Government Type & Name: Order of A'ni Tur (theocratic)
Species Name: Kera'aden
General Appearance: Anthro dragons, scale and accenting color varies between dark earth tones and vibrant colors. The males stand between 7 and 8 feet tall, while the females stand between 6 and 7 feet tall. All are born with wings.
Sociology: Their religious beliefs make them very zealous. This makes almost no mid ground between their peaceful and warlike tendencies. For example, their wars can last a couple centuries, but so can their peace times.
Disposition: Ranges from war-like to peaceful
Motto: Avalras Ekrea Lok, Lok Ekrea Vash. (Our word creates law, law creates fire).
Biology: Kera'aden evolved as ariel predators, leading them to be able to see into the ultraviolet range of light (allowing them to track pray from high in the sky). Over the past few millennia, many have opted to have their biological wings to be replaced with less cumbersome mechanical wings that use energy to propel them.
Species Attributes: Longevity, the average Kera'aden life span is between 700 and 800 years.
Home World: Seq'torian, 5th planet of the Mere'Kor system
Colonies Controlled: 15, 5 are on various moons in their solar system, 7 are massive colony ships, and 3 are on large asteroids
Years since spaceflight discovered: 172
Years since FTL discovered: N/A
Type of sub-light engine used: High energy output energy drives
Type of interstellar transit used: Interconnected compressed space gate ships (After a connection is established between two gate ships, others can then travel from one gate ship to another. Depending on distance, this can take anywhere from a few minutes to a few hours)
Areas of Expertise: Energy manipulation, Construction, warfare, technological engineering
Areas of Inexperience: Reaction based technology (ballistics, fusion etc.), computers, cyber warfare, no starfighters
Most advanced technologies: Energy shielding (ranges from personal to ship wide), Energy weapons (almost all melee for infantry), Large scale construction/engineering
Unique technology: Hard shielding (used normally on gateships and infiltrator ships), energy binding (allows physical components to connect without touching)
Military Strength: 8
Reason(s) for coming to the world:
History: Since the dawn of their civilization, the Kera'aden have fought each other on numerous occasions, for a variety of reasons. Their earliest records detail great flashes in the night sky. They believed these flashes to be their gods fighting amongst themselves, save for their planet's one ringed moon, which they believed to be the eye of a god watching over and protecting them from the other gods.
Over the course of the next couple thousand years, the Kera'aden explored and established civilization across their world. Initial wars were fought over religious beliefs, but as the years passed the reasons became more territorial. Thanks to their wings, battles almost always took place in the sky. Only in the confines of a grand city, or to protect siege machines did a Kera'aden soldier fight on the ground. Weapons used were almost always some form of sword or pole-arm.
Due to a lack of certain metals, ballistic weaponry was never invented, so bladed weaponry has always been the standard. However, the experimentation, exploitation, and integration of various energy has been in use for several thousand years. The ability to manipulate and amplify this energy caused a reform in much of the weaponry. Metal swords were replaced long ago with energy blades. The somewhat bulky armor was also phased out in favor of personal energy shields (although the more experienced warriors are allowed a forearm mounted energy shield along with a personal shield).
With the advent of energy manipulation, the Kera'aden went to great lengths to convert the majority of their cities into floating citadels. This served several purposes, most notably it freed up much room on the surface to expand their farmlands (which were mostly used for grazing for various forms of cattle, given their predominantly carnivorous nature). It also allowed the cities to move about the world, especially when under siege.
Although wars can last for hundreds of years, so can peace times. This has lead to sporadic advancements in their technology (hence their near mastery of energy manipulation), it also means there are periodic lulls of cultural stagnation where little if any advancements are made. And because of various traditions and their natural ability to fly, vehicles (save for siege engines throughout their history, and trade ships used before the advent of energy manipulation).
The last great war was fought 47 years prior to the first venture into space. This war was fought due to an increase of population (the third war of this type in Kera'aden history). However, shortly after their first space flight, plans soon came under way to colonize their solar system (save for their home world's ringed moon, due to high religious beliefs). Their shielding gave them an overwhelming advantage, as it protected against the harsh conditions of space and the celestial bodies they colonized.
Territorial conflicts began to arise once again, however, leading to the Kera'aden's first battles in space. Culture, traditions, and strong personal beliefs played a heavy influence on how they fought these battles. In fact, all of their battles so far mimic those fought prior to space travel. A handful of siege ships will focus continuous streams of energy onto an opposing ship to drain it's shield. When the shield is either weakened sufficiently or depleted completely, several small troop carrying ships ram into the weakened ship (using forward focused hardened shields to soften the impact). From there, soldiers engage in melee combat within the corridors of the ships.
Only in recent years has there been peace once again, and to broker it in, is the first planned interstellar mission, pioneered by the massive gate-ship, Ida A'culurian (Question of Reprisal).
Concept of a generic soldier of a species I created for an RP I'll be taking part in on a forum that I frequent.
This is just one of 3 things I've been working on. One of the others is a commission and the last one is some gift art for someone awesome. Figured I'd post this since I haven't posted anything of my own hand in a while.
Art and Concept ©
Slate_D
Species Name: Kera'aden
General Appearance: Anthro dragons, scale and accenting color varies between dark earth tones and vibrant colors. The males stand between 7 and 8 feet tall, while the females stand between 6 and 7 feet tall. All are born with wings.
Sociology: Their religious beliefs make them very zealous. This makes almost no mid ground between their peaceful and warlike tendencies. For example, their wars can last a couple centuries, but so can their peace times.
Disposition: Ranges from war-like to peaceful
Motto: Avalras Ekrea Lok, Lok Ekrea Vash. (Our word creates law, law creates fire).
Biology: Kera'aden evolved as ariel predators, leading them to be able to see into the ultraviolet range of light (allowing them to track pray from high in the sky). Over the past few millennia, many have opted to have their biological wings to be replaced with less cumbersome mechanical wings that use energy to propel them.
Species Attributes: Longevity, the average Kera'aden life span is between 700 and 800 years.
Home World: Seq'torian, 5th planet of the Mere'Kor system
Colonies Controlled: 15, 5 are on various moons in their solar system, 7 are massive colony ships, and 3 are on large asteroids
Years since spaceflight discovered: 172
Years since FTL discovered: N/A
Type of sub-light engine used: High energy output energy drives
Type of interstellar transit used: Interconnected compressed space gate ships (After a connection is established between two gate ships, others can then travel from one gate ship to another. Depending on distance, this can take anywhere from a few minutes to a few hours)
Areas of Expertise: Energy manipulation, Construction, warfare, technological engineering
Areas of Inexperience: Reaction based technology (ballistics, fusion etc.), computers, cyber warfare, no starfighters
Most advanced technologies: Energy shielding (ranges from personal to ship wide), Energy weapons (almost all melee for infantry), Large scale construction/engineering
Unique technology: Hard shielding (used normally on gateships and infiltrator ships), energy binding (allows physical components to connect without touching)
Military Strength: 8
Reason(s) for coming to the world:
History: Since the dawn of their civilization, the Kera'aden have fought each other on numerous occasions, for a variety of reasons. Their earliest records detail great flashes in the night sky. They believed these flashes to be their gods fighting amongst themselves, save for their planet's one ringed moon, which they believed to be the eye of a god watching over and protecting them from the other gods.
Over the course of the next couple thousand years, the Kera'aden explored and established civilization across their world. Initial wars were fought over religious beliefs, but as the years passed the reasons became more territorial. Thanks to their wings, battles almost always took place in the sky. Only in the confines of a grand city, or to protect siege machines did a Kera'aden soldier fight on the ground. Weapons used were almost always some form of sword or pole-arm.
Due to a lack of certain metals, ballistic weaponry was never invented, so bladed weaponry has always been the standard. However, the experimentation, exploitation, and integration of various energy has been in use for several thousand years. The ability to manipulate and amplify this energy caused a reform in much of the weaponry. Metal swords were replaced long ago with energy blades. The somewhat bulky armor was also phased out in favor of personal energy shields (although the more experienced warriors are allowed a forearm mounted energy shield along with a personal shield).
With the advent of energy manipulation, the Kera'aden went to great lengths to convert the majority of their cities into floating citadels. This served several purposes, most notably it freed up much room on the surface to expand their farmlands (which were mostly used for grazing for various forms of cattle, given their predominantly carnivorous nature). It also allowed the cities to move about the world, especially when under siege.
Although wars can last for hundreds of years, so can peace times. This has lead to sporadic advancements in their technology (hence their near mastery of energy manipulation), it also means there are periodic lulls of cultural stagnation where little if any advancements are made. And because of various traditions and their natural ability to fly, vehicles (save for siege engines throughout their history, and trade ships used before the advent of energy manipulation).
The last great war was fought 47 years prior to the first venture into space. This war was fought due to an increase of population (the third war of this type in Kera'aden history). However, shortly after their first space flight, plans soon came under way to colonize their solar system (save for their home world's ringed moon, due to high religious beliefs). Their shielding gave them an overwhelming advantage, as it protected against the harsh conditions of space and the celestial bodies they colonized.
Territorial conflicts began to arise once again, however, leading to the Kera'aden's first battles in space. Culture, traditions, and strong personal beliefs played a heavy influence on how they fought these battles. In fact, all of their battles so far mimic those fought prior to space travel. A handful of siege ships will focus continuous streams of energy onto an opposing ship to drain it's shield. When the shield is either weakened sufficiently or depleted completely, several small troop carrying ships ram into the weakened ship (using forward focused hardened shields to soften the impact). From there, soldiers engage in melee combat within the corridors of the ships.
Only in recent years has there been peace once again, and to broker it in, is the first planned interstellar mission, pioneered by the massive gate-ship, Ida A'culurian (Question of Reprisal).
Concept of a generic soldier of a species I created for an RP I'll be taking part in on a forum that I frequent.
This is just one of 3 things I've been working on. One of the others is a commission and the last one is some gift art for someone awesome. Figured I'd post this since I haven't posted anything of my own hand in a while.
Art and Concept ©
Slate_D
Category Artwork (Digital) / All
Species Dragon (Other)
Size 1200 x 600px
File Size 230.7 kB
I love this species!~
The reflected light looks great
looks like your getting better and better at your painting style every time I see you upload something
the sense of lighting is good
I think the suit could stand a little more contrast, like pushing your darks a bit more
and when you have the like back of the char in that dark grey tone, you might want to make it a gradient, from where the light is coming
looks great bro!
The reflected light looks great
looks like your getting better and better at your painting style every time I see you upload something
the sense of lighting is good
I think the suit could stand a little more contrast, like pushing your darks a bit more
and when you have the like back of the char in that dark grey tone, you might want to make it a gradient, from where the light is coming
looks great bro!
I could have done a tad better with the head, i.e. making it a bit 'sharper' as it looks a tad blurry right now. I also don't really know how to use gradients effectively in PS. And I didn't want to go too dark with the greys, as it isn't supposed to be a dark grey outfit.
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