WIP of a bigger piece for 2022 I'm working on. Balanced the colors on those. For now Seri will be an ultra without fancy accessories but I might change that a bit in the future, since he's replacing the OC of my pederastic ex-buddy.
Linearts here
>> https://dragunalb.deviantart.com/ga.....y/3176420/Halo <<
Halo belongs to Microsoft.
OCs Seri 'Xaramee and Zala 'Vumol belongs to me.
Art done by Silvana Dettmann aka Dragunalb aka me.
Linearts here
>> https://dragunalb.deviantart.com/ga.....y/3176420/Halo <<
Halo belongs to Microsoft.
OCs Seri 'Xaramee and Zala 'Vumol belongs to me.
Art done by Silvana Dettmann aka Dragunalb aka me.
Category Artwork (Digital) / Fanart
Species Sangheili / Elites
Size 1061 x 1280px
File Size 225.3 kB
I definitely appreciate that you strongly retain that classic Halo 2 look for the armor, with bits and pieces of newer elements/motifs sprinkled in (like how you use Reach style legs). Despite the dated graphics and limited armor choices, Halo 2 had the most striking design for the elites. (H2A was good but I don't think it did a good job of staying faithful to the original designs)
I prefer the Halo2 looks myself overall. In Halo3 only the eyes were likeable and the whole body was really hunched over, Reach had an overall great body close to Halo but the faces were very ugly. Halo4 and Halo5 were just a mess, since they tried too hard to make them look scary. Halo2 Anniversary was very good again, even though I'm not a fan of the big scales they added on some parts of the body but overall they look athletic and cunning, which is true to their nature.
For the armor I like to stay close to the first three games. Ever since Reach they tried to redesign them way too hard which resulted in them loosing their Halo look, so I just take some inspiration for the details and helmets from there.
Really glad to hear that you like the way I go with my Sangheili designs, even if they are more simple overall =)
For the armor I like to stay close to the first three games. Ever since Reach they tried to redesign them way too hard which resulted in them loosing their Halo look, so I just take some inspiration for the details and helmets from there.
Really glad to hear that you like the way I go with my Sangheili designs, even if they are more simple overall =)
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