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This is the final game but if you see any bugs, please let me know.
Original Art done by
Vashy_wings
Control using the up, left, and right arrow keys to try and find the different "combos" and reach the digestion scene. Should you beat it, you'll get to see something like an updated version of "Interactive Bat" but with Diana and a little bit less waiting.
Whew! This took a forever and a half to finish but here it is. There's less animation to see than usual but there is quite a bit more interactivity and it serves a game-like function that, while not the best design, could be entertaining to those of the right mindset (voraphiles :P). So, after a solid month and a half of work, here's Diana on a couch.
Original Art done by
Vashy_wingsControl using the up, left, and right arrow keys to try and find the different "combos" and reach the digestion scene. Should you beat it, you'll get to see something like an updated version of "Interactive Bat" but with Diana and a little bit less waiting.
Whew! This took a forever and a half to finish but here it is. There's less animation to see than usual but there is quite a bit more interactivity and it serves a game-like function that, while not the best design, could be entertaining to those of the right mindset (voraphiles :P). So, after a solid month and a half of work, here's Diana on a couch.
Category Flash / Vore
Species Vulpine (Other)
Size 635 x 515px
File Size 241.5 kB
Well, what an excellent surprise to come back from work on a Friday and find this completed! I like that there are the "special moves" to figure out to make it a little more than just keymashing, and it makes getting to the end a hell of a lot easier. You've done Ty and everyone else that gets into Diana very proud with this.
I know you say that this is the final version, but if you ever do happen to do an update, might I suggest adding the digestion animation to the endgame replay list? It looks great but goes by so quickly, and then you have to put forth the fight all over again for another opportunity to see it.
I know you say that this is the final version, but if you ever do happen to do an update, might I suggest adding the digestion animation to the endgame replay list? It looks great but goes by so quickly, and then you have to put forth the fight all over again for another opportunity to see it.
Haha I love this one the most. Its always cool but this time it actually got a digestion part and that makes it so much better x3 just bad that its so much work to get to this part *laughs* but very cool idea for a game anyway. Really cool to see that you keep doing this stuff.
First of all, thank you for the compliment.
Also, the reason getting there is so hard can be blamed on my beta testers. (They said the game was over too quickly and I had been beating the 100 point score for the beta test far too easily.) And thanks, I thought it was always going to be a cool idea in my head and I never imagined it would get this far. Oh, and I do plan to keep doing stuff so stick around. ;)
Also, the reason getting there is so hard can be blamed on my beta testers. (They said the game was over too quickly and I had been beating the 100 point score for the beta test far too easily.) And thanks, I thought it was always going to be a cool idea in my head and I never imagined it would get this far. Oh, and I do plan to keep doing stuff so stick around. ;)
Okay, I think it was after two-three games, I had lost again and was taken to the game over screen, and after I clicked to be brought to the main menu, I then tapped the arrow keys, resulting in the game starting, with the score set at 0/500 and adding, rather than detracting. I reached about 7, where the game was then 'won', showing the digestion scene, and the movement list.
FA+

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