Tokushi Feral fox Video!
Please click HERE - http://www.youtube.com/watch?v=BDAd7NmNBuc
As you can see, it is still in its early stages. The skin textures are nowhere near complete, the feet will be re-worked again, along with some neck floof additions ect.
But the AO is slowly coming together. Featured here is the normal run cycle, and a curious head turn!
Wonderful sculpts and anims by Racush, The design and textures by myself.
Scuse the crappyness of the vid, its my first attempt XD
As you can see, it is still in its early stages. The skin textures are nowhere near complete, the feet will be re-worked again, along with some neck floof additions ect.
But the AO is slowly coming together. Featured here is the normal run cycle, and a curious head turn!
Wonderful sculpts and anims by Racush, The design and textures by myself.
Scuse the crappyness of the vid, its my first attempt XD
Category Other / All
Species Unspecified / Any
Size 600 x 417px
File Size 85.4 kB
If a horse ran like this I would be worried :P Foxes tend to lope/gallop/bounce when they are at a casual run don’t worry we looked at many refs :)
http://www.youtube.com/watch?v=b3_-BiHX4iU&feature=related <-- fox "galloping"
http://www.youtube.com/watch?v=6uB2a2K6HGI <--- a little canine run cycle. Ect. Feet may look weird too due to the lack of movment with each step.
I’m sure its far from perfect, SL tends to limit allot of movements, and its racushes second attempt of animating. I think he did ok ^^
http://www.youtube.com/watch?v=b3_-BiHX4iU&feature=related <-- fox "galloping"
http://www.youtube.com/watch?v=6uB2a2K6HGI <--- a little canine run cycle. Ect. Feet may look weird too due to the lack of movment with each step.
I’m sure its far from perfect, SL tends to limit allot of movements, and its racushes second attempt of animating. I think he did ok ^^
The second video is good if you improve the legs and arms more. Not sure how timber wilds did on their fox, I really can't see myself running with my camera being a douche. My father is getting timber wilds av, so I'll look at their running animations.
But that second video is perfect example. I know SL has limits but not sure to what extend.
But that second video is perfect example. I know SL has limits but not sure to what extend.
Well for one the SL skeleton is very much not suited for quadrupeds so there are quite a few missing joints on it that would help capture motion of this type of creature but sadly I could only make due with what is there. I plan on making at least 3 or more walks/runs and other stuff like that to give everybody some options for this avatar so this was only the first in the line of the set. while the sentiment is appreciated, I like to not use TWI for you to learn off, as I wish to not copy others in my work, and it would not be a nice thing to copy what they did. I wish to make sure this avatar keeps out our own style and I think the best method is that I keep looking at real life refs as I have and do my best.
FA+

Comments