Eilsmark, Kalenmar, and Aukland
Parts of this map are in the Game Art Folder here but here's the full map that includes most of Eilsmark (the little bit on the north end is on the previous Osmark map) and Kazadmar. It was part of a huge poster map of the North (along with Osmark) on DriveThroughRPG for a time.
Just to go over the basics here, Eilsmark (western side), is a kingdom ruled by Pagan Northmen clans over an oppressed Keltan people overseen by powerful religious cults to Thor, Odin, and Loki. Basically a "what if the Vikings had set up a Sparta-like government in Ireland"?
Kazadmar in the north is an ancient dwarven kingdom that fell and has been reclaimed though much of the underground city is still empty and in ruins (read that as "needs to be cleared out" by adventurers). The city was partially looted by the Empire centuries ago in an attempt to push northwards but the locals (Keltan and Dwarven resistance fighters) chased the Empire back out all the way to the ancient wall. Afterwards a dragon moved in and it was a number of centuries before said dragon was slain and the Halls reclaimed by the Moridar of the North.
The eastern half, Kalenmar, is based on Medieval Scotland but the kingdom's name comes from a Dwarvish name given long ago to the humans that settled the region. Somehow the name carried on to the present even though the original inhabitants, Eribelli (known as the Old People) are mostly gone (a few survive as barbarian clans in the Trollfens and the northern islands though rumors have it some had vanished into the caves below the mountains to become the mythical Night People). Part of the kingdom extends off the map to the south though there is an unfinished map of it and eastern Roloth that was done for a Kalenmar sourcebook that was never completed because Greg had to deal health and family issues and could find time to work on it (as well there were issues with the publisher but I'm not going to get into it).
Aukland/Audora, the islands to the east, is the smallest of the three Nicilan Kingdoms on the continent and the one most open to interaction with humans which is ironic since it was also the scene of some of the bloodiest conflicts in the history between the two races. While the kingdom has a fair number of human citizens and both have equal rights, most of the humans are relegated to the lesser islands or a handful of coastal communities. This is simple for their own safety however as the main island is infamous for its apparitions. A number of the Cat-folk that died in previous conflicts became angry ghosts who awaken and attack humans who trespass on the island (
maxblackrabbit illustrated this wonderfully in the cover art for the Kingdom of Aukland book https://www.furaffinity.net/view/12816156/ ) . Magical wards are set around some of the settlements but there are limits to how much they can protect. The Nicila call their land Audora but humans call it Aukland because of the millions of sea birds that nest along is coastal cliffs.
Lastly, at the southern edge of the map is a location called Dragonspine Castle which is the headquarters and academy for the Fraterna Draconosci, an order of mages on the continent. They are one of four orders of mages that make up the bulk of the Council of Wands in the City of Mages (located in Harmuria in the Anaeland map). Though they have a substantial presence in the City, their main power base is in the Northlands, extending all the way into the northern continent of Voron. They are somewhat visible with their black robes and better-than-thou attitude, sometimes offering their services to lords and kings and generally manipulating things from the shadows while the Fraterna Solesti and Fraterna Hermeti insist that mages should be more aloof from mortal affairs. In truth the Draconosci believe that mages should be the ones in charge of everything and work towards that goal.
Just to go over the basics here, Eilsmark (western side), is a kingdom ruled by Pagan Northmen clans over an oppressed Keltan people overseen by powerful religious cults to Thor, Odin, and Loki. Basically a "what if the Vikings had set up a Sparta-like government in Ireland"?
Kazadmar in the north is an ancient dwarven kingdom that fell and has been reclaimed though much of the underground city is still empty and in ruins (read that as "needs to be cleared out" by adventurers). The city was partially looted by the Empire centuries ago in an attempt to push northwards but the locals (Keltan and Dwarven resistance fighters) chased the Empire back out all the way to the ancient wall. Afterwards a dragon moved in and it was a number of centuries before said dragon was slain and the Halls reclaimed by the Moridar of the North.
The eastern half, Kalenmar, is based on Medieval Scotland but the kingdom's name comes from a Dwarvish name given long ago to the humans that settled the region. Somehow the name carried on to the present even though the original inhabitants, Eribelli (known as the Old People) are mostly gone (a few survive as barbarian clans in the Trollfens and the northern islands though rumors have it some had vanished into the caves below the mountains to become the mythical Night People). Part of the kingdom extends off the map to the south though there is an unfinished map of it and eastern Roloth that was done for a Kalenmar sourcebook that was never completed because Greg had to deal health and family issues and could find time to work on it (as well there were issues with the publisher but I'm not going to get into it).
Aukland/Audora, the islands to the east, is the smallest of the three Nicilan Kingdoms on the continent and the one most open to interaction with humans which is ironic since it was also the scene of some of the bloodiest conflicts in the history between the two races. While the kingdom has a fair number of human citizens and both have equal rights, most of the humans are relegated to the lesser islands or a handful of coastal communities. This is simple for their own safety however as the main island is infamous for its apparitions. A number of the Cat-folk that died in previous conflicts became angry ghosts who awaken and attack humans who trespass on the island (
maxblackrabbit illustrated this wonderfully in the cover art for the Kingdom of Aukland book https://www.furaffinity.net/view/12816156/ ) . Magical wards are set around some of the settlements but there are limits to how much they can protect. The Nicila call their land Audora but humans call it Aukland because of the millions of sea birds that nest along is coastal cliffs.Lastly, at the southern edge of the map is a location called Dragonspine Castle which is the headquarters and academy for the Fraterna Draconosci, an order of mages on the continent. They are one of four orders of mages that make up the bulk of the Council of Wands in the City of Mages (located in Harmuria in the Anaeland map). Though they have a substantial presence in the City, their main power base is in the Northlands, extending all the way into the northern continent of Voron. They are somewhat visible with their black robes and better-than-thou attitude, sometimes offering their services to lords and kings and generally manipulating things from the shadows while the Fraterna Solesti and Fraterna Hermeti insist that mages should be more aloof from mortal affairs. In truth the Draconosci believe that mages should be the ones in charge of everything and work towards that goal.
Category Other / Fantasy
Species Unspecified / Any
Size 1280 x 815px
File Size 343.6 kB
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