Philomela's Flight Sequence [ANIMATED!]
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Oooookay. Spent the scraps of time of my last 3 weeks to do this. I still don't feell lite it's optimal, but i'm calling it done, because there is no sense in polishging this more than it should be.
Sooo... what are you looking at? the infamous "30 seconds of operation when flying" of Philomela.
I put actual math to this, and if it kinda looks funky it's because when you try and do by hand what should be done properly via a simulation... it will look funky (but less so than a bad simulation π€£)
So... it's confirmed that the kind of energy stored for her to operate 1 minute, even with her brain chugging at the established 6K RPMs and walking around, would be enough, accounting for her weight, for a "flight" at "zero buoyancy" of about... uhhhh... 6 seconds.
Unless somehow i found something more efficient than these crappy wings. π ππ Also: i cheated and used the original wings designed by me with Tegerio rather than the ones from this 3d model which are a lot worse, with these the flight would be less than 1 second π .
So i made the flight shorter still (about 3.5 seconds) and this gave me 25 seconds more. so i added some padding "startup sequence" to make it seem it's 30 seconds as i always said it was supposed to be. πππ Sorry for lying.
I accounted for the use of the arms as gyroscopes to turn herself around mid-flight, and also for her turning around and switching her legs...
The skid at the end would not normally result in a clean 180 degree turnaround, but if felt like ending it opposite of the start seemed neat.
Using the arms as gyroscopes would have resulted in a side tilt as shown which felt neat for a "skidding stop", i exaggerated a bit the starting and stopping times of the reorientation to put the leg forward of this because the original times felt way a lot more unnatural than what i have shown here, soo... uhm... "air drag"? Yeah, i assumed a void for the reorientation and immobile air for the wing flaps. π
Yeah, when doing these things by hand it's a lot of "let's assume the horse is a fully elastic sphere" kind of stuff... uhhh... also... i just realized what kind of site i just recounted this old joke on. Quite sure some of you are now bound to take "more enjoyment" out of the good old physics lessons. π
That said... yeah. i estimate i've put around 50+ hours of work in this animation divvied up in the last 3 weeks. I hope you enjoy it.
also: here is an "animated PNG version" that's about 90 megabytes and with better colors and bigger size
https://cdn.discordapp.com/attachme.....t_Sequence.png
and a bigger gif for those whose browser does not still supports APNGs
https://cdn.discordapp.com/attachme.....t_Sequence.gif
Rig by
~Artemius~
β’ Support The Artist Here: [N/A]
β’ Artist Page: https://www.furaffinity.net/user/~Artemius~/
β’ Commission Info: [N/A]
The 3d model is by
DrakoSacerdos
β’ Support the artist here: https://www.patreon.com/ZealotDKD/overview
β’ artist page: https://www.furaffinity.net/user/drakosacerdos/
β’ commission info: https://www.furaffinity.net/commiss.....drakosacerdos/
original character design by:
Tegerio
β’ Support The Artist Here: https://www.patreon.com/tegerio
β’ Artist Page: https://www.furaffinity.net/user/tegerio
β’ Commission Info: https://www.furaffinity.net/commissions/tegerio/
high detail redesign by:
Honovy
β’ Support The Artist Here: https://www.patreon.com/Honovy
β’ Artist Page: https://www.furaffinity.net/user/Honovy
β’ Commission Info: https://www.furaffinity.net/commissions/Honovy/
<<< PREV | FIRST | NEXT >>>
Oooookay. Spent the scraps of time of my last 3 weeks to do this. I still don't feell lite it's optimal, but i'm calling it done, because there is no sense in polishging this more than it should be.
Sooo... what are you looking at? the infamous "30 seconds of operation when flying" of Philomela.
I put actual math to this, and if it kinda looks funky it's because when you try and do by hand what should be done properly via a simulation... it will look funky (but less so than a bad simulation π€£)
So... it's confirmed that the kind of energy stored for her to operate 1 minute, even with her brain chugging at the established 6K RPMs and walking around, would be enough, accounting for her weight, for a "flight" at "zero buoyancy" of about... uhhhh... 6 seconds.
Unless somehow i found something more efficient than these crappy wings. π ππ Also: i cheated and used the original wings designed by me with Tegerio rather than the ones from this 3d model which are a lot worse, with these the flight would be less than 1 second π .
So i made the flight shorter still (about 3.5 seconds) and this gave me 25 seconds more. so i added some padding "startup sequence" to make it seem it's 30 seconds as i always said it was supposed to be. πππ Sorry for lying.
I accounted for the use of the arms as gyroscopes to turn herself around mid-flight, and also for her turning around and switching her legs...
The skid at the end would not normally result in a clean 180 degree turnaround, but if felt like ending it opposite of the start seemed neat.
Using the arms as gyroscopes would have resulted in a side tilt as shown which felt neat for a "skidding stop", i exaggerated a bit the starting and stopping times of the reorientation to put the leg forward of this because the original times felt way a lot more unnatural than what i have shown here, soo... uhm... "air drag"? Yeah, i assumed a void for the reorientation and immobile air for the wing flaps. π
Yeah, when doing these things by hand it's a lot of "let's assume the horse is a fully elastic sphere" kind of stuff... uhhh... also... i just realized what kind of site i just recounted this old joke on. Quite sure some of you are now bound to take "more enjoyment" out of the good old physics lessons. π
That said... yeah. i estimate i've put around 50+ hours of work in this animation divvied up in the last 3 weeks. I hope you enjoy it.
also: here is an "animated PNG version" that's about 90 megabytes and with better colors and bigger size
https://cdn.discordapp.com/attachme.....t_Sequence.png
and a bigger gif for those whose browser does not still supports APNGs
https://cdn.discordapp.com/attachme.....t_Sequence.gif
Rig by
~Artemius~β’ Support The Artist Here: [N/A]
β’ Artist Page: https://www.furaffinity.net/user/~Artemius~/
β’ Commission Info: [N/A]
The 3d model is by
DrakoSacerdos β’ Support the artist here: https://www.patreon.com/ZealotDKD/overview
β’ artist page: https://www.furaffinity.net/user/drakosacerdos/
β’ commission info: https://www.furaffinity.net/commiss.....drakosacerdos/
original character design by:
Tegerioβ’ Support The Artist Here: https://www.patreon.com/tegerio
β’ Artist Page: https://www.furaffinity.net/user/tegerio
β’ Commission Info: https://www.furaffinity.net/commissions/tegerio/
high detail redesign by:
Honovyβ’ Support The Artist Here: https://www.patreon.com/Honovy
β’ Artist Page: https://www.furaffinity.net/user/Honovy
β’ Commission Info: https://www.furaffinity.net/commissions/Honovy/
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Category Artwork (Digital) / Portraits
Species Avian (Other)
Size 550 x 550px
File Size 9.82 MB
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