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Sini (Quadruped Reference Sheet 2022 Colors - SFW)
NSFW version can be seen here
So, this is a color update of my feral reference by
AirborneCervine I've had for a couple years. Color edits made by me.
New black, new purple, and rimless glasses. :D
I will gradually post the various other versions of my feral and anthro references with color updates. The Clip Studio files are jungles. This will take some disentangling. Anyway, if you haven't seen the fem Sini reference, I have also updated Sini's info! Here is that~
Sini's bio
Sini has a pretty destructive nature that, once upon a time, wreaked much more havoc upon Kitsurin Forest, but which, through time, has been tempered. He seeks to use his essentially destructive poisonous nature for the betterment of sapient creatures, particularly for anyone who lives within his Domain and who has pledged fealty in a kind of draconic feudalism. For those who travel to his lair to worship and offer tribute to him on a monthly basis, he offers protection and various magical boons.
In a vast tree-lair he lives. It is wrought into a lordtree as tall as a mountain, around 5,000 feet high at the tips of the highest boughs. A servantry comprised mostly of kitsunes, kirins and kobolds lives there along with him, the lair's many levels accessible via the root entrance, the roofed balcony at an elevation of approximately 800 feet.
He enjoys adventures and hedonistic thrills.
He's typically 16 feet tall in this quadruped form (which can vary due to post-vore transformations).
CW: Sini's abilities and backstory involve vore, digestion, attribute theft & soul absorption
Poison belching magic
• This poison magic can be dealt in both the traditional way of dragon breath and in the way of literally belching. There are three poison types that Sini uses (as opposed to Sini's poison breath in older references, wherein it was described as being one singular poison with degrees of dangerousness):
- Mindpoison: Basically, an hypnotic aphrodisiac. Those afflicted by breathing in a moderate dose of this breath begin to lust for the breather and become prone to obey verbal and physical commands from them, as if mentally changed into a horny servant or kobold for the duration. It's a good endorphin rush, akin to a feeling of being both drunk and high at once. A microdose of this breath won't hypnotize but will still give the endorphin rush, a fun tidbit to demonstrate on friends.
- Meltpoison: Melts the environment into sludge. At lower intensity, this breath functions the same way that mindpoison does on sapient (of anthropomorphic intelligence) creatures, which is to say like an hypnotic aphrodisiac. At higher intensity, they melt into sludge too.
- Magebreath: Grants magical boons that are chaotic—difficult to select—but usually poison-related (poison resistance, poisonous powers of breath, claw, etc., mutations of poison affinity). However, it also depends on what Sini ate last. Boons—like, say, being healed by fire magic or being able to cast fireballs or the imbuing of a sword with enchanted flames—can be granted from a belch made from, say, the digestion of a fire elementalist or a phoenix.
• Sini's has also a strong control over the strength and direction of his belches, and they are powerful enough to be used as both cone and AoE sonic weapons in combat.
Trait eating magic
• Grants Sini the ability to absorb 1-3 of the attributes (physical traits, inherent & learned talents, magical prowess, etc.) of whomever he eats. This is done by concentrating on the desired attributes during digestion/absorption. Typically, attributes of greater size, usefulness or power are more difficult to steal. Trying to focus on more than 3 drastically splinters the focus and reduces the success rate.
• These attributes of absorbed prey are then stored in a genetic vault of code for mana-powered transformation, called the genetic wardrobe.
• A few "attributes" can be worn at a time without any cost. Once Sini's passive load is too large, more attributes can be withdrawn and worn only with a steady mana burn that varies based on those same 3 things: an attribute's size, usefulness and power. Its "rank," basically.
• Oh, right! Attributes can also be absorbed through shared orgasm and physical contact with someone else.
• This goes for all of Sini's forms—the original and typical feral male form, the male anthro form, female and whatever else may follow.
Enjoy the new colors :3c
So, this is a color update of my feral reference by
AirborneCervine I've had for a couple years. Color edits made by me. New black, new purple, and rimless glasses. :D
I will gradually post the various other versions of my feral and anthro references with color updates. The Clip Studio files are jungles. This will take some disentangling. Anyway, if you haven't seen the fem Sini reference, I have also updated Sini's info! Here is that~
Sini's bio
Sini has a pretty destructive nature that, once upon a time, wreaked much more havoc upon Kitsurin Forest, but which, through time, has been tempered. He seeks to use his essentially destructive poisonous nature for the betterment of sapient creatures, particularly for anyone who lives within his Domain and who has pledged fealty in a kind of draconic feudalism. For those who travel to his lair to worship and offer tribute to him on a monthly basis, he offers protection and various magical boons.
In a vast tree-lair he lives. It is wrought into a lordtree as tall as a mountain, around 5,000 feet high at the tips of the highest boughs. A servantry comprised mostly of kitsunes, kirins and kobolds lives there along with him, the lair's many levels accessible via the root entrance, the roofed balcony at an elevation of approximately 800 feet.
He enjoys adventures and hedonistic thrills.
He's typically 16 feet tall in this quadruped form (which can vary due to post-vore transformations).
CW: Sini's abilities and backstory involve vore, digestion, attribute theft & soul absorption
Poison belching magic
• This poison magic can be dealt in both the traditional way of dragon breath and in the way of literally belching. There are three poison types that Sini uses (as opposed to Sini's poison breath in older references, wherein it was described as being one singular poison with degrees of dangerousness):
- Mindpoison: Basically, an hypnotic aphrodisiac. Those afflicted by breathing in a moderate dose of this breath begin to lust for the breather and become prone to obey verbal and physical commands from them, as if mentally changed into a horny servant or kobold for the duration. It's a good endorphin rush, akin to a feeling of being both drunk and high at once. A microdose of this breath won't hypnotize but will still give the endorphin rush, a fun tidbit to demonstrate on friends.
- Meltpoison: Melts the environment into sludge. At lower intensity, this breath functions the same way that mindpoison does on sapient (of anthropomorphic intelligence) creatures, which is to say like an hypnotic aphrodisiac. At higher intensity, they melt into sludge too.
- Magebreath: Grants magical boons that are chaotic—difficult to select—but usually poison-related (poison resistance, poisonous powers of breath, claw, etc., mutations of poison affinity). However, it also depends on what Sini ate last. Boons—like, say, being healed by fire magic or being able to cast fireballs or the imbuing of a sword with enchanted flames—can be granted from a belch made from, say, the digestion of a fire elementalist or a phoenix.
• Sini's has also a strong control over the strength and direction of his belches, and they are powerful enough to be used as both cone and AoE sonic weapons in combat.
Trait eating magic
• Grants Sini the ability to absorb 1-3 of the attributes (physical traits, inherent & learned talents, magical prowess, etc.) of whomever he eats. This is done by concentrating on the desired attributes during digestion/absorption. Typically, attributes of greater size, usefulness or power are more difficult to steal. Trying to focus on more than 3 drastically splinters the focus and reduces the success rate.
• These attributes of absorbed prey are then stored in a genetic vault of code for mana-powered transformation, called the genetic wardrobe.
• A few "attributes" can be worn at a time without any cost. Once Sini's passive load is too large, more attributes can be withdrawn and worn only with a steady mana burn that varies based on those same 3 things: an attribute's size, usefulness and power. Its "rank," basically.
• Oh, right! Attributes can also be absorbed through shared orgasm and physical contact with someone else.
• This goes for all of Sini's forms—the original and typical feral male form, the male anthro form, female and whatever else may follow.
Enjoy the new colors :3c
Category Artwork (Digital) / Vore
Species Dragon (Other)
Size 3600 x 1750px
File Size 861.8 kB
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