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'You decide to lock the door behind you. You enter a hall that goes two ways. Bell noises from the ceiling catch your attention. You find Jingle and set her free from the upper floor ducts. For some reason she has a cloth, so you use it to dry off.
You and Jingle decide the best course of action is to split up. Jingle wants to go down the left. The door is normal there. The door at the other end looks strange, but you sense no hostility coming from there despite monitors suggesting that's the only way with boogies.'
~
You will play as the character who enters the left door. If you play as Jingle her lives will be your new life count. If you lose as her you will lose the adventure. However any lives you still have when you rejoin with Cassandra will be given to Cassandra.
Jingle has 2 lives and Cassandra has 2 lives. Poll results
Category Artwork (Digital) / All
Species Unspecified / Any
Size 969 x 727px
File Size 570.1 kB
Listed in Folders
Seriously does look so different. Love her vibes. Been using her as a host for some RP things, because she has the energy and who doesn't like a few rhymes (no I don't overdo it)
What gets me is that she's got fur. The fact she's wearing a black suit with holes throws me off so much, because texture differences are hard to spot on full white, and her tail was too cut-off to have good visibility.
Still, go Jingles. Let's see you shake a leg before the naysayers judge you a lazy tagalong! (she must've lost her lives to SOMETHING putting in the effort, right?)
What gets me is that she's got fur. The fact she's wearing a black suit with holes throws me off so much, because texture differences are hard to spot on full white, and her tail was too cut-off to have good visibility.
Still, go Jingles. Let's see you shake a leg before the naysayers judge you a lazy tagalong! (she must've lost her lives to SOMETHING putting in the effort, right?)
My pettiness knows no bounds. We will take Jingle and run her into the ground!
No longer will she be the linchpin in Waltuh's revenge plot. She dies, we get into Waltuh's good graces, we get the best possible ending.
Vote A.
Besides, if she somehow DOES survive, at least we'll get a better feel for the clown bastard's inner workings. (Useful to then give to Waltuh to ideally murder her in the most optimal way possible.)
No longer will she be the linchpin in Waltuh's revenge plot. She dies, we get into Waltuh's good graces, we get the best possible ending.
Vote A.
Besides, if she somehow DOES survive, at least we'll get a better feel for the clown bastard's inner workings. (Useful to then give to Waltuh to ideally murder her in the most optimal way possible.)
Yes. Yes I am.
I've 180'd on who needs to die ever since part 30.
I hated Waltuh, but Jingle somehow made me consider Waltuh's actions against us as justified.
She [Waltuh]'s not a villain, she's just tragically misunderstood!
...It's not a simping problem, it's a "doing what's right" problem.
I've 180'd on who needs to die ever since part 30.
I hated Waltuh, but Jingle somehow made me consider Waltuh's actions against us as justified.
She [Waltuh]'s not a villain, she's just tragically misunderstood!
...It's not a simping problem, it's a "doing what's right" problem.
For those wondering, Ozone mentioned on Patreon (and hinted in the desc) that taking Cassandra into the boogie room is likely a free (or easy) pass. The boogies won't bother her, and some kind of 'exam' in the other room is easy for Jingle. Mixing it up, however, means Jingle has to face off boogies, and maybe Cassandra do a test of some sorts.
So really, it's a risk/reward thing. Odds are, this is right before the end too. :v
So really, it's a risk/reward thing. Odds are, this is right before the end too. :v
A. Trying Jingle seems interesting.
Besides the pouches she has with her may contain micro pellets that disperse either smoke, flash powder, stun or even fragmental shards that cause painful lacerations an internal injuries.
For all we know she may even have throwing stars, knives or even a pair of small plasma grenades which can cause severe plasma burns & radiation as well as the ability to knock out and scramble electronics! I'm picking A because she's also cute, sexy & adorable! 💗💗💗
Besides the pouches she has with her may contain micro pellets that disperse either smoke, flash powder, stun or even fragmental shards that cause painful lacerations an internal injuries.
For all we know she may even have throwing stars, knives or even a pair of small plasma grenades which can cause severe plasma burns & radiation as well as the ability to knock out and scramble electronics! I'm picking A because she's also cute, sexy & adorable! 💗💗💗
at first I thought her lives were mirroring our current ones making me think we messed up, but was it always planned for her to have 2 lives? kind of a gamble where we might have 3-4 at this point, but she only has 2 and makes us more at risk of losing the entire play-through if we were to test our luck with jingle, but we also have a chance at getting extra lives? at this point it feels like the obvious choice is to take our chances and hope she can replenish our lives meter with a good run which seems to be what the patrons are going with
This may be early to call, but patreon will lose 1 life, be it Jingle or Cassandra.
I was gone for 10 parts and they already lost 2 lives from 4. Seriously, I don't think they can keep their last live to part 60. It seems every 10 parts (most of the time), Cassandra loses a life. Part 48, part 38, part 27, part 21, part 11, part 8, part 3 and part 2. Patreon has lasted no more than 11 consecutive parts (part 27 to part 38).
If there's no bonus life, either through patron's bad luck or unfavorable conditions, then this is the end of the journey.
I was gone for 10 parts and they already lost 2 lives from 4. Seriously, I don't think they can keep their last live to part 60. It seems every 10 parts (most of the time), Cassandra loses a life. Part 48, part 38, part 27, part 21, part 11, part 8, part 3 and part 2. Patreon has lasted no more than 11 consecutive parts (part 27 to part 38).
If there's no bonus life, either through patron's bad luck or unfavorable conditions, then this is the end of the journey.
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