So, I've mentioned before I'm at least semi-active on Champions Online, if not as active as I used to be. Well, every couple of months they have a costume contest, where you use the character designer to come up with something fun and show off in one of the theatre spaces, get judged, and potentially get prizes, as well as getting shown off on the Twitch stream that runs with the contest.
The last contest had a theme of 'tag team', so there had to be two characters there. I 'cheated' a bit and created a second free account with a different email address and used my laptop for the second character, and sadly had to simplify the costume design a bit because the new account had much less to choose from in terms of costume parts, and I wanted them both to be using the same basic costumes in different colour schemes. In any case, since I was already going for a 'star' theme with JadeStar, I decided to keep with a star theme and renamed Jadestar as 'Red Giant' while creating a shorter mouse character as 'White Dwarf'. (Actually misspelled because 'dwarf' apparently hit the profanity filter in the game.)
I didn't win one of the main contest prizes, but the guy who runs the Twitch stream has a 'pun gun' that he shoots people with if they make him laugh, and that gives the target an in-game bonus title, and I did manage to get that, at least. Red Giant here is using a 'Magnifier' item that doubles her size as long as she's out of combat, whereas White Dwarf is just as short as I could make a character in the creation utility.
Screenshot taken inside my penthouse hideout.
The last contest had a theme of 'tag team', so there had to be two characters there. I 'cheated' a bit and created a second free account with a different email address and used my laptop for the second character, and sadly had to simplify the costume design a bit because the new account had much less to choose from in terms of costume parts, and I wanted them both to be using the same basic costumes in different colour schemes. In any case, since I was already going for a 'star' theme with JadeStar, I decided to keep with a star theme and renamed Jadestar as 'Red Giant' while creating a shorter mouse character as 'White Dwarf'. (Actually misspelled because 'dwarf' apparently hit the profanity filter in the game.)
I didn't win one of the main contest prizes, but the guy who runs the Twitch stream has a 'pun gun' that he shoots people with if they make him laugh, and that gives the target an in-game bonus title, and I did manage to get that, at least. Red Giant here is using a 'Magnifier' item that doubles her size as long as she's out of combat, whereas White Dwarf is just as short as I could make a character in the creation utility.
Screenshot taken inside my penthouse hideout.
Category Artwork (Digital) / Macro / Micro
Species Housecat
Size 857 x 1200px
File Size 115.6 kB
HeroForge is a super-fun side option I've enjoyed for making cat and wolf-persons, I have; it was where I designed the models for my Mirror-universe Shibolene M'Ress for one. It's a component modeller, usually used in a browser tab, but it's robust enough that you've a lot of creative room to breathe in breadth of design.
https://www.heroforge.com/
-2Paw.
https://www.heroforge.com/
-2Paw.
Well, 'Red Giant' is really just a re-skinned JadeStar, and she's built on fire powers. Fireball, rain of fire, the 'fire snake' ability which creates a bit of living flame that goes off and plays with your opponents while you're doing other things, 'absorb heat' to pull in flames as a healing effect as well...
I built White Dwarf on ice powers to keep with the 'opposites' idea, though granted I don't know if I'm ever actually going to play her again anyway. I mostly created her so I'd have a second for the costume contest.
I built White Dwarf on ice powers to keep with the 'opposites' idea, though granted I don't know if I'm ever actually going to play her again anyway. I mostly created her so I'd have a second for the costume contest.
That's... a lot of levels of growth.
I mean, it takes 29 levels to get you to about a mile tall. The diameter of the Earth would be... 65 levels? Not cheap.
Of course, in the video game, there aren't a lot of growth capabilities that do anything in combat anyway. There's the 'reciprocating gizmo' advantage to the 'miniaturization drive', which applies a self-buff of growth while debuffing/shrinking your opponents, but that's about it, and it's only about half again your starting size.
I mean, it takes 29 levels to get you to about a mile tall. The diameter of the Earth would be... 65 levels? Not cheap.
Of course, in the video game, there aren't a lot of growth capabilities that do anything in combat anyway. There's the 'reciprocating gizmo' advantage to the 'miniaturization drive', which applies a self-buff of growth while debuffing/shrinking your opponents, but that's about it, and it's only about half again your starting size.
Well, the game had its twelfth anniversary back in September, so it's a bit on the old side, and looks it. Not much new content gets added these days, though some still does. Honestly the character creation options were always its best selling point, followed closely by the nostalgia factor of the world background for anybody who had played Champions the tabletop RPG.
It hasn't been getting massive levels of upgrades recently, true, but they have still been adding a few little bits and pieces, there's been a couple of new high-level quest chains, and every year the big events like the anniversary get something new added as well. All depends on what you're looking for.
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