I've dabbled in virtual reality for the past few days, and after some trial and error I was able to create something worthy of being shared with everybody. Relax in the warm embrace of Rouge's thighs and let your mind drift off to a happy place. This is just a still image, no animation at the moment.
If you have a headset I urge you to try this out. There's 3 images. 360 images for the left and right eye, and another one where they're both stitched together. Try out which of them work best for your setup.
Download unavailable at the moment.
Rouge The Bat belongs to SEGA.
If you have a headset I urge you to try this out. There's 3 images. 360 images for the left and right eye, and another one where they're both stitched together. Try out which of them work best for your setup.
Download unavailable at the moment.
Rouge The Bat belongs to SEGA.
Category Artwork (Digital) / Sonic
Species Unspecified / Any
Size 3080 x 2048px
File Size 6.5 MB
I can get Left and Right views to work separately in 360, but the 3d360 isn't working for me on O+/SteamVR. The scene scale is also probably a little off as well, the IPD distance or the scale of the scene objects might need some tweaking.
I been occasionally rendering 360 stereoscopic images for a while and it can be quite a challenge to get them to turn out right without causing eye strain.
I been occasionally rendering 360 stereoscopic images for a while and it can be quite a challenge to get them to turn out right without causing eye strain.
Yeah, it's a pain to make these work since almost all headsets have different ways they work. I myself use my phone and google cardboard(lol), but use an app called "VaR's VR Video Player". It has such control over the settings that it allows me to watch photos and videos in almost any format. For me the 3d360 works as intented. It's only when you look back at Rouge that you start to see double. Also I used the average interocular distance when rendering so there shouldn't be any problems with that. You could also try to stitch the Left and Right images together in a format that your headset supports.
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