A render that I completely forgot to post here honestly, from a short surge of inspiration in which I wanted to make some lower poly and lower resolution PSX style models, or maybe I just wanted an excuse to fool around with pixel art and pixel texturing. Either way, this style is fun to do, though this was the first of my tests and has several issues within it such as a complete disregard for the texel density of the scene, causing a bit of mismatch between things in terms of pixel sizes between various parts, and of course the anatomical errors on top of that. Either way, I've practiced a bit more on this and will likely do more later on, just figured I should have my own sona rendered out at some point in some form.
Textures/Modeling/Rigging/Rendering done in Blender.
Textures/Modeling/Rigging/Rendering done in Blender.
Category Artwork (Digital) / All
Species Goat
Size 1080 x 1080px
File Size 1.36 MB
FA+

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