We're fine as long as they don't have any giant robot camels
I've been messing around with 3D stuff as part of a project I'm working on, and this is a test render. Old-skool Amiga fans out there might have a memory for what I'm referencing here.
Category Artwork (Digital) / Miscellaneous
Species Unspecified / Any
Size 1280 x 960px
File Size 150.3 kB
Actually, the "Amy vs. Walker" animations were parodies of these awesome stop-motion works by Brian Williams (not of NBC, at least I don't think so) /Imaginetics:
http://www.randelshofer.ch/animatio.....emo1.anim.html
http://www.randelshofer.ch/animatio.....emo1.anim.html
Intriguing - definitely old-school too, and not just for the Commodore in the background. The shadows are rather fuzzy looking, odd kinds of artifacts on it...but I'm assuming that's primarily for two reasons - A) the software you're using, and B) the hardware you're using. I can accept these sorts of fuzzy shadows, since they're basically the result of the limitations of doing 3d work on a single computer, ESPECIALLY rendering.
That makes me curious actually - am I right in thinking this was rendered on an Amiga version of Lightwave? I recall you toying around with that some years ago, and more recently with that "Still Alive" music video you made with traditional hand-drawn and 3d rendering.
That makes me curious actually - am I right in thinking this was rendered on an Amiga version of Lightwave? I recall you toying around with that some years ago, and more recently with that "Still Alive" music video you made with traditional hand-drawn and 3d rendering.
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