What happens when a pack of space-wolves steal your light cruiser - They paint obscenities, the Flaming Eye and anti Imperial logos all over it, then get 'in yur spaeslaenz raidin' yuir phat traderz!'
Or worse yet (if you're not lucky enough to be in a Traveller Universe where Dulinor's shuttle asploded via time Travellers who despised New Era) looting Imperial worlds in Corridor sector after Meson'ing the planetary defenses to a steamy melty char. Smart vargr stop there, otherwise you'll end up with big, multi-sector Empires of Gashikan all over again - a very ugly scenario with enslaved vargr as cheap labor, or exterminated on sight in the innermost systems.
Vargr Corsairs, modern reminder of the downsides of the Long Night, coming to a coreward Imperial world near you!
Or worse yet (if you're not lucky enough to be in a Traveller Universe where Dulinor's shuttle asploded via time Travellers who despised New Era) looting Imperial worlds in Corridor sector after Meson'ing the planetary defenses to a steamy melty char. Smart vargr stop there, otherwise you'll end up with big, multi-sector Empires of Gashikan all over again - a very ugly scenario with enslaved vargr as cheap labor, or exterminated on sight in the innermost systems.
Vargr Corsairs, modern reminder of the downsides of the Long Night, coming to a coreward Imperial world near you!
Category All / All
Species Unspecified / Any
Size 1280 x 482px
File Size 245 kB
Really nice scene. I like the (mysteriously weatherless ;3) planet! The ship design is very cool, cool enough for me to ignore the design questions that inevitably rise in my mind XD
I never cared for the New Era. I seem to recall there were a series of "Let's reinvent our gameworld by smashing it" incidents around that time, and none of them really appealed to me.
I never cared for the New Era. I seem to recall there were a series of "Let's reinvent our gameworld by smashing it" incidents around that time, and none of them really appealed to me.
Yeah, one reason I hated it. I thought Rebellion was enough, and was looking for Norris to pull a Olav Haut Plankwell or Arbellatra and clean to the core and reforge something new. Arrival Vengence was an awesome adventure with grand scope, but basically set the field for the 'MUST BE HOUSE SYSTEM' historical gun gnards to take the big hammers to the universe ... and the game system ... and the storyline ...
All in the name of making it compatible with Twilight 2000? Why? So I can use a 3000 year old luger in my Traveller campaigns? Reaaaally? Or, oh wait, so they can make the ship design and combat 'Moar Reelistic' by basing their 57th century tech on Reagan era Star Wars initiative R&D reports? One Long Night was enough - you want smashed, play pocket empires after the Ramshackle Empire. Age of Discovery among the stars? Pick sectors out beyond Beyond and Foreven sectors, srsly! Virus - a way to grind Travelling to a halt in a game called ... Traveller. *Rant/vent off*
All the 'environments' of New Era existed in spades during the height of the third Imperium. A single plant is a big enough place to set a whole campaign - a subsector is a huge field to play in, a sector is freaking ginormous, and there were plenty, thousands, outside the Imperium to play in and explore. Such a waste. Then again GDW kinda lost their mind at the same time with the whole 'Lets have Gary Gygax write us a Fantsy RPG that'll be NOTHING like AD&D ... ohwait, we're being sued into oblivion by Gygax's old company now. Oops.
All in the name of making it compatible with Twilight 2000? Why? So I can use a 3000 year old luger in my Traveller campaigns? Reaaaally? Or, oh wait, so they can make the ship design and combat 'Moar Reelistic' by basing their 57th century tech on Reagan era Star Wars initiative R&D reports? One Long Night was enough - you want smashed, play pocket empires after the Ramshackle Empire. Age of Discovery among the stars? Pick sectors out beyond Beyond and Foreven sectors, srsly! Virus - a way to grind Travelling to a halt in a game called ... Traveller. *Rant/vent off*
All the 'environments' of New Era existed in spades during the height of the third Imperium. A single plant is a big enough place to set a whole campaign - a subsector is a huge field to play in, a sector is freaking ginormous, and there were plenty, thousands, outside the Imperium to play in and explore. Such a waste. Then again GDW kinda lost their mind at the same time with the whole 'Lets have Gary Gygax write us a Fantsy RPG that'll be NOTHING like AD&D ... ohwait, we're being sued into oblivion by Gygax's old company now. Oops.
And Mongoose Traveller - Classic rules, redone and updated, set in year 1105, before the 5th Frontier war. Gorgeous books, some typos (Not nearly as many as Imperium Games/T4), art is hit or miss, sometimes very not Traveller, but the alien modules, Aslan and Vargr, hardbound *squee!* are awesome ...
Plus they have full poster sector maps of Gvurrdon, Spinward Marches and Trojan Reach (Aslan doubles as the Trojan Reach sourcebook ... is awesome and covers the Floriani as well as Digest Group did).
D20 Traveller rolls the date back a bit, over a hundred years from the standard Spinward Marches campaigns 993. Might be interesting from a historical POV, but I never picked it up - was fairly unenchanted with the core rulebook, and even as source material, the books jarred me more than GURPS, which I did buy, for the source material concentrated backups.
Plus they have full poster sector maps of Gvurrdon, Spinward Marches and Trojan Reach (Aslan doubles as the Trojan Reach sourcebook ... is awesome and covers the Floriani as well as Digest Group did).
D20 Traveller rolls the date back a bit, over a hundred years from the standard Spinward Marches campaigns 993. Might be interesting from a historical POV, but I never picked it up - was fairly unenchanted with the core rulebook, and even as source material, the books jarred me more than GURPS, which I did buy, for the source material concentrated backups.
Also, with GURPS Traveller, if you pay close attention, there's every indication that someone told Strephon of the Rebellion well in advance.
Dulinor's shuttle mysteriously blows up in the very -week- (if not day) the assassination was to take place.
Strephon addresses the very issues Dulinor had been talking about, granting the Archdukes actual power beyond ceremony. Also starts to knit the Imperium back together with empire wide goodwill cultural 'tours' by Princessses Iolanth and Iphegenia, Prince Varian, and enrolls Lucan into the Navy, Officer Training to make him grow the eff up.
Its subtle, but there's a lotta other little things Loren Wiseman and others did to hint that it was more than just a timeline split, but potential time-travel or time-augury at work. Maybe -THAT- is what the Empress Wave really was ... a warning for Strephon himself? Grandfather being coy? :>
Dulinor's shuttle mysteriously blows up in the very -week- (if not day) the assassination was to take place.
Strephon addresses the very issues Dulinor had been talking about, granting the Archdukes actual power beyond ceremony. Also starts to knit the Imperium back together with empire wide goodwill cultural 'tours' by Princessses Iolanth and Iphegenia, Prince Varian, and enrolls Lucan into the Navy, Officer Training to make him grow the eff up.
Its subtle, but there's a lotta other little things Loren Wiseman and others did to hint that it was more than just a timeline split, but potential time-travel or time-augury at work. Maybe -THAT- is what the Empress Wave really was ... a warning for Strephon himself? Grandfather being coy? :>
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