Well I have done chimmis before here, but this one is a bit different. Normally I make them with re fried beans and some meat and cheese. This was made with, bean soup...
Yep, bean soup.
See, my mate had made a bean soup from a bag a few days before. Was a traditional soup mix... soak beans overnight, cook them for a while, add seasoning packet and some ham and done! We served it over cornbread. The Leftovers turned into a VERY THICK mass in the fridge. This is actually normal for starchy sort of soups like bean and pea soups. When you reheat you simply add some water and it's not a problem. I got the idea of though, since it was so thick, why not put it in a tortilla? So, I did...
I mashed up the beans extra, scooped them into tortillas with a little cheese inside and adding some taco seasoning blend. Rolled them up and dropped them in a 350 degree deep fryer for about six and a half minutes until delicious golden brown. ( I did lightly heat the mixture in the microwave first to make sure the inside of the chimmy would be properly warmed in cooking.) Turned out very well.
I garnished with fresh cilantro, a quick velvetaa made cheese sauce (A small amount of milk, a bit of velvetaa, and some time in the microwave and stirring... a little hot sauce added for kick.) and a dabble of sour cream!
Plus, love it on my new black plates!
So, no recipe today in a normal sense but I did talk methods, since this was made much out of leftovers. You can do the same using your own bean soup that has thickened or some re-fried beans.
As always, any questions and comments I do love them! Be they about this or something else.
Happy cooking and eatting!
Yep, bean soup.
See, my mate had made a bean soup from a bag a few days before. Was a traditional soup mix... soak beans overnight, cook them for a while, add seasoning packet and some ham and done! We served it over cornbread. The Leftovers turned into a VERY THICK mass in the fridge. This is actually normal for starchy sort of soups like bean and pea soups. When you reheat you simply add some water and it's not a problem. I got the idea of though, since it was so thick, why not put it in a tortilla? So, I did...
I mashed up the beans extra, scooped them into tortillas with a little cheese inside and adding some taco seasoning blend. Rolled them up and dropped them in a 350 degree deep fryer for about six and a half minutes until delicious golden brown. ( I did lightly heat the mixture in the microwave first to make sure the inside of the chimmy would be properly warmed in cooking.) Turned out very well.
I garnished with fresh cilantro, a quick velvetaa made cheese sauce (A small amount of milk, a bit of velvetaa, and some time in the microwave and stirring... a little hot sauce added for kick.) and a dabble of sour cream!
Plus, love it on my new black plates!
So, no recipe today in a normal sense but I did talk methods, since this was made much out of leftovers. You can do the same using your own bean soup that has thickened or some re-fried beans.
As always, any questions and comments I do love them! Be they about this or something else.
Happy cooking and eatting!
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six anna half minutes and you were worried the chimmy would not be hot inside? Perhaps I'm doing it wrong, but I've NEVER had an issue with my chimmies being cold inside, and I deep-pan-fry them for about 1-2 minutes per side. Should I be cooking mine at a colder temp or something? I usually have to warn my diners to be careful of molten chimmy filling!
BTW, have you tried putting a little sour cream in your chimmichangas? I find it adds a delightfully runny-messy texture to them when you bite into them, and if you refrigerate them for left overs, the sour cream sets into this wonderfully clotted, almost cream cheese like texture.
BTW, have you tried putting a little sour cream in your chimmichangas? I find it adds a delightfully runny-messy texture to them when you bite into them, and if you refrigerate them for left overs, the sour cream sets into this wonderfully clotted, almost cream cheese like texture.
I haven't tried sour cream, but I do usually mix in cheese which gives a wonderful texture. I'll have to try the sour cream sometime! :)
Hehe well, mostly I wanted the filling to be room temperature. It had come out of a cold refrigerator. and it was a THICK chimmi, was my main concern. I like to make sure when reheating things my food gets up to 160 degrees.
Normally I've pan-fried them about that long myself how I've done in the past, how I did the others I've listed here in my gallery even.
Hehe well, mostly I wanted the filling to be room temperature. It had come out of a cold refrigerator. and it was a THICK chimmi, was my main concern. I like to make sure when reheating things my food gets up to 160 degrees.
Normally I've pan-fried them about that long myself how I've done in the past, how I did the others I've listed here in my gallery even.
I usually use a mixture of ground beef, refried beans, spices, salsa and cheese as a filling, then put a dollop of sour cream overtop before wrapping. Incidentally, your post convinced me to make chimmichangas again. I'm GMing an Iron Claw game this Monday, and use that as an excuse to cook for everyone(I love to cook). This Monday, we're gonna have chimmichangas, and I'm gonna deep fry them!
Nice indeed! Before my schedule went all crazy with work I had a regular D&D game and I'd cook for them almost every week. Those are how I usually make my chimis (Minus the sour cream dollop which I'll have to try!).
How is Iron Claw? Never played that before but I've always been curious about new games and systems.
How is Iron Claw? Never played that before but I've always been curious about new games and systems.
Eh. It's not as well-rounded mechanically as D&D, but the mechanics are loose enough that it's easy to make up your own rules for stuff not included in "cannon". For example, our current game is post-apocalyptic steam-punk-with-magic. As things develop, I might even throw in a little fantasy gas lamp, as in Girl Genius. Or at least simulate it using a combination of magic and steam punk, which really is the same thing, now that I think about it. Iron claw's "careers" have significantly less impact on the mechanics then D&D's classes, and the opposed throws make any feat, no matter how unlikely, theoretically possible. Iron claw's magic system is a lot shallower then D&D, but as I said, the mechanics easily allow for you to make up your own stuff. I have not seen a jadeclaw book, so I am unsure what that adds to the system, other then an eastern flavor.
On the other hand, D&D has it's good points too. I am also DMing a D&D game online with customized furry races, right here on Fur Affinity. Of course, the way I'm running things makes the game run horribly slow, but it's still entertaining and fun. Plus it's a good way to make sure I don't forget to draw at least once a week.
On the other hand, D&D has it's good points too. I am also DMing a D&D game online with customized furry races, right here on Fur Affinity. Of course, the way I'm running things makes the game run horribly slow, but it's still entertaining and fun. Plus it's a good way to make sure I don't forget to draw at least once a week.
D&D here on FA? That does sound good in that! I've pondered looking into on-line D&D and see if it'll work into my schedule sometime. Running 3.5 or 4.0 or pathfinder vairient?
Iron Claw sounds interesting in that. I'd kind of enjoy a more open aspect to the rules at points. Course, I usually took those liberties with D&D myself and made up stuff when DMing, just because I could and certain things it just made good sense. A steam-punk setting with magic sounds rather fun as well for a setting!
Iron Claw sounds interesting in that. I'd kind of enjoy a more open aspect to the rules at points. Course, I usually took those liberties with D&D myself and made up stuff when DMing, just because I could and certain things it just made good sense. A steam-punk setting with magic sounds rather fun as well for a setting!
I'm not sure what pathfinder is, but we've been running 3.5. If you want to play...well, our current "adventure" in the campaign is winding down. After that, I need to take a bit of a break from GMing it to work on a project that has the potential to earn me some decent money, but I do intend to return to the game. I have a pretty long list of furs who want to play though, and I'm not sure if I want to try to run a campaign with more then 5 players, quite yet. I'm not that experienced a GM. What I plan to do is when I come back from the break from the game is hold auditions to see if I can find a good character to fit with the group. If you want to DM a game here on FA, feel free to steal my concepts in the way of races and how I run my game. If you like, I can even provide you with details for the races we are currently using.
As for the steam-punk setting, it's been fun so far, although mostly just flavor. We just last week got into our first bit of combat when an evil slaver race of elves(and our current world's bogey-men) came back after being gone long enough that many were thinking they were exaggerations, attacked and boarded our heroes' airship, and are attempting to take anyone they can catch as slaves. I've incorporated D&D's multi-planar universe concept and the elves are from a parallel plane to our own. The earth our campaign is set in is the real one...but about 50ish years or so after magic returns with disastrous effects on technology. Anything electronic and most things electric have stopped working reliably, including internal combustion. The highest level of technology is steam engines, heated by magic. That said, there is a lot of ingenious low-tech solutions still in effect, such as speaking tubes, and society for the most part is an anarchy/monarchy/despotism as civilization slowly returns from "the event". Population levels are still low, as when the elves(and many other of our planar neighbors) discovered earth was accessible again(because our plane now had magic once again) they came over to invade and, in the elves case, perform an act of mass abduction and slavery. Anyways, probably boring you, but if you want to know more, tell me. I'd be happy to go into all the details of the world I've come up with.
As for the steam-punk setting, it's been fun so far, although mostly just flavor. We just last week got into our first bit of combat when an evil slaver race of elves(and our current world's bogey-men) came back after being gone long enough that many were thinking they were exaggerations, attacked and boarded our heroes' airship, and are attempting to take anyone they can catch as slaves. I've incorporated D&D's multi-planar universe concept and the elves are from a parallel plane to our own. The earth our campaign is set in is the real one...but about 50ish years or so after magic returns with disastrous effects on technology. Anything electronic and most things electric have stopped working reliably, including internal combustion. The highest level of technology is steam engines, heated by magic. That said, there is a lot of ingenious low-tech solutions still in effect, such as speaking tubes, and society for the most part is an anarchy/monarchy/despotism as civilization slowly returns from "the event". Population levels are still low, as when the elves(and many other of our planar neighbors) discovered earth was accessible again(because our plane now had magic once again) they came over to invade and, in the elves case, perform an act of mass abduction and slavery. Anyways, probably boring you, but if you want to know more, tell me. I'd be happy to go into all the details of the world I've come up with.
Pathfinder is a new version of D&D a secondary company came out with. A lot of people are calling it D&D 3.75 really. I like a lot of the changes and the world itself is kind of a bit dark in tone and mood.
True, getting more than 5 can be a bit of a bear. I've been in a tabletop game before with a DM when we had more than 5 and it was hard.
Goodluck on the project! :)
I might have to apply for those auditions, but not sure my time would handle it, just have to see.
And I'd actually enjoy knowing more. It does remind me a bit of Girl Genius in it's sound, but the magic in there adds a nice aspect. A sort of magic-tech society that is just starting to bloom. Almost sounds like it would be a step in time after the current Eberron universe.
True, getting more than 5 can be a bit of a bear. I've been in a tabletop game before with a DM when we had more than 5 and it was hard.
Goodluck on the project! :)
I might have to apply for those auditions, but not sure my time would handle it, just have to see.
And I'd actually enjoy knowing more. It does remind me a bit of Girl Genius in it's sound, but the magic in there adds a nice aspect. A sort of magic-tech society that is just starting to bloom. Almost sounds like it would be a step in time after the current Eberron universe.
I might have to see if I can find a pathfinder source book to check out at some point.
If you're worried about time, you really don't have to be that much. Currently, I am doing a game post about once a week. That means a round of combat can take up to a week. So if you think you can type a few sentences every week...that's about how time intensive the game currently is. It might pick up a bit once I came back from my break from the game, but probably not by much. I just don't have the time to draw that often.
As for hearing more about Steampunk Ironclaw...hoo boy. Let's see. So, as I said, it is sort of set in our world, but at some undetermined time magic, which had existed in our world in the past, returned. The ether field which allows magic to function also destabilizes electricity, causing electric flow to flux wildly. Pretty much it's like an EMP continually going off. Anything electronic gets fried, and anything electric does not run correctly because the voltage and amps are always fluctuation. I suppose in theory this is not an insurmountable problem, but before the humans could figure out how to get past it, as I mentioned, the elves arrived. Not much is known about that time, because witnesses were few. The elves came over to our world and spirited off the population of whole towns in one a go. They pretty much halved the world's population. In addition to the elves, other planes also invaded, some to gain slaves, others to try to take territory. Although I have not yet detailed it to my players, there are places in our world where orcs and other "baddies" have set up territories. They may encounter them depending on how the story line of the game goes. I'm a big fan of the "make it up as you go" kind of story line. I have some ideas and plans, but they're nebulous enough that I can easily change them if the players go another route.
Anyways, about this time, somebody(everyone blames the elves), cast some sort of epic level spell that transformed the remaining humans into furries and other mythological creatures. I have not yet decided what species to incorporate into the campaign, but I didn't give my players the option to play a mythological species. I think I'm going to go with things like dragons and unicorns and gryphons and such as they exist in my world currently, being post-transformative humans. Not anthro mythologicals either, but full on monsters. Some of them may retain a vestige of humanity, but for the most part, they have forgotten their past or been so scarred by the reaction of the other ex-humans and invaders that they no longer care.
In addition to all this, civilization is hindered by a resurgence of wild magic as what remains of earth's fey creatures come back from a lack-of-magically enforced hibernation. Gods wake up. Spirits return. Forces of magic reassert themselves. The ley lines gush with power. In many places, 1000 years or more of plant-life growth happens overnight. Our story started in the city of Nu Diego - the overgrown remains of San Diego. The streets of downtown have been destroyed by the overnight sprouting of huge jungles. All the buildings are overgrown and what remains of civilization in the city mostly subsists through magically enhanced hanging gardens. The jungles are populated with feral creatures and monsters, so the citizens live in the high rises and get from building to building using long, suspension rope bridges or small airships. Nu Diego's government consists of a corrupt form of monarchy, ruled by a queen. Organized crime has flourished in Nu Diego, and many crime families have gained considerable power during the chaos, in Nu Diego and in many other parts of North America(and probably the world).
Our heroes all met aboard the HMSS(Her Magisty's Sky Ship) Busty Vixen(lifted by fixed magic artifacts, steam engines heated by fixed magic, the ship is propelled by large, windmill like propellers). Some of them are crew, some of them are passengers. The airship's owner, designer and captain, Jack Sparrow(his parents were nostalgic), had more money then taste, and the entire front end of the ship is a huge, nude torso of a vixen. Since the airship is 10 decks deep, that's quite a figurehead. On it's journey south to Xaoatle, the airship was waylaid and boarded by elven air pirates, the first that have been seen in almost 50 years. Or at least, the first incident that anyone has heard of. The elves may have just gotten good at making sure nobody hears of their continued predations.
That's about how things stand so far. I have more details worked out in my head, and lots of nebulous ideas I have not yet nailed down yet, but I've given you several paragraphs to read now, and if I don't stop, I could easy go on for pages...
If you're worried about time, you really don't have to be that much. Currently, I am doing a game post about once a week. That means a round of combat can take up to a week. So if you think you can type a few sentences every week...that's about how time intensive the game currently is. It might pick up a bit once I came back from my break from the game, but probably not by much. I just don't have the time to draw that often.
As for hearing more about Steampunk Ironclaw...hoo boy. Let's see. So, as I said, it is sort of set in our world, but at some undetermined time magic, which had existed in our world in the past, returned. The ether field which allows magic to function also destabilizes electricity, causing electric flow to flux wildly. Pretty much it's like an EMP continually going off. Anything electronic gets fried, and anything electric does not run correctly because the voltage and amps are always fluctuation. I suppose in theory this is not an insurmountable problem, but before the humans could figure out how to get past it, as I mentioned, the elves arrived. Not much is known about that time, because witnesses were few. The elves came over to our world and spirited off the population of whole towns in one a go. They pretty much halved the world's population. In addition to the elves, other planes also invaded, some to gain slaves, others to try to take territory. Although I have not yet detailed it to my players, there are places in our world where orcs and other "baddies" have set up territories. They may encounter them depending on how the story line of the game goes. I'm a big fan of the "make it up as you go" kind of story line. I have some ideas and plans, but they're nebulous enough that I can easily change them if the players go another route.
Anyways, about this time, somebody(everyone blames the elves), cast some sort of epic level spell that transformed the remaining humans into furries and other mythological creatures. I have not yet decided what species to incorporate into the campaign, but I didn't give my players the option to play a mythological species. I think I'm going to go with things like dragons and unicorns and gryphons and such as they exist in my world currently, being post-transformative humans. Not anthro mythologicals either, but full on monsters. Some of them may retain a vestige of humanity, but for the most part, they have forgotten their past or been so scarred by the reaction of the other ex-humans and invaders that they no longer care.
In addition to all this, civilization is hindered by a resurgence of wild magic as what remains of earth's fey creatures come back from a lack-of-magically enforced hibernation. Gods wake up. Spirits return. Forces of magic reassert themselves. The ley lines gush with power. In many places, 1000 years or more of plant-life growth happens overnight. Our story started in the city of Nu Diego - the overgrown remains of San Diego. The streets of downtown have been destroyed by the overnight sprouting of huge jungles. All the buildings are overgrown and what remains of civilization in the city mostly subsists through magically enhanced hanging gardens. The jungles are populated with feral creatures and monsters, so the citizens live in the high rises and get from building to building using long, suspension rope bridges or small airships. Nu Diego's government consists of a corrupt form of monarchy, ruled by a queen. Organized crime has flourished in Nu Diego, and many crime families have gained considerable power during the chaos, in Nu Diego and in many other parts of North America(and probably the world).
Our heroes all met aboard the HMSS(Her Magisty's Sky Ship) Busty Vixen(lifted by fixed magic artifacts, steam engines heated by fixed magic, the ship is propelled by large, windmill like propellers). Some of them are crew, some of them are passengers. The airship's owner, designer and captain, Jack Sparrow(his parents were nostalgic), had more money then taste, and the entire front end of the ship is a huge, nude torso of a vixen. Since the airship is 10 decks deep, that's quite a figurehead. On it's journey south to Xaoatle, the airship was waylaid and boarded by elven air pirates, the first that have been seen in almost 50 years. Or at least, the first incident that anyone has heard of. The elves may have just gotten good at making sure nobody hears of their continued predations.
That's about how things stand so far. I have more details worked out in my head, and lots of nebulous ideas I have not yet nailed down yet, but I've given you several paragraphs to read now, and if I don't stop, I could easy go on for pages...
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