And here is the NetNavi version of Sand Woman.
Name: SandWoman.EXE
Age: Made to appear 18
Gender: Female
Race: NetNavi
Element: None
Attribute: None
Design Inspiration: Bianca Whitaker (Main Body, Hairstyle, and Personality basis), Sami from Advance Wars (Armor Basis), Rin from Senran Kagura (Physique)
Height: 5'3''
Weight: 135lbs.
Skin Tone: Fair
Eye Color: Brown
Hair Color: Sandy Blonde
Hair Length: Waist Length
Navi Mark: The Sphinx with 2 pyramids behind it
Good Points: Intelligent, Outgoing, Kind, Caring, Friendly, Observant, Honorable
Bad Points: Medium Fused
Likes: Mud Baths, Quicksand, Deserts, getting friends sandy, Sand
Dislikes: WWW, Gospel, Nebula, DesertMan.EXE, Water
Biography: SandWoman.EXE is a Netnavi created by Junichiro during the incident with Alpha, being a prototype netnavi of Juni's later creation CaveWoman.EXE. When Juni had started to create a navi that would use the power of the earth itself; essentially meaning CaveWoman.EXE, a data misplacement instead resulted in a navi who controls sand instead of tar & clay as intended. However, instead of starting over with this navi, Juni decided to finish making this navi & use her from then on out. Appropriately named SandWoman.EXE, the new navi, once finished, saw action during the N1 Grand Prix. During the match involving Chaud & Sunny, she wanted to intervene & fight DesertMan.EXE personally, but could not since ProtoMan.EXE was able to handle himself at first. She did however, get the chance to fight him later, and was able to defeat him without any trouble whatsoever. And even when Juni did indeed bring CaveWoman.EXE to life, SandWoman.EXE remained a part of his family of navis as she has her own uses as well. SandWoman.EXE is described as being outgoing & friendly to all that she meets. However, she has a medium fuse, so her temper can flare without much warning if she gets provoked. She likes the concept of deserts, but does not like water. Makes the best sand sculptures.
Abilites: SandWoman.EXE has no element or attribute, so she has no weakness to speak of. As her name implies, she is capable of manipulating sand in a huge variety of ways from making weapons, to even giving it heavily clingy properties, and she has been known to do this without warning on her friends. The sand proves so clingy, only she can remove it when ready. Otherwise, one may need to wait a while before getting to wash it off. Needless to say that this is more effective on other female navis than it is on male navis. Despite her having no elemental weakness, her powers can often be hindered when exposed to Aqua attacks. In fact, sometimes SandWoman.EXE will be even more vulnerable when hit with an Aqua attack much like DesertMan.EXE, but for considerably less time. Her attacks become stronger when standing on sand panels & will consume one such panel when using one of her own attacks. Her abilities & attacks are as follows.
Sand Attack: SandWoman.EXE's basic move. SandWoman.EXE simply tosses sand 2 to 3 squares deep. This can be charged to throw 4 squares deep instead.
Sand Ring: SandWoman.EXE fires a ring of sand that traps anyone in its path & it creates a sand pit below their feet as well to add to the entrapment.
Sand Tomb: A stronger variation of Sand Ring, but this creates quicksand panels instead of simple pits, and it hits more targets.
Sticky Sand: SandWoman.EXE tosses a ball of sand that will cling on the enemy & leave them covered in heavy sand that makes them act as if they're standing on sand panels.
Sand Sword: SandWoman.EXE swings a sword made of sand 3 panels wide, or 2 panels deep. Sometimes doing both. Sword Attribute.
Sand Axe: SandWoman.EXE makes an axe out of sand, and chops a 3x2 range in front of her. Sword Attribute.
Sand Stage: SandWoman.EXE turns all panels into sand panels.
Sandstorm: SandWoman.EXE conjures a sandstorm that blows down the entire field. Unlike DruidWoman.EXE's Sandstorm, this one deals direct damage as opposed to staying on the field for a set amount of turns. Wind Attribute.
Scorching Sands: SandWoman.EXE fires off a wave of burning sand down her current row. Fire-Type.
Sandblast: SandWoman.EXE's ultimate move. The attack starts by setting up a trio of cursors. When one of them locks onto an enemy, SandWoman.EXE fires off a heavy blast of sand that not only heavily damages the target, but also leaves them coated in clingy sand for a long while. Cursor Attribute.
Mega Man Battle Network: CAPCOM
SandWoman.EXE was made by me, and belongs solely to me
Name: SandWoman.EXE
Age: Made to appear 18
Gender: Female
Race: NetNavi
Element: None
Attribute: None
Design Inspiration: Bianca Whitaker (Main Body, Hairstyle, and Personality basis), Sami from Advance Wars (Armor Basis), Rin from Senran Kagura (Physique)
Height: 5'3''
Weight: 135lbs.
Skin Tone: Fair
Eye Color: Brown
Hair Color: Sandy Blonde
Hair Length: Waist Length
Navi Mark: The Sphinx with 2 pyramids behind it
Good Points: Intelligent, Outgoing, Kind, Caring, Friendly, Observant, Honorable
Bad Points: Medium Fused
Likes: Mud Baths, Quicksand, Deserts, getting friends sandy, Sand
Dislikes: WWW, Gospel, Nebula, DesertMan.EXE, Water
Biography: SandWoman.EXE is a Netnavi created by Junichiro during the incident with Alpha, being a prototype netnavi of Juni's later creation CaveWoman.EXE. When Juni had started to create a navi that would use the power of the earth itself; essentially meaning CaveWoman.EXE, a data misplacement instead resulted in a navi who controls sand instead of tar & clay as intended. However, instead of starting over with this navi, Juni decided to finish making this navi & use her from then on out. Appropriately named SandWoman.EXE, the new navi, once finished, saw action during the N1 Grand Prix. During the match involving Chaud & Sunny, she wanted to intervene & fight DesertMan.EXE personally, but could not since ProtoMan.EXE was able to handle himself at first. She did however, get the chance to fight him later, and was able to defeat him without any trouble whatsoever. And even when Juni did indeed bring CaveWoman.EXE to life, SandWoman.EXE remained a part of his family of navis as she has her own uses as well. SandWoman.EXE is described as being outgoing & friendly to all that she meets. However, she has a medium fuse, so her temper can flare without much warning if she gets provoked. She likes the concept of deserts, but does not like water. Makes the best sand sculptures.
Abilites: SandWoman.EXE has no element or attribute, so she has no weakness to speak of. As her name implies, she is capable of manipulating sand in a huge variety of ways from making weapons, to even giving it heavily clingy properties, and she has been known to do this without warning on her friends. The sand proves so clingy, only she can remove it when ready. Otherwise, one may need to wait a while before getting to wash it off. Needless to say that this is more effective on other female navis than it is on male navis. Despite her having no elemental weakness, her powers can often be hindered when exposed to Aqua attacks. In fact, sometimes SandWoman.EXE will be even more vulnerable when hit with an Aqua attack much like DesertMan.EXE, but for considerably less time. Her attacks become stronger when standing on sand panels & will consume one such panel when using one of her own attacks. Her abilities & attacks are as follows.
Sand Attack: SandWoman.EXE's basic move. SandWoman.EXE simply tosses sand 2 to 3 squares deep. This can be charged to throw 4 squares deep instead.
Sand Ring: SandWoman.EXE fires a ring of sand that traps anyone in its path & it creates a sand pit below their feet as well to add to the entrapment.
Sand Tomb: A stronger variation of Sand Ring, but this creates quicksand panels instead of simple pits, and it hits more targets.
Sticky Sand: SandWoman.EXE tosses a ball of sand that will cling on the enemy & leave them covered in heavy sand that makes them act as if they're standing on sand panels.
Sand Sword: SandWoman.EXE swings a sword made of sand 3 panels wide, or 2 panels deep. Sometimes doing both. Sword Attribute.
Sand Axe: SandWoman.EXE makes an axe out of sand, and chops a 3x2 range in front of her. Sword Attribute.
Sand Stage: SandWoman.EXE turns all panels into sand panels.
Sandstorm: SandWoman.EXE conjures a sandstorm that blows down the entire field. Unlike DruidWoman.EXE's Sandstorm, this one deals direct damage as opposed to staying on the field for a set amount of turns. Wind Attribute.
Scorching Sands: SandWoman.EXE fires off a wave of burning sand down her current row. Fire-Type.
Sandblast: SandWoman.EXE's ultimate move. The attack starts by setting up a trio of cursors. When one of them locks onto an enemy, SandWoman.EXE fires off a heavy blast of sand that not only heavily damages the target, but also leaves them coated in clingy sand for a long while. Cursor Attribute.
Mega Man Battle Network: CAPCOM
SandWoman.EXE was made by me, and belongs solely to me
Category Story / Portraits
Species Humanoid
Size 50 x 50px
File Size 4.5 kB
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