Iceland Base Key
Operations
1 Station Ops – Little more than a glorified traffic control center, Iceland Ops has a computer many times more powerful than what’s necessary for the base. Secret missile and targeting installations were tied to this machine prior to 2183 AD, when the Pond Incident occurred. An unfortunate ‘accident’ mislabeled two Terran scout vessels as enemies and unloaded all four of the nuclear missile bays’ ordinance from the comet’s surface. The skeleton crew aboard station weren’t even aware they were firing on the visiting ships until return fire damaged Iceland Base, severing it from its tether and access to fuel cometside.
2 Sensor/Comms Maintenance – This station/maintenance bay is primarily for handling systems mounted on top of the station – NavComm, Active and Passive Sensor main systems.
3 Ops Promenade – decorated with models and paintings of prominent space stations of Terra’s past.
4 Fuel Pumping Machinery/ Central Elevator – extends through all levels and down through the ground base as well. Contains the pumping machinery to transfer fuel to docked ships up from the surface of the comet. Access to the machinery (and therefore tubes etc. extending through the heart of the station) can be had by using the Chief Engineer's override of the elevator and opening a panel in the back of the elevator shaft. Below the lighter deck, this tunnel isn’t pressurized or heated, though liquid water supplies in the shaft have their own heating system to prevent freezing.
5 Command Ready Room - Small office briefing room.
6 Backup Life Support and Power - A backup fusion plant in case the primary on Engineering is down for any reason. In a pinch, cometside power can also power the station, easily, but its life support really only touches upon the central elevator shaft.
Crew
7 Central Corridor
8 Commander’s Stateroom - Comfortable and heavily personalized.
9-14 Crew Staterooms - Though standard staterooms, all personnel are expected to stay on base for up to three months at a time before being rotated out, so with that in mind, the station's staterooms are all single occupancy.
15 Public Restrooms/Janitor’s Closet
16 Crew Lounge
17 Private Meeting Room
18 Dining Hall - Primarily for the crew, hostel guests normally are allowed to dine here as well, if for no other reason than to keep the station crew company, trade stories, news, socialize about home, etc.
19 Galley - This kitchen serves the whole station, catering to crew, scientist guests and hostel guests all alike. Fish and other seafood from the aquaculture vats are prepared as food, or for storage, here.
20 Galley Stores - Most foodstuffs are kept here, though frozen goods will be kept in bulk in storage several decks down.
Docking/ Hostel
21 Common Area - Though primarily reserved for station guests, the area is large enough that the crew will often loiter here as well. Food dispensers for candy, chips, canned drinks and the like are also found here if someone wants something not on the normal station menu, but the prices are fairly dear.
22 Embarking/Debarking station #1. Vacc Suits, Emergency Equip Storage - After clearance is granted by the station, a limited number of crew may be allowed aboard to stay on station. They're routed through these rooms, given a briefing on station rules or greeted by the station commander here first.
23 Embarking/Debarking station #2. Vacc Suits, Emergency Equip Storage - as 22 above.
24 ‘Starboard’ Hostel Walkway - Inner walls are decorated with LCD 'paintings' that can be altered by a discretely hidden access panel, hooked up to the station's entertainment computer.
25-27 Guest Staterooms
28 Starboard Observation Lounge - The observational lounges provide 'fishbowl' views over a wide arc, and have their own dedicated airlocks. Despite being very strong and well designed, each also has its own airlock.
29-31 Guest Staterooms
32 Aft Extendable Docking Boom (Refueling cabling suspended underneath) - controlled from the bridge, or from remote control in the Embarking/Debarking stations. The hydraulics and machinery allow for extensions of up to 100 meters distant. Though a sealed environment, a modst amount of give is allowed for by the boom to allow for minor station-keeping torque. Emergency break away systems can eject the entire boom stress indicates a breach is imminent (Up to 15 degrees variance at half extension, closer to 30 degrees at maximum).
33 Fore Extendable Docking Boom (Refueling cabling suspended underneath) - as 32 above.
34 ‘Port’ Hostel Walkway
35-37 Guest Staterooms
38 Port Observation Lounge - as 28 above.
39-41 Guest Staterooms
Engineering
42 Engineering Corridor
43 Main Engineering – Power Plant
44 Life Support – Hydroponics (Includes Algae Cake synthesis machinery.) - An automated system that provides both the substrate for all the modern faux meats of the future lies along one wall, while racks of hydroponics grow strawberries, tomatoes and other fruits and vegetables to keep things from getting too boring in the galley. Food for the fish in the aquaculture section is grown here as well.
45 Aquaculture #1 Tilapia and other low maintenance and/or vegetarian fish.
46 Aquaculture #2 Krill, phytoplankton and zooplankton for the krill for a varied menu.
47 Low Berths (2) - in case of medical emergencies that can't be handled locally.
48 Medical - The station's doctor works here.
49 Security - Includes two holding cells and a low berth for extreme cases.
50 Workshop – Mechanical
51 Workshop – Electrical
Science
52 Science Corridor
53 Science Lab - Configurable to GenAssist's needs, though never fully utilized before the Pond Incident. Originally the lab intended to study the potential for micro-organisms that might dwell in the extreme conditions of a comet's surface or interior, as well as look for clues that might support or deny various Panspermia hypothesis.
54-59 Science Staterooms - Housing the station's doctor, astronomers, and anyone else GenAssist requires to have on site.
60 Observatory/ Science Computer Room - This room makes use of the station's modest radio, gamma, optical, IR and UV sensory arrays.
Hold
61 Cargo Management Area
62 Easy Access Cargo
63 Bulk Cargo
64 Space Airlock - This lock is for transferral of materiel that can't come in through other means, though this would be quite rare. Occasionally replacement nav-sats, probes, repeaters and the like are launched remotely from this chamber, using very low power/low thrust means of propulsion to exit the station, drift to an acceptable heading, and fly to their station keeping place.
Lighter Dock
65 Lighter Boarding/Lockers
66 Cargo Transfer Bay - Designed specifically to accomodate Brabant class workshuttles.
Operations
1 Station Ops – Little more than a glorified traffic control center, Iceland Ops has a computer many times more powerful than what’s necessary for the base. Secret missile and targeting installations were tied to this machine prior to 2183 AD, when the Pond Incident occurred. An unfortunate ‘accident’ mislabeled two Terran scout vessels as enemies and unloaded all four of the nuclear missile bays’ ordinance from the comet’s surface. The skeleton crew aboard station weren’t even aware they were firing on the visiting ships until return fire damaged Iceland Base, severing it from its tether and access to fuel cometside.
2 Sensor/Comms Maintenance – This station/maintenance bay is primarily for handling systems mounted on top of the station – NavComm, Active and Passive Sensor main systems.
3 Ops Promenade – decorated with models and paintings of prominent space stations of Terra’s past.
4 Fuel Pumping Machinery/ Central Elevator – extends through all levels and down through the ground base as well. Contains the pumping machinery to transfer fuel to docked ships up from the surface of the comet. Access to the machinery (and therefore tubes etc. extending through the heart of the station) can be had by using the Chief Engineer's override of the elevator and opening a panel in the back of the elevator shaft. Below the lighter deck, this tunnel isn’t pressurized or heated, though liquid water supplies in the shaft have their own heating system to prevent freezing.
5 Command Ready Room - Small office briefing room.
6 Backup Life Support and Power - A backup fusion plant in case the primary on Engineering is down for any reason. In a pinch, cometside power can also power the station, easily, but its life support really only touches upon the central elevator shaft.
Crew
7 Central Corridor
8 Commander’s Stateroom - Comfortable and heavily personalized.
9-14 Crew Staterooms - Though standard staterooms, all personnel are expected to stay on base for up to three months at a time before being rotated out, so with that in mind, the station's staterooms are all single occupancy.
15 Public Restrooms/Janitor’s Closet
16 Crew Lounge
17 Private Meeting Room
18 Dining Hall - Primarily for the crew, hostel guests normally are allowed to dine here as well, if for no other reason than to keep the station crew company, trade stories, news, socialize about home, etc.
19 Galley - This kitchen serves the whole station, catering to crew, scientist guests and hostel guests all alike. Fish and other seafood from the aquaculture vats are prepared as food, or for storage, here.
20 Galley Stores - Most foodstuffs are kept here, though frozen goods will be kept in bulk in storage several decks down.
Docking/ Hostel
21 Common Area - Though primarily reserved for station guests, the area is large enough that the crew will often loiter here as well. Food dispensers for candy, chips, canned drinks and the like are also found here if someone wants something not on the normal station menu, but the prices are fairly dear.
22 Embarking/Debarking station #1. Vacc Suits, Emergency Equip Storage - After clearance is granted by the station, a limited number of crew may be allowed aboard to stay on station. They're routed through these rooms, given a briefing on station rules or greeted by the station commander here first.
23 Embarking/Debarking station #2. Vacc Suits, Emergency Equip Storage - as 22 above.
24 ‘Starboard’ Hostel Walkway - Inner walls are decorated with LCD 'paintings' that can be altered by a discretely hidden access panel, hooked up to the station's entertainment computer.
25-27 Guest Staterooms
28 Starboard Observation Lounge - The observational lounges provide 'fishbowl' views over a wide arc, and have their own dedicated airlocks. Despite being very strong and well designed, each also has its own airlock.
29-31 Guest Staterooms
32 Aft Extendable Docking Boom (Refueling cabling suspended underneath) - controlled from the bridge, or from remote control in the Embarking/Debarking stations. The hydraulics and machinery allow for extensions of up to 100 meters distant. Though a sealed environment, a modst amount of give is allowed for by the boom to allow for minor station-keeping torque. Emergency break away systems can eject the entire boom stress indicates a breach is imminent (Up to 15 degrees variance at half extension, closer to 30 degrees at maximum).
33 Fore Extendable Docking Boom (Refueling cabling suspended underneath) - as 32 above.
34 ‘Port’ Hostel Walkway
35-37 Guest Staterooms
38 Port Observation Lounge - as 28 above.
39-41 Guest Staterooms
Engineering
42 Engineering Corridor
43 Main Engineering – Power Plant
44 Life Support – Hydroponics (Includes Algae Cake synthesis machinery.) - An automated system that provides both the substrate for all the modern faux meats of the future lies along one wall, while racks of hydroponics grow strawberries, tomatoes and other fruits and vegetables to keep things from getting too boring in the galley. Food for the fish in the aquaculture section is grown here as well.
45 Aquaculture #1 Tilapia and other low maintenance and/or vegetarian fish.
46 Aquaculture #2 Krill, phytoplankton and zooplankton for the krill for a varied menu.
47 Low Berths (2) - in case of medical emergencies that can't be handled locally.
48 Medical - The station's doctor works here.
49 Security - Includes two holding cells and a low berth for extreme cases.
50 Workshop – Mechanical
51 Workshop – Electrical
Science
52 Science Corridor
53 Science Lab - Configurable to GenAssist's needs, though never fully utilized before the Pond Incident. Originally the lab intended to study the potential for micro-organisms that might dwell in the extreme conditions of a comet's surface or interior, as well as look for clues that might support or deny various Panspermia hypothesis.
54-59 Science Staterooms - Housing the station's doctor, astronomers, and anyone else GenAssist requires to have on site.
60 Observatory/ Science Computer Room - This room makes use of the station's modest radio, gamma, optical, IR and UV sensory arrays.
Hold
61 Cargo Management Area
62 Easy Access Cargo
63 Bulk Cargo
64 Space Airlock - This lock is for transferral of materiel that can't come in through other means, though this would be quite rare. Occasionally replacement nav-sats, probes, repeaters and the like are launched remotely from this chamber, using very low power/low thrust means of propulsion to exit the station, drift to an acceptable heading, and fly to their station keeping place.
Lighter Dock
65 Lighter Boarding/Lockers
66 Cargo Transfer Bay - Designed specifically to accomodate Brabant class workshuttles.
Category All / All
Species Unspecified / Any
Size 785 x 1024px
File Size 248.1 kB
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