Category Artwork (Digital) / All
Species Unspecified / Any
Size 1280 x 1280px
File Size 300.4 kB
I learned something about the content in deltarune. that's some of your choices do matter for example being able to commit genocide (snow grave route) and chapter 2 and Rouxls Kaard on the thrash machine that we made in chapter 1... I also noticed something that's overlooked by people that are making theories about deltarune because I compared the story of chapter 1 to the story of chapter 2 and the story of chapter 2 is darker than chapter one and with that in mind I feel like that the more chapters that are available for us to play the darker the story gets and I think Kris might be the Knight's pawn/unwilling puppet create a dark Fountain after he ripped his soul out of his body but why would the Knight create something just to co it and prevent an apocalypse and that's how I come up with this theory I think that there's something more dark and sinister beneath deltarune story
and I think that at some point in the game we're going to play as that vessel that we made
and I think that at some point in the game we're going to play as that vessel that we made
(First of all, sorry if anything gets weird in what I'm going to write, I'm still learning English! Thanks for understanding!)
I think Deltarune is a game where consequences will matter as much as Undertale.
Nothing is done by chance, TobyFox has always made it clear with Undertale and with Deltarune it would be no different.
I see Kris as a puppet. Our 'vessel'. Because at various times in the game they say he's acting different. So there must be 3 personalities for Kris: Us (controlling strength and making good or bad choices), Soulless (who apparently only does bad things) and Kris himself (a shy little boy who asks when his little horns will grow because he wants to be like the others)
Probably by the time they decide to graphically illustrate these three Kris personalities, our 'Vessel' will represent us~
This is my idea only, thanks for the comment!
I think Deltarune is a game where consequences will matter as much as Undertale.
Nothing is done by chance, TobyFox has always made it clear with Undertale and with Deltarune it would be no different.
I see Kris as a puppet. Our 'vessel'. Because at various times in the game they say he's acting different. So there must be 3 personalities for Kris: Us (controlling strength and making good or bad choices), Soulless (who apparently only does bad things) and Kris himself (a shy little boy who asks when his little horns will grow because he wants to be like the others)
Probably by the time they decide to graphically illustrate these three Kris personalities, our 'Vessel' will represent us~
This is my idea only, thanks for the comment!
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