Hey everyone! I've got world building here, I'm updating some details about my universe some and this is a replacement to the original anomalous materials detail I did a while ago, hope you enjoy reading, i'll post the writing as content as well. I'm going to be rewriting a little but the beginning of the universe, might even end up voicing it, very excited! There is a larger focus on anomalies and how much richer they make the universe, but enough of that, please enjoy the below, I hope you find it thought provoking and fun to read! Feel free to download the document to preserve the formatting. Do feel free to comment with suggestions or thoughts, perhaps ideas for what you'd use a material for or your own Anom-materials!
Within the Heavy Weapons universe, there exist anomalous events that generate impossible materials, these anomalous materials have properties that are physically impossible by known physics, how they work is unknown and generally, their appearance within a universe is a sign that the health of the reality is rapidly diminishing. Yet, these materials can have a multitude of uses to those who are able to claim them. Currently, Anom-materials are extremely rare but still well known enough to be part of most educational curriculums across the universe. Due to their rarity and potential, a lot of the below list are extremely expensive and hard-fought over regularly, should they be generated by an anomaly.
Novarium
“Heat accelerator – existence annihilator.”
Risk category: High to extreme
Novarium is a heat intensifier, a brilliant orange and white crystal that is often heavy but malleable. Novarium generates heat as its warmed, allowing for infinite energy production if carefully manipulated, but it catalyses itself and has no upper limit on the amount of heat it can generate, as a result of this, most factions will seek to attain it, but be extremely cautious around it, a Novarium meltdown is something than can liquefy an entire planet after all and that's just the beginning. Novarium comets are thankfully something of the past, but an uncontrolled Novarium mass will quite literally end the universe if given enough time.
Plasmide
“Appearances can be deceiving, do NOT touch.”
Risk category: Medium to high
Plasmide is the electrical equivalent of Novarium, a conductive mineral with a striking blue hue that can store an infinite amount of electrical energy and generates its own voltage constantly. The good news about Plasmide, its much less volatile than Novarium as the nature of its energy is much more containable, the bad news is that Plasmide is very difficult to judge, its impossible to tell if a Plasmide nodule is fresh and completely uncharged or if it contains enough voltage to vaporise half the known universe... as before though, Plasmide is very valuable as it skips the middle man and directly generates extremely useful electricity, it does tend to generate plasma arcs at high energy levels though, which needs to be considered to store it safely. Beyond that, providing it is constantly drained and maintained properly, its an invaluable asset to any growing faction.
Ubershards
“Opposites brought together, two sides of the same coin.”
Risk category: Low
Ubershards are grey/black elongated, perfectly formed crystals that are able to absorb and dissipate any impact on their “Hard” sides, no matter the magnitude, but will shatter instantly and perfectly if something scratches their soft side. Each face of the crystal alternates between soft and hard, having a black colour if hard and grey if soft. They shatter in smaller Ubershards if broken. If properly engineered, Ubershards have amazing properties for defensive products but they can be difficult to work with, considering that the soft sides are appropriately named as you can break them with a simple human finger nail... surprisingly however, despite their somewhat dull appearance, there is a hyper expensive market for Ubershard jewellery. They have no interaction with any other form of energy either, making them extremely useful for containing the above materials...
Absolite
“Eternally seeking warmth, forever frozen.”
Risk category: Extreme
Absolite is the polar opposite of Novarium, it steadily and rapidly consumes heat, bringing everything around it to absolute zero. The heat drained is lost forever, irrevocably destroyed. Needless to say, Absolite is extremely deadly, able to kill anyone not protected in seconds but thankfully its spontaneous generation is extremely rare and easy to spot. As per usual however, there is plenty of use for such a material, specifically around any industry that views heat as a waste resource and needs to get rid of it quickly. Super-conduction is also a very valuable trait that Absolite enables and thus, Absolite heat-sinks and even circuit-boards for ultra-high end computing projects (Such as super computer projects aboard dedicated scientific stations) are always in extreme demand as they can solve difficult logistical problems. An unmanned, space-based super computer station doesn't care how cold it gets...
Cosmeium
“Radioactive Inferno.”
Risk category: Medium to high
Cosmeium is an ever burning rock-like material that emits massive swaths of radiation of varying forms. It cannot ever be extinguished and its flames dance through the spectrum of viewable colours as it emits its electro-magnetic radiation. Eventually however, Cosmeium dies a spectacular death, exploding violently and ceasing all anomalous behaviour, its final goodbye is a beautiful, if dangerous multi-coloured rainbow nova. Cosmeium has two main issues that cause problems, first, you can't tell when it'll explode, it happens completely randomly and is always a threat. Second, its vast amounts of radiation are very hazardous if you're not sufficiently protected and can cause a variety of issues for ill-prepared machinery. Cosmeium is one of the most common anomalous materials to be generated and has little industrial use due to its random, sudden volatility.
Spectrilyte
“Setting impossible beauty stands constantly.”
Risk category: None to low
Spectrilyte is a beautiful crystal like mineral that glows indefinitely and flows with a multitude of different colours at all times, moving over its surface like liquid. Those who stare at Spectrilyte for too long will grow new colour receptors in their eyes, allowing them to perceive more colours of the universe and that of the Spectrilyte itself. This effect is permanent but has never been harmful physically in any form of recorded history, although some people have felt uncomfortable and unnerved to have their eye-sight altered in such a way... beyond that, it also slowly colourizes everything around it, causing deep, beautiful hues to seep into neighbouring objects, this effect is also permanent and non-damaging. It isn't difficult to find someone who is obsessed with Spectrilyte and claims its their “spirit mineral” and its not difficult to understand why, naturally its wanted for beauty purposes and is highly sort after, but one of the most rare Anom-materials generated.
Messiaryte
“Does the impossible, a gift from the heavens themselves.”
Risk category: None
Messiaryte is a material in constant demand and is thankfully, one of the common generations of anomalies. Its feather-like, brilliant white crystals always float with a grace that's impossible not to appreciate, its effect is mass and gravity based. Messiaryte is able to completely negate mass within its field of effect and change gravitational fields, both enabling them and suppressing them with some simple voltage application to the crystals. Thus, Messiaryte is the reason for artificial gravity in space and one of the most cost effective/reliable ways to enable faster than light travel. Its extremely receptive to voltage changes and reacts consistently and its anomalous field can be tweaked easily, the fields generated from this mineral are now well researched and fully understood (aside from how it goes it in the first place) and thus, Messiaryte has become a staple in space construction and other ambitious projects. Its gravity and mass manipulation fields are rarely dangerous naturally and because of how well its understood, its easily transported, a rare and beloved Anom-material.
Severmeld
“All consuming death.”
Risk category: Extreme
Severmeld is a highly erratic and unstable goo-like substance that attempts to absorb and digest anything within its distance, slowly manufacturing more of itself as it does so. Severmeld is extremely difficult to destroy and can eat pretty much anything that exists naturally, with only a couple of other Anom-materials able to resist its consuming touch. Once it touches surface with a planet, unless action is taken immediately to deal with it, its incredibly likely that the entire planet is lost. Large quantities of Severmeld tend to build internal pressure, causing volatile explosions and projecting itself rapidly, the larger the amount, the higher the pressure build. A planet sized volume of Severmeld, in theory, would produce an explosion strong enough to project pea sized amounts into other solar systems... you can imagine why this would get out of hand very quickly... Thankfully, Severmeld is pretty rare to be produced by anomalies and there are a few factions keeping a close eye out for any outbreaks and as a result, the threat of Severmeld is zero at the moment....
Jankeryde
“Paradoxical beyond point. A scientific trap.”
Risk category: None to low
Jankeryde is a bizarre silver liquid material that seems to understand the intentions of living creatures around it. Any creature that attempts to do anything other than observe it, will find themselves infuriated by it, as the Jankeryde will always do the exact opposite of what the manipulator wants, without fail. Trying to outsmart the Jankeryde always fails as it seems to be one step ahead at all times, even more bizarrely however, Jankeryde will slowly melt away into nothingness if it isn't interacted with, ceasing to exist entirely if left alone. It has been a topic for debate if Jankeryde has an intelligence to it, but attempting to study it always results in inevitable frustration. Other than that, its completely harmless and often short lived, one the universes more weird creations.
Etherelk
“From death, comes life.”
Risk category: None
Etherelk is formed under horrific circumstances, usually when a massive amount of souls depart the physical realm in rapid succession I.E. mass death. But its effects are subtle and brilliant. This softly glowing, cyan crystalline mineral often grows like the antlers of a deer over the corpses of the many, marking their departure from our world. Etherelk has a profoundly positive effect on the living however, those within its influence will feel lighter, happier and will literally see health improvements due to it, good fortune seems to follow those who carry Etherelk and there are generations of families who keep small pendants to pass from parent to child to keep them safe, as a result, Etherelk has undoubtedly protected and assisted many people for potentially hundreds of generations... A wonderfully pleasant Anom-material with a passive enrichment to those around it, its existence is mostly thought of as a folk tale as part of a massive disinformation campaign from several combined factions, mostly due to several large scale executions conducted by brutish warlords who attempted to grow their own Etherelk by slaughtering unprotected populations... Etherelk isn't guaranteed to form at areas of mass death, but its the only place it can do it.
Teleshards
“Always together, even when apart.”
Risk category: None
Teleshards are long, glittering, monochrome crystals always found in pairs or sometimes more. Fiercely magnetic, separating the crystals must be done with care or they'll end up attracting one another and shattering on impact, Teleshards are brittle and will lose their anomalous effect if broken. Aside from physical movement, any effect applied to a Teleshard will always effect its twin in the exact same manner, including vibrations, heat and electrical current applied, regardless of the distance between them. Besides doubling energy applied, the instantaneous nature of the duplication gives them a variety of incredible uses, but mostly for super long distance communication, as they are extremely precise in their replication and conductive. You can be separated by several galaxies and a Teleshard will allow you to communicate with its twin in real time. Absolutely prized by all factions, Teleshards are extremely expensive and highly sort-after but several have been lost in unfortunate accidents due to their extreme attraction when in close proximity to the twin crystal... They sit mid-way between most common and most rare in terms of anomalous generation, but there can never be enough of them.
Infinitum
“The journey is the destination.”
Risk category: None to low
Infinitum is a metallic material that grows in strength every time its damaged, infinitely. Its starts off with a clay like consistency that changes to a ultra tough metal plating as its worked. Infinitums melting point rises every time its melted, it becomes more resistant as its damaged and importantly, less workable as its changed. Eventually, Infinitum reaches a point where it can no longer be refined by physical materials and is essentially unworkable, if it reaches this point in a worthless form, than its practically the universes toughest doorstop. Its also completely sterile and kills any cells or microbiology introduced to it, to the point where its painful to hold without protection. Not as valued as you'd think due to how quickly it can become useless, more so because if you forge a weapon from it that does end up breaking, the fragments are even tougher than the original weapon was... as a result, a lot of factions and Terra-corps steer clear of the stuff, with one extremely important and notable exception.
Astralyte
“A friend from beyond.”
Risk category: None to medium
Astralyte is a regenerative mineral that is typically found as frozen crystals but reverts to a liquid form once warmed to room temperature, it is usually more viscous than water and has a deep violet colour to it. Astralyte is likely the universes most potent healer, making contact with it as able to bring those near death back to a healthy status within minutes of introduction, including the regeneration of completely lost elements, although this has had some really nasty interactions with surgically grafted bionics and folks with those are warned to stay away. In comparison to Etherelk, Astralyte doesn't passively benefit people but provides an impossible degree of medical restoration, to the point where its nearly impossible to die if in-contact with it, further more, those in direct contact with Astralyte do not age whilst touching it. Thus, there have been Astralyte implants for those able to afford it, essentially completely halting their ageing and completely rejuvenating their health. The healing process does not use the material up but Astralyte can be contaminated if its brought into contact with Jankeryde, turning it into Severmeld... due to this, Astralyte is always monitored closely, although the only instance of this happening was in strict testing conditions, the very fact it can happen at all is extremely concerning.
Azurlyte
“Of all the things that shouldn't exist, this stands at the top.”
Risk category: Unclassified
Azurlyte is not known to any factions other than the Azuri and the Chosen, as its a compound produced by the Chosen from Infinitum and Astralyte, forming a material that grows in strength indefinitely and regrows itself when damaged, it is the foundation that makes up most of an Azuri's body and allows them to grow in power constantly with no upper limit. Azurlyte cannot be corrupted by Jankeryde either, removing one of Astralyte's biggest weaknesses. This material is never directly produced by Anomalies however, it can only be manufactured by the Chosen and is only used in the production of Azuri. When outside of an Azuri's body, it becomes extremely unstable, violently shaking and heating up, until it eventually explodes and annihilates itself, leaving no trace of its existence. As a result of this, severed Azuri body parts are ticking time bombs that will decimate the area when they vanish from existence and no faction has ever been able to sample this material. The secrets behind the Chosen's production methods for this incredible material are also closely guarded, not that any other faction owns enough of either of the required materials to begin testing, never-mind start any form of production.
Within the Heavy Weapons universe, there exist anomalous events that generate impossible materials, these anomalous materials have properties that are physically impossible by known physics, how they work is unknown and generally, their appearance within a universe is a sign that the health of the reality is rapidly diminishing. Yet, these materials can have a multitude of uses to those who are able to claim them. Currently, Anom-materials are extremely rare but still well known enough to be part of most educational curriculums across the universe. Due to their rarity and potential, a lot of the below list are extremely expensive and hard-fought over regularly, should they be generated by an anomaly.
Novarium
“Heat accelerator – existence annihilator.”
Risk category: High to extreme
Novarium is a heat intensifier, a brilliant orange and white crystal that is often heavy but malleable. Novarium generates heat as its warmed, allowing for infinite energy production if carefully manipulated, but it catalyses itself and has no upper limit on the amount of heat it can generate, as a result of this, most factions will seek to attain it, but be extremely cautious around it, a Novarium meltdown is something than can liquefy an entire planet after all and that's just the beginning. Novarium comets are thankfully something of the past, but an uncontrolled Novarium mass will quite literally end the universe if given enough time.
Plasmide
“Appearances can be deceiving, do NOT touch.”
Risk category: Medium to high
Plasmide is the electrical equivalent of Novarium, a conductive mineral with a striking blue hue that can store an infinite amount of electrical energy and generates its own voltage constantly. The good news about Plasmide, its much less volatile than Novarium as the nature of its energy is much more containable, the bad news is that Plasmide is very difficult to judge, its impossible to tell if a Plasmide nodule is fresh and completely uncharged or if it contains enough voltage to vaporise half the known universe... as before though, Plasmide is very valuable as it skips the middle man and directly generates extremely useful electricity, it does tend to generate plasma arcs at high energy levels though, which needs to be considered to store it safely. Beyond that, providing it is constantly drained and maintained properly, its an invaluable asset to any growing faction.
Ubershards
“Opposites brought together, two sides of the same coin.”
Risk category: Low
Ubershards are grey/black elongated, perfectly formed crystals that are able to absorb and dissipate any impact on their “Hard” sides, no matter the magnitude, but will shatter instantly and perfectly if something scratches their soft side. Each face of the crystal alternates between soft and hard, having a black colour if hard and grey if soft. They shatter in smaller Ubershards if broken. If properly engineered, Ubershards have amazing properties for defensive products but they can be difficult to work with, considering that the soft sides are appropriately named as you can break them with a simple human finger nail... surprisingly however, despite their somewhat dull appearance, there is a hyper expensive market for Ubershard jewellery. They have no interaction with any other form of energy either, making them extremely useful for containing the above materials...
Absolite
“Eternally seeking warmth, forever frozen.”
Risk category: Extreme
Absolite is the polar opposite of Novarium, it steadily and rapidly consumes heat, bringing everything around it to absolute zero. The heat drained is lost forever, irrevocably destroyed. Needless to say, Absolite is extremely deadly, able to kill anyone not protected in seconds but thankfully its spontaneous generation is extremely rare and easy to spot. As per usual however, there is plenty of use for such a material, specifically around any industry that views heat as a waste resource and needs to get rid of it quickly. Super-conduction is also a very valuable trait that Absolite enables and thus, Absolite heat-sinks and even circuit-boards for ultra-high end computing projects (Such as super computer projects aboard dedicated scientific stations) are always in extreme demand as they can solve difficult logistical problems. An unmanned, space-based super computer station doesn't care how cold it gets...
Cosmeium
“Radioactive Inferno.”
Risk category: Medium to high
Cosmeium is an ever burning rock-like material that emits massive swaths of radiation of varying forms. It cannot ever be extinguished and its flames dance through the spectrum of viewable colours as it emits its electro-magnetic radiation. Eventually however, Cosmeium dies a spectacular death, exploding violently and ceasing all anomalous behaviour, its final goodbye is a beautiful, if dangerous multi-coloured rainbow nova. Cosmeium has two main issues that cause problems, first, you can't tell when it'll explode, it happens completely randomly and is always a threat. Second, its vast amounts of radiation are very hazardous if you're not sufficiently protected and can cause a variety of issues for ill-prepared machinery. Cosmeium is one of the most common anomalous materials to be generated and has little industrial use due to its random, sudden volatility.
Spectrilyte
“Setting impossible beauty stands constantly.”
Risk category: None to low
Spectrilyte is a beautiful crystal like mineral that glows indefinitely and flows with a multitude of different colours at all times, moving over its surface like liquid. Those who stare at Spectrilyte for too long will grow new colour receptors in their eyes, allowing them to perceive more colours of the universe and that of the Spectrilyte itself. This effect is permanent but has never been harmful physically in any form of recorded history, although some people have felt uncomfortable and unnerved to have their eye-sight altered in such a way... beyond that, it also slowly colourizes everything around it, causing deep, beautiful hues to seep into neighbouring objects, this effect is also permanent and non-damaging. It isn't difficult to find someone who is obsessed with Spectrilyte and claims its their “spirit mineral” and its not difficult to understand why, naturally its wanted for beauty purposes and is highly sort after, but one of the most rare Anom-materials generated.
Messiaryte
“Does the impossible, a gift from the heavens themselves.”
Risk category: None
Messiaryte is a material in constant demand and is thankfully, one of the common generations of anomalies. Its feather-like, brilliant white crystals always float with a grace that's impossible not to appreciate, its effect is mass and gravity based. Messiaryte is able to completely negate mass within its field of effect and change gravitational fields, both enabling them and suppressing them with some simple voltage application to the crystals. Thus, Messiaryte is the reason for artificial gravity in space and one of the most cost effective/reliable ways to enable faster than light travel. Its extremely receptive to voltage changes and reacts consistently and its anomalous field can be tweaked easily, the fields generated from this mineral are now well researched and fully understood (aside from how it goes it in the first place) and thus, Messiaryte has become a staple in space construction and other ambitious projects. Its gravity and mass manipulation fields are rarely dangerous naturally and because of how well its understood, its easily transported, a rare and beloved Anom-material.
Severmeld
“All consuming death.”
Risk category: Extreme
Severmeld is a highly erratic and unstable goo-like substance that attempts to absorb and digest anything within its distance, slowly manufacturing more of itself as it does so. Severmeld is extremely difficult to destroy and can eat pretty much anything that exists naturally, with only a couple of other Anom-materials able to resist its consuming touch. Once it touches surface with a planet, unless action is taken immediately to deal with it, its incredibly likely that the entire planet is lost. Large quantities of Severmeld tend to build internal pressure, causing volatile explosions and projecting itself rapidly, the larger the amount, the higher the pressure build. A planet sized volume of Severmeld, in theory, would produce an explosion strong enough to project pea sized amounts into other solar systems... you can imagine why this would get out of hand very quickly... Thankfully, Severmeld is pretty rare to be produced by anomalies and there are a few factions keeping a close eye out for any outbreaks and as a result, the threat of Severmeld is zero at the moment....
Jankeryde
“Paradoxical beyond point. A scientific trap.”
Risk category: None to low
Jankeryde is a bizarre silver liquid material that seems to understand the intentions of living creatures around it. Any creature that attempts to do anything other than observe it, will find themselves infuriated by it, as the Jankeryde will always do the exact opposite of what the manipulator wants, without fail. Trying to outsmart the Jankeryde always fails as it seems to be one step ahead at all times, even more bizarrely however, Jankeryde will slowly melt away into nothingness if it isn't interacted with, ceasing to exist entirely if left alone. It has been a topic for debate if Jankeryde has an intelligence to it, but attempting to study it always results in inevitable frustration. Other than that, its completely harmless and often short lived, one the universes more weird creations.
Etherelk
“From death, comes life.”
Risk category: None
Etherelk is formed under horrific circumstances, usually when a massive amount of souls depart the physical realm in rapid succession I.E. mass death. But its effects are subtle and brilliant. This softly glowing, cyan crystalline mineral often grows like the antlers of a deer over the corpses of the many, marking their departure from our world. Etherelk has a profoundly positive effect on the living however, those within its influence will feel lighter, happier and will literally see health improvements due to it, good fortune seems to follow those who carry Etherelk and there are generations of families who keep small pendants to pass from parent to child to keep them safe, as a result, Etherelk has undoubtedly protected and assisted many people for potentially hundreds of generations... A wonderfully pleasant Anom-material with a passive enrichment to those around it, its existence is mostly thought of as a folk tale as part of a massive disinformation campaign from several combined factions, mostly due to several large scale executions conducted by brutish warlords who attempted to grow their own Etherelk by slaughtering unprotected populations... Etherelk isn't guaranteed to form at areas of mass death, but its the only place it can do it.
Teleshards
“Always together, even when apart.”
Risk category: None
Teleshards are long, glittering, monochrome crystals always found in pairs or sometimes more. Fiercely magnetic, separating the crystals must be done with care or they'll end up attracting one another and shattering on impact, Teleshards are brittle and will lose their anomalous effect if broken. Aside from physical movement, any effect applied to a Teleshard will always effect its twin in the exact same manner, including vibrations, heat and electrical current applied, regardless of the distance between them. Besides doubling energy applied, the instantaneous nature of the duplication gives them a variety of incredible uses, but mostly for super long distance communication, as they are extremely precise in their replication and conductive. You can be separated by several galaxies and a Teleshard will allow you to communicate with its twin in real time. Absolutely prized by all factions, Teleshards are extremely expensive and highly sort-after but several have been lost in unfortunate accidents due to their extreme attraction when in close proximity to the twin crystal... They sit mid-way between most common and most rare in terms of anomalous generation, but there can never be enough of them.
Infinitum
“The journey is the destination.”
Risk category: None to low
Infinitum is a metallic material that grows in strength every time its damaged, infinitely. Its starts off with a clay like consistency that changes to a ultra tough metal plating as its worked. Infinitums melting point rises every time its melted, it becomes more resistant as its damaged and importantly, less workable as its changed. Eventually, Infinitum reaches a point where it can no longer be refined by physical materials and is essentially unworkable, if it reaches this point in a worthless form, than its practically the universes toughest doorstop. Its also completely sterile and kills any cells or microbiology introduced to it, to the point where its painful to hold without protection. Not as valued as you'd think due to how quickly it can become useless, more so because if you forge a weapon from it that does end up breaking, the fragments are even tougher than the original weapon was... as a result, a lot of factions and Terra-corps steer clear of the stuff, with one extremely important and notable exception.
Astralyte
“A friend from beyond.”
Risk category: None to medium
Astralyte is a regenerative mineral that is typically found as frozen crystals but reverts to a liquid form once warmed to room temperature, it is usually more viscous than water and has a deep violet colour to it. Astralyte is likely the universes most potent healer, making contact with it as able to bring those near death back to a healthy status within minutes of introduction, including the regeneration of completely lost elements, although this has had some really nasty interactions with surgically grafted bionics and folks with those are warned to stay away. In comparison to Etherelk, Astralyte doesn't passively benefit people but provides an impossible degree of medical restoration, to the point where its nearly impossible to die if in-contact with it, further more, those in direct contact with Astralyte do not age whilst touching it. Thus, there have been Astralyte implants for those able to afford it, essentially completely halting their ageing and completely rejuvenating their health. The healing process does not use the material up but Astralyte can be contaminated if its brought into contact with Jankeryde, turning it into Severmeld... due to this, Astralyte is always monitored closely, although the only instance of this happening was in strict testing conditions, the very fact it can happen at all is extremely concerning.
Azurlyte
“Of all the things that shouldn't exist, this stands at the top.”
Risk category: Unclassified
Azurlyte is not known to any factions other than the Azuri and the Chosen, as its a compound produced by the Chosen from Infinitum and Astralyte, forming a material that grows in strength indefinitely and regrows itself when damaged, it is the foundation that makes up most of an Azuri's body and allows them to grow in power constantly with no upper limit. Azurlyte cannot be corrupted by Jankeryde either, removing one of Astralyte's biggest weaknesses. This material is never directly produced by Anomalies however, it can only be manufactured by the Chosen and is only used in the production of Azuri. When outside of an Azuri's body, it becomes extremely unstable, violently shaking and heating up, until it eventually explodes and annihilates itself, leaving no trace of its existence. As a result of this, severed Azuri body parts are ticking time bombs that will decimate the area when they vanish from existence and no faction has ever been able to sample this material. The secrets behind the Chosen's production methods for this incredible material are also closely guarded, not that any other faction owns enough of either of the required materials to begin testing, never-mind start any form of production.
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