along with your total level, but doesn't go at the expense of the damage of 1st level spells nor features from classes that deal damage as well (such as Fire Bolt from the Fire Domain of the cleric) as that also scales along with your level if you use the optional rule.
For those wanting to play a "beastfolk race", such as Ghislaine Dedoldia from Mushoku Tensei, they can also use the rules for the catfolk, and play around with the alternate racial traits for them. All in all it should be nicely balanced, and make the experience more fun for everyone involved.
I'm even going to play the old school 3rd edition Expedition to Castle Ravenloft campaign, which was before they become too focussed on making sensitive material, and instead focussed on creating the best experience you could get. Someone actually made a conversion PDF for that, which we will be using:
https://drive.google.com/file/d/1Q0.....usp=share_link
Were you referring to the entire document? I honestly spend perhaps way too much time on it, but I wanted to make it as perfect as I could: https://drive.google.com/file/d/1XN.....aSkgb7uiI/view
The tricky part was balancing it all out, as Pathfinder 1E is 99% D&D 3.5, which can quickly become a tad strong, but is also a more complex and detailed/realistic rule setting. Basically it is a grittier but more customizable D&D 5E. However, after much trial and error, I feel that the guide that I added on the first page, as well as the additional optional rules, should get players started in the right direction! I also added in optional rules, which add more customization, but your DM must first check if he's okay with them. One of those rules is the Scaling Cantrips, which honestly always bothered me about Dungeons & Dragons 3rd edition. The scaling is done in such a way that it doesn't discredit the class features in Pathfinder 1E, as in that it scales along with your total level, but doesn't go at the expense of the damage of 1st level spells nor features from classes that deal damage as well (such as Fire Bolt from the Fire Domain of the cleric) as that also scales along with your level if you use the optional rule.
For those wanting to play a "beastfolk race", such as Ghislaine Dedoldia from Mushoku Tensei, they can also use the rules for the catfolk, and play around with the alternate racial traits for them. All in all it should be nicely balanced, and make the experience more fun for everyone involved.
I'm even going to play the old school 3rd edition Expedition to Castle Ravenloft campaign, which was before they become too focussed on making sensitive material, and instead focussed on creating the best experience you could get. Someone actually made a conversion PDF for that, which we will be using:
https://drive.google.com/file/d/1Q0.....usp=share_link
FA+

Comments