So... I got to making NetNavis, again... Yet these are for my OC Palutena.
This is the first of 7, whom I'm dubbing the Virtuous 7, haha.
⦁ Name: Seraphim.EXE
⦁ Age: Made to appear 24
⦁ Gender: Female
⦁ Race: NetNavi
⦁ Creator & Operator: Palutena
⦁ Element: Light
⦁ Attribute: None
⦁ Design Inspiration: Lumen from Azure Striker Gunvolt (Main Body, Hairstyle, and personality basis), Spiral Pegasus (Wings), Belldandy (Armor Basis), Aki Hinata (Physique)
⦁ Height: 5'7''
⦁ Weight: 126lbs.
⦁ Skin Tone: Light
⦁ Eye Color: Azure
⦁ Hair Color: Bright Blonde
⦁ Hair Length: Knee Length
⦁ Navi Emblem: Heart of Pure Gold surrounded by pink
⦁ Measurements: B36''-W23''-H33''
⦁ Distinguishing Features: Heart shaped birthmark on forehead
⦁ Good Points: Intelligent, Immensely kindhearted, Pure Good, Caring, Motherly, Insightful, Unfailingly selfless
⦁ Bad Points: Basically none, but has been known to be ignorant on occasion
⦁ Likes: Helping People, Mud Baths, quicksand, Children, Acts of Kindness, Christmas
⦁ Dislikes: WWW, Gospel, Nebula, Envy & Jealousy in people, selfishness, People not understanding what Christmas is truly about
⦁ Biography: Seraphim.EXE is one of 7 NetNavis created by Juni's beloved mermaid wife Palutena who is also Seraphim.EXE's operator. She is the first of the 7 to be created. She was originally conceived as a program that was supposed to test how well NetNavis practice the 7 virtues, but the program was not meeting up to standard protocol by Juni. Unbeknownst to him, as he was busy working on a machine; his wife Palutena instead took the program and downsized it into 7 NetNavis for herself to use. Though he found out, he accepted that this was the best route. Seraphim.EXE was born from one of the 7 program fragments, being born of the Kindness fragment. After much thought, Palutena decided to take a journey alongside her husband to the Battle Network universe to showcase her Navis (In addition to making the appropriate children for the universe very happy to boot) where Seraphim was introduced to Iris.EXE soon after. On the first day of school however, Seraphim.EXE got Palutena & Juni a teaching job in Ms. Mari's class as she felt that her operator and her husband shouldn't have to sit at student desks due to them being fully grown adults. This proved to be a win-win situation as Juni & Palutena were still able to get notes from Ms. Mari, and whenever she stepped out, Palutena would take Mari's place, and she proved to be an absolutely huge hit with the class due to how Palutena taught the class. Seraphim.EXE however, did this again at Cyber City for Joe Mach's class for the same exact reason as with Ms. Mari's class. While Seraphim.EXE has seen a lot of battle field action, she truly proved important in the battles against Nebula as she was able to hand ShadeMan.EXE an instant defeat using her power of light to pierce the darkloid's defenses the first time they battled, and was the biggest factor during liberation missions against Nebula (By then Dr. Regal has identified Seraphim.EXE as the biggest threat to his plans); acting as one of the Navi Leaders of Team Lumen & leading them to many victories. Regardless, Seraphim.EXE has seen her share of action and is always ready to lend a helping hand when the need arises whether at home, or otherwise. Representing the Virtue of Kindness, Seraphim.EXE has a heart of pure gold and is very insightful. She is unfailingly selfless and is willing put the well being of others above her own, even in bleak situations. While possessing no negative traits to speak of, she can be ignorant at times. In fact, she sometimes doesn't realize she's getting overboard when smothering someone with affection on occasion. She is an especially big fan of the Christmas season and always looks forward to it being celebrated. However, one of her pet peeves is people not understanding its true meaning, and that's one of the few things that can truly get her upset. Performs the most beautiful dances.
⦁ Abilities: Seraphim.EXE is technically a Null-Type Navi by normal standards, but her powers can legally label her as a Light-Type NetNavi. She is thus known as those in her operator's family call a Lightroid; the mortal enemy of all Darkloids. For one thing: She is 100% immune to the corrupting effects of Dark Chips, but this also means she cannot make use of them at all. If she tried, they would just poof away. The same is true for Evil Chips. Regardless, Seraphim.EXE wouldn't dare use Dark Chips, or Evil Chips anyway. Her holy stature also grants her the ability to pierce the dark power of Darkloids, permitting her to damage them as if they were normal navis. In battle, she mostly uses battle chips provided to her, but she comes armed with a buster known as the Alpha Cannon (Which is fitting as she's the Alpha of the Virtuous 7 so to speak). Her abilities & attacks are as follows.
⦁ Holy Power: Enables Seraphim.EXE to pierce Dark Power. Can also cure those afflicted with Dark Souls & allows her attacks to deal extra damage to darkloids. It can enhance non-elemental chips & allies' attacks as well to have the Light Element so they can damage darkloids.
⦁ Air Shoes: Seraphim.EXE is always floating and can stand over holes.
⦁ Float Shoes: Seraphim.EXE is unaffected by negative panels.
⦁ Anti-Beast Factor: Seraphim.EXE has the power to calm those possessed by Falzar & Gregar and cease their rampage. This ability was also used to save Iris.EXE from being blown to smithereens when she tried to download Zalama in his entirety. It does prevent Seraphim.EXE from using the Beast Out power however.
⦁ Holy Anthem: During Liberation Missions, Seraphim.EXE will actively sing for 3 phases. However, instead of using order points, 3 1-turn liberations must be achieved in order for Seraphim.EXE to start singing. It doesn't matter if they're obtained consecutive or not. She will either sing one of Lumen's songs, Lola's songs, Deep Blue, or if one is really lucky: Dance Through the Danger. No matter the song, the effects are all the same. All allies gain Super Armor & Status Guard, damage is reduced by half, Buster Attack power doubles, and one can liberate 2 panels deep & liberation actions have their abilities expanded. For instance: TomahawkMan.EXE's Tomahawk Swing will cut 12 panels deep instead of 6 so long as Seraphim.EXE is singing her heart out. Her singing is pure agony for darkloids as they become enraged with pain & they, and any guardians on the field all suffer 20HP of damage at the start of their phase each time. This actively drives the guardians to make a beeline for Seraphim.EXE to make her stop singing, so it is imperative that Seraphim.EXE be protected at all costs for Holy Anthem's full effect to take place.
⦁ Alpha Cannon: Seraphim.EXE's buster. It is a powerful arm cannon that packs quite a painful punch.
⦁ Alpha Stream: A rapid-fire basic attack that has the potential to overload auras, causing the user of said aura to be stunned if the aura breaks. Non-Elemental attack.
⦁ Alpha Blaster: The charge attack for Alpha Stream. It takes a while to fully charge (roughly 10 seconds at best but was eventually permanently shortened to 5 seconds at max). When the blast is fired, it will envelop the enemy's field as if the Hyper Burst P.A. was used for about 8 seconds. Non-Elemental.
⦁ Alpha Missile: A normal paced basic attack. Seraphim.EXE fires a missile down her current row.
⦁ Storm Missile: The Charged version of Alpha missile. It releases 21 homing missiles at a time. The missiles usually swarm on one target, but will lock onto others if more than one enemy is present. Due to the homing aspect, it is cursor attributed.
⦁ Light Beam: Seraphim.EXE fires a beam of light down her current path. Light Element.
⦁ Lightblast: Charged attack for the light beam. Seraphim.EXE fires off 6 white-hot spheres of light down all 3 rows. Light Element.
⦁ Sunburst: Seraphim.EXE releases a large sun onto the enemy's field and utterly destroys the field, creating holes where the enemy is not standing. Deals triple damage to Dark Souls & Darkloids. Light Element.
⦁ Kindness Pulse: Emits an energy of true kindness that heals the targeted ally, or allies, to heal 30% of their HP.
⦁ Kind Aura: Seraphim.EXE puts up an aura of pure kindness that protects against attacks that deal damage below 250HP. It is however, vulnerable to being removed by wind attacks and Seraphim.EXE will not be able to put up another until 5 seconds pass.
⦁ Kind Kiss: Seraphim.EXE gives one of her allies a warm kiss. The kiss instantly revives her ally's HP to 50% max health the moment it hits 0, essentially granting them an extra life so to speak. Another kiss can be given after its effect occurs.
⦁ Holy Wind: Seraphim.EXE releases a glowing yellow tornado down the row she is facing, removing any barriers & auras present if it connects with them. She may also summon tornadoes on 2 columns instead. Light Element. Wind Attribute.
⦁ Angelic Dance: Seraphim.EXE's most powerful attack. Vanishing from the battlefield momentarily, she will proceed to plow through the targeted spaces, striking anyone unfortunate enough to be in her path. She will finish the attack by twirling down the center row. Light Element.
⦁ Revival Anthem: Also simply referred to as Anthem. Arguably Seraphim.EXE's most powerful ability overall. At the exact moment an ally of hers has their HP hits zero, but just before the deleted message appears, the battlefield entire will darken, and Seraphim.EXE will appear on her friend's side of the arena & imbue her fallen ally with her holy powers reviving them for 100% of their total HP. Revived allies also gain Super Armor, Status Guard, Double buster stats, and increased defensive power, indicated by how attacks will only deal half the normal damage. On top of this, allies gain an aura, and Full Synchro is initiated automatically & persists for 7 chip attacks; enough time to deal out heavy damage instantly. If Seraphim.EXE is not in play, the chance of Anthem activating is pretty slim. However, if she is in play whether in battle or not, then activation is 100% certain, but while the effects remain for the rest of the battle, Seraphim.EXE must endure a 5 battle cooldown before the ability can be used again if she was in the active party at the time. This will not affect attaining higher Buster Ranks.
Mega Man Battle Network: Capcom
Seraphim.EXE was made by me, and belongs solely to me
This is the first of 7, whom I'm dubbing the Virtuous 7, haha.
⦁ Name: Seraphim.EXE
⦁ Age: Made to appear 24
⦁ Gender: Female
⦁ Race: NetNavi
⦁ Creator & Operator: Palutena
⦁ Element: Light
⦁ Attribute: None
⦁ Design Inspiration: Lumen from Azure Striker Gunvolt (Main Body, Hairstyle, and personality basis), Spiral Pegasus (Wings), Belldandy (Armor Basis), Aki Hinata (Physique)
⦁ Height: 5'7''
⦁ Weight: 126lbs.
⦁ Skin Tone: Light
⦁ Eye Color: Azure
⦁ Hair Color: Bright Blonde
⦁ Hair Length: Knee Length
⦁ Navi Emblem: Heart of Pure Gold surrounded by pink
⦁ Measurements: B36''-W23''-H33''
⦁ Distinguishing Features: Heart shaped birthmark on forehead
⦁ Good Points: Intelligent, Immensely kindhearted, Pure Good, Caring, Motherly, Insightful, Unfailingly selfless
⦁ Bad Points: Basically none, but has been known to be ignorant on occasion
⦁ Likes: Helping People, Mud Baths, quicksand, Children, Acts of Kindness, Christmas
⦁ Dislikes: WWW, Gospel, Nebula, Envy & Jealousy in people, selfishness, People not understanding what Christmas is truly about
⦁ Biography: Seraphim.EXE is one of 7 NetNavis created by Juni's beloved mermaid wife Palutena who is also Seraphim.EXE's operator. She is the first of the 7 to be created. She was originally conceived as a program that was supposed to test how well NetNavis practice the 7 virtues, but the program was not meeting up to standard protocol by Juni. Unbeknownst to him, as he was busy working on a machine; his wife Palutena instead took the program and downsized it into 7 NetNavis for herself to use. Though he found out, he accepted that this was the best route. Seraphim.EXE was born from one of the 7 program fragments, being born of the Kindness fragment. After much thought, Palutena decided to take a journey alongside her husband to the Battle Network universe to showcase her Navis (In addition to making the appropriate children for the universe very happy to boot) where Seraphim was introduced to Iris.EXE soon after. On the first day of school however, Seraphim.EXE got Palutena & Juni a teaching job in Ms. Mari's class as she felt that her operator and her husband shouldn't have to sit at student desks due to them being fully grown adults. This proved to be a win-win situation as Juni & Palutena were still able to get notes from Ms. Mari, and whenever she stepped out, Palutena would take Mari's place, and she proved to be an absolutely huge hit with the class due to how Palutena taught the class. Seraphim.EXE however, did this again at Cyber City for Joe Mach's class for the same exact reason as with Ms. Mari's class. While Seraphim.EXE has seen a lot of battle field action, she truly proved important in the battles against Nebula as she was able to hand ShadeMan.EXE an instant defeat using her power of light to pierce the darkloid's defenses the first time they battled, and was the biggest factor during liberation missions against Nebula (By then Dr. Regal has identified Seraphim.EXE as the biggest threat to his plans); acting as one of the Navi Leaders of Team Lumen & leading them to many victories. Regardless, Seraphim.EXE has seen her share of action and is always ready to lend a helping hand when the need arises whether at home, or otherwise. Representing the Virtue of Kindness, Seraphim.EXE has a heart of pure gold and is very insightful. She is unfailingly selfless and is willing put the well being of others above her own, even in bleak situations. While possessing no negative traits to speak of, she can be ignorant at times. In fact, she sometimes doesn't realize she's getting overboard when smothering someone with affection on occasion. She is an especially big fan of the Christmas season and always looks forward to it being celebrated. However, one of her pet peeves is people not understanding its true meaning, and that's one of the few things that can truly get her upset. Performs the most beautiful dances.
⦁ Abilities: Seraphim.EXE is technically a Null-Type Navi by normal standards, but her powers can legally label her as a Light-Type NetNavi. She is thus known as those in her operator's family call a Lightroid; the mortal enemy of all Darkloids. For one thing: She is 100% immune to the corrupting effects of Dark Chips, but this also means she cannot make use of them at all. If she tried, they would just poof away. The same is true for Evil Chips. Regardless, Seraphim.EXE wouldn't dare use Dark Chips, or Evil Chips anyway. Her holy stature also grants her the ability to pierce the dark power of Darkloids, permitting her to damage them as if they were normal navis. In battle, she mostly uses battle chips provided to her, but she comes armed with a buster known as the Alpha Cannon (Which is fitting as she's the Alpha of the Virtuous 7 so to speak). Her abilities & attacks are as follows.
⦁ Holy Power: Enables Seraphim.EXE to pierce Dark Power. Can also cure those afflicted with Dark Souls & allows her attacks to deal extra damage to darkloids. It can enhance non-elemental chips & allies' attacks as well to have the Light Element so they can damage darkloids.
⦁ Air Shoes: Seraphim.EXE is always floating and can stand over holes.
⦁ Float Shoes: Seraphim.EXE is unaffected by negative panels.
⦁ Anti-Beast Factor: Seraphim.EXE has the power to calm those possessed by Falzar & Gregar and cease their rampage. This ability was also used to save Iris.EXE from being blown to smithereens when she tried to download Zalama in his entirety. It does prevent Seraphim.EXE from using the Beast Out power however.
⦁ Holy Anthem: During Liberation Missions, Seraphim.EXE will actively sing for 3 phases. However, instead of using order points, 3 1-turn liberations must be achieved in order for Seraphim.EXE to start singing. It doesn't matter if they're obtained consecutive or not. She will either sing one of Lumen's songs, Lola's songs, Deep Blue, or if one is really lucky: Dance Through the Danger. No matter the song, the effects are all the same. All allies gain Super Armor & Status Guard, damage is reduced by half, Buster Attack power doubles, and one can liberate 2 panels deep & liberation actions have their abilities expanded. For instance: TomahawkMan.EXE's Tomahawk Swing will cut 12 panels deep instead of 6 so long as Seraphim.EXE is singing her heart out. Her singing is pure agony for darkloids as they become enraged with pain & they, and any guardians on the field all suffer 20HP of damage at the start of their phase each time. This actively drives the guardians to make a beeline for Seraphim.EXE to make her stop singing, so it is imperative that Seraphim.EXE be protected at all costs for Holy Anthem's full effect to take place.
⦁ Alpha Cannon: Seraphim.EXE's buster. It is a powerful arm cannon that packs quite a painful punch.
⦁ Alpha Stream: A rapid-fire basic attack that has the potential to overload auras, causing the user of said aura to be stunned if the aura breaks. Non-Elemental attack.
⦁ Alpha Blaster: The charge attack for Alpha Stream. It takes a while to fully charge (roughly 10 seconds at best but was eventually permanently shortened to 5 seconds at max). When the blast is fired, it will envelop the enemy's field as if the Hyper Burst P.A. was used for about 8 seconds. Non-Elemental.
⦁ Alpha Missile: A normal paced basic attack. Seraphim.EXE fires a missile down her current row.
⦁ Storm Missile: The Charged version of Alpha missile. It releases 21 homing missiles at a time. The missiles usually swarm on one target, but will lock onto others if more than one enemy is present. Due to the homing aspect, it is cursor attributed.
⦁ Light Beam: Seraphim.EXE fires a beam of light down her current path. Light Element.
⦁ Lightblast: Charged attack for the light beam. Seraphim.EXE fires off 6 white-hot spheres of light down all 3 rows. Light Element.
⦁ Sunburst: Seraphim.EXE releases a large sun onto the enemy's field and utterly destroys the field, creating holes where the enemy is not standing. Deals triple damage to Dark Souls & Darkloids. Light Element.
⦁ Kindness Pulse: Emits an energy of true kindness that heals the targeted ally, or allies, to heal 30% of their HP.
⦁ Kind Aura: Seraphim.EXE puts up an aura of pure kindness that protects against attacks that deal damage below 250HP. It is however, vulnerable to being removed by wind attacks and Seraphim.EXE will not be able to put up another until 5 seconds pass.
⦁ Kind Kiss: Seraphim.EXE gives one of her allies a warm kiss. The kiss instantly revives her ally's HP to 50% max health the moment it hits 0, essentially granting them an extra life so to speak. Another kiss can be given after its effect occurs.
⦁ Holy Wind: Seraphim.EXE releases a glowing yellow tornado down the row she is facing, removing any barriers & auras present if it connects with them. She may also summon tornadoes on 2 columns instead. Light Element. Wind Attribute.
⦁ Angelic Dance: Seraphim.EXE's most powerful attack. Vanishing from the battlefield momentarily, she will proceed to plow through the targeted spaces, striking anyone unfortunate enough to be in her path. She will finish the attack by twirling down the center row. Light Element.
⦁ Revival Anthem: Also simply referred to as Anthem. Arguably Seraphim.EXE's most powerful ability overall. At the exact moment an ally of hers has their HP hits zero, but just before the deleted message appears, the battlefield entire will darken, and Seraphim.EXE will appear on her friend's side of the arena & imbue her fallen ally with her holy powers reviving them for 100% of their total HP. Revived allies also gain Super Armor, Status Guard, Double buster stats, and increased defensive power, indicated by how attacks will only deal half the normal damage. On top of this, allies gain an aura, and Full Synchro is initiated automatically & persists for 7 chip attacks; enough time to deal out heavy damage instantly. If Seraphim.EXE is not in play, the chance of Anthem activating is pretty slim. However, if she is in play whether in battle or not, then activation is 100% certain, but while the effects remain for the rest of the battle, Seraphim.EXE must endure a 5 battle cooldown before the ability can be used again if she was in the active party at the time. This will not affect attaining higher Buster Ranks.
Mega Man Battle Network: Capcom
Seraphim.EXE was made by me, and belongs solely to me
Category Story / Portraits
Species Angel
Size 50 x 50px
File Size 5.8 kB
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