T minus 5
• 2-3 players
• Yellow is opposing, red and blue are attacking
Legend
• Green plants (obscuring)
• Black is roads
• Tan is hills, grey and white are mountains
• Silver is piping (impassible, cannot be scaled or destroyed)
• The gray squares are buildings
Buildings (20 wounds)
-orange buildings are objective 1 they must be:
• 1)Destroyed by planted explosive (RB)
• 2)captured (RB)
• 3)Defended(Y)
• All buildings must be captured or destroyed for the rocket to fail (RB)
• At minimum 1 building is needed to launch the rocket (Y)
-black buildings are part of objective 2 they must be
• Protected and held (Y)
• Destroyed (RB)
• Captured (RB)
• Yellow auto loses if all buildings are destroyed
-blue buildings are part of objective 2 they must be
• Protected and held (B)
• Destroyed (Y)
• Captured (Y)
• Blue auto loses if all buildings are destroyed
-uncolored buildings are just terrain
• Roads add one inch of movement if followed
Basic rules
• Game must be balanced. Yellow should be the biggest force
• Red is the smallest force
• Red and blue combined must be equal to yellow
• Red should not exceed about ¼ of the total points
• 2-3 players
• Yellow is opposing, red and blue are attacking
Legend
• Green plants (obscuring)
• Black is roads
• Tan is hills, grey and white are mountains
• Silver is piping (impassible, cannot be scaled or destroyed)
• The gray squares are buildings
Buildings (20 wounds)
-orange buildings are objective 1 they must be:
• 1)Destroyed by planted explosive (RB)
• 2)captured (RB)
• 3)Defended(Y)
• All buildings must be captured or destroyed for the rocket to fail (RB)
• At minimum 1 building is needed to launch the rocket (Y)
-black buildings are part of objective 2 they must be
• Protected and held (Y)
• Destroyed (RB)
• Captured (RB)
• Yellow auto loses if all buildings are destroyed
-blue buildings are part of objective 2 they must be
• Protected and held (B)
• Destroyed (Y)
• Captured (Y)
• Blue auto loses if all buildings are destroyed
-uncolored buildings are just terrain
• Roads add one inch of movement if followed
Basic rules
• Game must be balanced. Yellow should be the biggest force
• Red is the smallest force
• Red and blue combined must be equal to yellow
• Red should not exceed about ¼ of the total points
Category Artwork (Digital) / Scenery
Species Unspecified / Any
Size 1280 x 921px
File Size 434.5 kB
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