Kiery's ref sheet. Again, it's a bit old.
Name: Kiery Battleford
Code Name: Bloodedge
Age: 21
Height: 5'8"
Weight: 130 lbs.
Primary Abilities
- - -
Avea Mystic Bloodline: Though she's never met any of her real family, having grown up in Canidea her whole life, Kiery understands that her abilities could be called nothing short of magic. It's in her blood. As a result she has the ability to channel her unique powers through tarot cards attuned to her, as well as wield a strange blade that reacts to her blood alone.
Tarot Channeling: After a full day (12 hours) of attunement, a deck of tarot cards can be bent to Kiery's will as thrown weapons, aetheral beast summons, or tools. Most uses of the cards are context sensitive, allowing Kiery to adapt an appropriate card to a situation.
The Bloodege: A 20 pound blade. In it's neutral state, the grip of the weapon is the only bladed aspect along it's edge. Kiery's mystic blood activates the weapon, reversing the edges that are sharp with the dull ones, and vice versa, rendering the weapon properly balanced and usable, though only to her. Tarot cards can be junctioned to the Bloodege for a variety of secondary effects (elemental, weight modification, etc). Once the blade is cleansed of her blood it reverts to it's inert state.
Secondary Abilities
- - -
Acrobat: Kiery was quite literally sold by the gypsies to the circus. By her teens she was an adept gymnast.
Weaknesses
- - -
The Bloodege: As Kiery battles, the blade thirsts for more blood to remain active. The longer the battle, the more Kiery chances suicide through exanguination. As a result, the trio considers her the big guns; a (very powerful) last resort.
Cold Demeanor: Though Kiery grew up around entertainers, she did her part in the circus for what she needed and left when she was old enough to get away and make it on her own. She has a dark sense of humor.
Opportunist: If she can get away with it, good. If she can get away with it with style, even better.
Name: Kiery Battleford
Code Name: Bloodedge
Age: 21
Height: 5'8"
Weight: 130 lbs.
Primary Abilities
- - -
Avea Mystic Bloodline: Though she's never met any of her real family, having grown up in Canidea her whole life, Kiery understands that her abilities could be called nothing short of magic. It's in her blood. As a result she has the ability to channel her unique powers through tarot cards attuned to her, as well as wield a strange blade that reacts to her blood alone.
Tarot Channeling: After a full day (12 hours) of attunement, a deck of tarot cards can be bent to Kiery's will as thrown weapons, aetheral beast summons, or tools. Most uses of the cards are context sensitive, allowing Kiery to adapt an appropriate card to a situation.
The Bloodege: A 20 pound blade. In it's neutral state, the grip of the weapon is the only bladed aspect along it's edge. Kiery's mystic blood activates the weapon, reversing the edges that are sharp with the dull ones, and vice versa, rendering the weapon properly balanced and usable, though only to her. Tarot cards can be junctioned to the Bloodege for a variety of secondary effects (elemental, weight modification, etc). Once the blade is cleansed of her blood it reverts to it's inert state.
Secondary Abilities
- - -
Acrobat: Kiery was quite literally sold by the gypsies to the circus. By her teens she was an adept gymnast.
Weaknesses
- - -
The Bloodege: As Kiery battles, the blade thirsts for more blood to remain active. The longer the battle, the more Kiery chances suicide through exanguination. As a result, the trio considers her the big guns; a (very powerful) last resort.
Cold Demeanor: Though Kiery grew up around entertainers, she did her part in the circus for what she needed and left when she was old enough to get away and make it on her own. She has a dark sense of humor.
Opportunist: If she can get away with it, good. If she can get away with it with style, even better.
Category Artwork (Digital) / Comics
Species Leopard
Size 1000 x 768px
File Size 165.7 kB
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