So I wasn't trying to make anything really, I mostly was just trying to get a proper pouring of copper with the goal to just make a shape and I mostly succeeded.
So for this I mostly want to talk about plans going forward on this as it is pretty exciting for me. But first just the process as its customary
The Furnace here is an Electric Furnace as the Fire Department was not pleased at hearing me ask about a Charcoal burning furnace, so perhaps not the most authentic but a furnace is a furnace and this is the one im gonna be working with.
For this I mostly was just smelting some older pieces of scrap copper + The old copper crushed pipe knife down as i had no use for them and they were "free real estate". Simply melted em in the crucible and casted them into a prebought ingot mold that was preheated to prevent popping. The whole process took about 2 hours to complete from setup and warming the furnace up to full melting, casting, quenching and breaking down the setup for storage.
The result was a... shape, two shapes actually! but one is essentially gonna just get fed back into the furnace for resmelting. The one pictured here likely will be too though I could imagine a drek cold working a side of this flat to try and construct a simple adze, axe, knife, or other blade. They might also work this piece of copper into a pendant or something, who knows?
For Me though it's goin back into the furnace to be resmelted for another go around and to be casted into a larger project that will be coming up next week.
So potential larger projects?
It would be a lie to say metal casting wasn't fun and I see the potential of making a much larger variety of objects than what I have been able to do prior and, while im still working on my other projects I definitely want to take time to do some casting. I also am planning on making some open air sand/clay molds so there should be a wider variety of shapes that I can do with that in a manner truer to the dragonscape. So here are some ideas off the top of my head that may or may not be done.
1) Make a copper crescent knife. Just something thats a little bit more ergonomic for a drek that is basically impossible to do cold working, I have never found a scrap that could be worked into the shape so I am happy to take the flexiblity of this (and an open sand mold) to make that shape happen.
2) Make Aluminum and Copper Jewelry for the dragonscape as I can make more precisely sized beads, pendants, bracelets, and other decorative objects that are actually REALLY HARD to make cold working. Aluminum is a metal I dont talk about a lot in the dragonscape as its more limited in its practical applications but casting it really helps for exploring new uses.
3) Make Alloys like Aluminum Bronze. Aluminum Bronze is a common alloy used today and would arguably be easy to make in the dragonscape, it offers a lot of advantages over copper and aluminum isn't the least common thing in the world (or the most common metal). There might be other bronzes like Arsenic Bronze (The first bronze of history and arguable if arsenic rocks or other sources are easily sourced with little manpower). Things like Brass also already exist in large quantities and brass casting could be fun too. But should alloys exist in the DragonScape, aluminum bronze would be the main candidate and a pretty solid metal. Though cold working Aluminum bronze in most ratios is basically impossible so it would require some more precise molds.
Anywho yeah, made hot metal, poured hot metal, will pour it some more in the future.
So for this I mostly want to talk about plans going forward on this as it is pretty exciting for me. But first just the process as its customary
The Furnace here is an Electric Furnace as the Fire Department was not pleased at hearing me ask about a Charcoal burning furnace, so perhaps not the most authentic but a furnace is a furnace and this is the one im gonna be working with.
For this I mostly was just smelting some older pieces of scrap copper + The old copper crushed pipe knife down as i had no use for them and they were "free real estate". Simply melted em in the crucible and casted them into a prebought ingot mold that was preheated to prevent popping. The whole process took about 2 hours to complete from setup and warming the furnace up to full melting, casting, quenching and breaking down the setup for storage.
The result was a... shape, two shapes actually! but one is essentially gonna just get fed back into the furnace for resmelting. The one pictured here likely will be too though I could imagine a drek cold working a side of this flat to try and construct a simple adze, axe, knife, or other blade. They might also work this piece of copper into a pendant or something, who knows?
For Me though it's goin back into the furnace to be resmelted for another go around and to be casted into a larger project that will be coming up next week.
So potential larger projects?
It would be a lie to say metal casting wasn't fun and I see the potential of making a much larger variety of objects than what I have been able to do prior and, while im still working on my other projects I definitely want to take time to do some casting. I also am planning on making some open air sand/clay molds so there should be a wider variety of shapes that I can do with that in a manner truer to the dragonscape. So here are some ideas off the top of my head that may or may not be done.
1) Make a copper crescent knife. Just something thats a little bit more ergonomic for a drek that is basically impossible to do cold working, I have never found a scrap that could be worked into the shape so I am happy to take the flexiblity of this (and an open sand mold) to make that shape happen.
2) Make Aluminum and Copper Jewelry for the dragonscape as I can make more precisely sized beads, pendants, bracelets, and other decorative objects that are actually REALLY HARD to make cold working. Aluminum is a metal I dont talk about a lot in the dragonscape as its more limited in its practical applications but casting it really helps for exploring new uses.
3) Make Alloys like Aluminum Bronze. Aluminum Bronze is a common alloy used today and would arguably be easy to make in the dragonscape, it offers a lot of advantages over copper and aluminum isn't the least common thing in the world (or the most common metal). There might be other bronzes like Arsenic Bronze (The first bronze of history and arguable if arsenic rocks or other sources are easily sourced with little manpower). Things like Brass also already exist in large quantities and brass casting could be fun too. But should alloys exist in the DragonScape, aluminum bronze would be the main candidate and a pretty solid metal. Though cold working Aluminum bronze in most ratios is basically impossible so it would require some more precise molds.
Anywho yeah, made hot metal, poured hot metal, will pour it some more in the future.
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I'm sure the fire department is glad that you asked them about what types of furnaces you were allowed to use, rather than just doing as seemingly everyone else does in the wild ranges of the northern states and just doing it anyway.
That said, when there's a low fire risk, there's a method for refining Malachite into copper metal that requires burning the ore on top of the charcoal to create a hot, reducing flame.
You basically just put your copper ore on top of the charcoal and stoke it with bellows. The high heat should cause the charcoal to burn incompletely, releasing Carbon Monoxide which should then react with the hot Malachite to create pure copper and CO2. Perhaps you could (with supervision, if they say you need it) do some basic copper refining from raw ores at some point for experimental Drekology. Malachite is basically just copper oxides that have been compressed and cemented together, so perhaps some copper that's been exposed to moisture for the entirety of the pre-awakening phase would need more than just a basic smelt if they want to recover more than just the minimum amount of copper from such corroded sources. Though, they'll probably end up dong so by accident on account of the materials needed for a hot fire are the same ones needed to refine Malachite.
That said, when there's a low fire risk, there's a method for refining Malachite into copper metal that requires burning the ore on top of the charcoal to create a hot, reducing flame.
You basically just put your copper ore on top of the charcoal and stoke it with bellows. The high heat should cause the charcoal to burn incompletely, releasing Carbon Monoxide which should then react with the hot Malachite to create pure copper and CO2. Perhaps you could (with supervision, if they say you need it) do some basic copper refining from raw ores at some point for experimental Drekology. Malachite is basically just copper oxides that have been compressed and cemented together, so perhaps some copper that's been exposed to moisture for the entirety of the pre-awakening phase would need more than just a basic smelt if they want to recover more than just the minimum amount of copper from such corroded sources. Though, they'll probably end up dong so by accident on account of the materials needed for a hot fire are the same ones needed to refine Malachite.
Yeah the Fire Department was happy to actually get asked about it rather than finding a brushfire with a wannabe coppersmith as the source after the fact. I will probably keep to the electric furnace until I can secure my own personal property of which I can do things with the utmost safety, legality, and operate in the good graces of the local FD.
The main problem with trying to refine malachite or other such ores is less can they (or I) and in the Dragonscape it is more about the lack of drek knowledge in recognition of ores. drekir aren't usually smelting ores like Malachite, Chalcocite, or Azurite is mostly that drekir aren't exactly smelting those for the same reason they aren't cold working native copper with one exception. Mostly scrap, even heavily corroded scraps like you mention, are far more available, accessible, and recognizable considering at this phase drekir are mostly acclimated to recognize copper scraps and not copper ore. As time starts passing ore recognition comes back into play as scrap metals are exhausted but that takes a while considering scrap metals are just so much easier to recognize and find with few exceptions.
The main problem with trying to refine malachite or other such ores is less can they (or I) and in the Dragonscape it is more about the lack of drek knowledge in recognition of ores. drekir aren't usually smelting ores like Malachite, Chalcocite, or Azurite is mostly that drekir aren't exactly smelting those for the same reason they aren't cold working native copper with one exception. Mostly scrap, even heavily corroded scraps like you mention, are far more available, accessible, and recognizable considering at this phase drekir are mostly acclimated to recognize copper scraps and not copper ore. As time starts passing ore recognition comes back into play as scrap metals are exhausted but that takes a while considering scrap metals are just so much easier to recognize and find with few exceptions.
I was more thinking of how Malachite as a mineral is comprised mainly of Copper oxide, (well, copper carbonate hydroxide, to be specific), and was more thinking in terms of Drekir accidentally figuring out how to efficiently refine copper oxides to copper from seeing it on pretty much all copper scrap. I was more mentioning Malachite as something that you yourself could try to do, since proper smelting of Copper oxides is something that most PA Drekir are probably going to be quite familiar with, and Malachite is just a good example of an oxide ore for Copper, and the first step in processing Malachite is heating it to break it down into black copper oxides.
Oh yeah I am prolly gonna do some stuff with it, I already got some aluminum, plenty of copper.
It's a bronze drekir could very feasibly make and, with the proper ratio, you can get some insanely hard bronzes from aluminum bronze ,almost on par with steel from what I've read.
but yeah get some sleep, its important
It's a bronze drekir could very feasibly make and, with the proper ratio, you can get some insanely hard bronzes from aluminum bronze ,almost on par with steel from what I've read.
but yeah get some sleep, its important
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