What I've been working on for the past two hours. Thanksgiving day, and I have nothing to do, hah... Gotta be kidding me.
Well, he's a bit derpy-looking, but not bad for two hours of fidgeting. Obviously if I ever finish it, there's a lot more work to be done.
Well, he's a bit derpy-looking, but not bad for two hours of fidgeting. Obviously if I ever finish it, there's a lot more work to be done.
Category Artwork (Digital) / Miscellaneous
Species Vulpine (Other)
Size 800 x 600px
File Size 60.9 kB
Blender. I've used zbrush before, and it's great for illustration work or creating static meshes I find, but if you want to animate it, using a zbrush model can be a nightmare because of the intense number of vertices it generates. @.@ Blender has a sculpting feature which works similarly to zbrush, though I usually prefer to plot out my points by hand.
Well, she's supposed to be an anthro dragon, not a lizard, really. xD I created her a few years ago... As a character, she's been around for a long, long time. c: I should redo her someday... I don't think I did her justice the first time around.
Blender is great, I have to say. There's a few things here and there I wish it would do - like caustics... But for a free program, I can't complain. C:
Blender is great, I have to say. There's a few things here and there I wish it would do - like caustics... But for a free program, I can't complain. C:
FA+

Comments