Worst game of all time meets worst sprite artist of all time
Cheetahmen on the NES meets ME
I was acctually working on this before
mat did his and he managed to pull it off quite well... and I pulled it off myself... But if you notice my avatar image here, it's squashed horribly to fit the 100x100 limit.
But yeah.. it took me FOREVER to acctually get the game working on an emulator, then play to the level with the guy who looked like my character and then photoshop it. And lord... this was a pain in the ass... and ya know what's next... I do Cheetahmen on the Genesis to try and make this 16-bit....
I was acctually working on this before
mat did his and he managed to pull it off quite well... and I pulled it off myself... But if you notice my avatar image here, it's squashed horribly to fit the 100x100 limit.But yeah.. it took me FOREVER to acctually get the game working on an emulator, then play to the level with the guy who looked like my character and then photoshop it. And lord... this was a pain in the ass... and ya know what's next... I do Cheetahmen on the Genesis to try and make this 16-bit....
Category All / All
Species Unspecified / Any
Size 504 x 540px
File Size 5.8 kB
Action 52 was farmed out to novice college programmers. Which is why all of the games are platformers or are shooters. The two being the easiest, most basic types of games to program.
The only games on the system that received any sort of polish were ooze, and cheetahmen. Albeit, the polish was extremely lacking. Not to mention the famed $104,000 contest for beating ooze would've been a legal nightmare.
The only games on the system that received any sort of polish were ooze, and cheetahmen. Albeit, the polish was extremely lacking. Not to mention the famed $104,000 contest for beating ooze would've been a legal nightmare.
Basically it was $52,000 in cash, and a $52,000 scholarship for beating the game.
When you "beat" the game it shows a preprogrammed code. Take a picture of the TV screen, mail it in, and win.
The thing about Ooze...it's impossible to beat the game. The way the game was programmed it crashes after the 3rd level. You cannot comeplete the game on a console.
However, if you have the ROM, you can hex edit the game to play the unreachable 4th and 5th levels as well as show the "code"
The reason for the legal problem is that because the game cannot be won, it would be considered false advertising. If you could afford a $400 game cart in the 1980's, you could more than likely afford a lawyer.
When you "beat" the game it shows a preprogrammed code. Take a picture of the TV screen, mail it in, and win.
The thing about Ooze...it's impossible to beat the game. The way the game was programmed it crashes after the 3rd level. You cannot comeplete the game on a console.
However, if you have the ROM, you can hex edit the game to play the unreachable 4th and 5th levels as well as show the "code"
The reason for the legal problem is that because the game cannot be won, it would be considered false advertising. If you could afford a $400 game cart in the 1980's, you could more than likely afford a lawyer.
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