That's a hug that you don't want. Also Bonus-Kun because I can.
Dragonite is © Nintendo / Game Freak / TPC / Whoever wants the credit
Bonus-Kun is © Whoever owns him.
Dragonite is © Nintendo / Game Freak / TPC / Whoever wants the credit
Bonus-Kun is © Whoever owns him.
Category Artwork (Digital) / Miscellaneous
Species Unspecified / Any
Size 1080 x 1080px
File Size 580.5 kB
He has Lucario in his Gallery going years back, but none of the moves are Smash Bros. related, but are based on Andy Bogard's moveset in KOF & Fatal Fury games.
Also I don't think that grab would be comfortable to do on Lucario, because Chest Spike. The only one who's able to do such a body-to-body grab is Snake, due to him grabbing the opponent wherever they're facing, they'll always be back against Snake's chest.
Which actually holds true in Metal Gear Solid games! You can grab enemies from their front and the game will just turn them around for you!
Also I don't think that grab would be comfortable to do on Lucario, because Chest Spike. The only one who's able to do such a body-to-body grab is Snake, due to him grabbing the opponent wherever they're facing, they'll always be back against Snake's chest.
Which actually holds true in Metal Gear Solid games! You can grab enemies from their front and the game will just turn them around for you!
Oh god I see the Generation 1 bullshit in your keywords.
Dear god Gen 1 was the most broken-ass gen there was.
Also Bonus-kun? Is that what Sakurai calls Sand Bag?
Speaking of that! Did you know? Sand Bag or Bonus-kun is actually based on a test made for Animators! The test is to make a Sand Bag come to life, and have real weight and life to it, not just that, but also give it personality! It sounds like a bit of a hard test to me, since trying to make a Sand Bag come to life with love and effort put into the animation is sometimes hard.
Dear god Gen 1 was the most broken-ass gen there was.
Also Bonus-kun? Is that what Sakurai calls Sand Bag?
Speaking of that! Did you know? Sand Bag or Bonus-kun is actually based on a test made for Animators! The test is to make a Sand Bag come to life, and have real weight and life to it, not just that, but also give it personality! It sounds like a bit of a hard test to me, since trying to make a Sand Bag come to life with love and effort put into the animation is sometimes hard.
Its not just stalling techniques but your brain would probably melt at the information of how much broken garbage there was in Gen 1, both the main games and even Stadium!
Huh, I did not know that!
For the animation, well, I mean do it and put your own unique flare to it! Something to call it your's! For me, trying to be unique is rough as I take ideas from various sources of inspiration, from minor to major things, though its mostly all minor things combined into one that gives my designs the life they do.
So I find that kind of test hard due to a lack of pride and confidence. ;v;
Huh, I did not know that!
For the animation, well, I mean do it and put your own unique flare to it! Something to call it your's! For me, trying to be unique is rough as I take ideas from various sources of inspiration, from minor to major things, though its mostly all minor things combined into one that gives my designs the life they do.
So I find that kind of test hard due to a lack of pride and confidence. ;v;
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