Hold Down and press A to give the enemy a tail check.
Hold Down and A to give an enemy a pick me up.
I'm trying to see how I can get a command grab into Super Smash Bros. ... that's harder than it looks.
Dragonite and Kirby are © Nintendo / HAL / Game Freak / TPC / Whoever wants the credit
Hold Down and A to give an enemy a pick me up.
I'm trying to see how I can get a command grab into Super Smash Bros. ... that's harder than it looks.
Dragonite and Kirby are © Nintendo / HAL / Game Freak / TPC / Whoever wants the credit
Category Artwork (Digital) / Miscellaneous
Species Unspecified / Any
Size 1280 x 576px
File Size 192.4 kB
Yeah, developing Movesets that are unique and fun to play is kinda hard.
I actually came up with the idea that my Typhlosion has one of his Taunts replaced with him still Taunting, but it pulls out one blade, and just thought of another now! If you hold it down a bit longer, you can unsheathe them all and well...he...kinda becomes a Blade Master or a Swordsman who's really highly trained in the blade.
So basically you can choose between Normal Swordplay, Hand-to-Hand, or more intense Swordplay!
Movesets when it comes to specials can easily be made fully new, and or using existing attacks.
I actually came up with the idea that my Typhlosion has one of his Taunts replaced with him still Taunting, but it pulls out one blade, and just thought of another now! If you hold it down a bit longer, you can unsheathe them all and well...he...kinda becomes a Blade Master or a Swordsman who's really highly trained in the blade.
So basically you can choose between Normal Swordplay, Hand-to-Hand, or more intense Swordplay!
Movesets when it comes to specials can easily be made fully new, and or using existing attacks.
Alot of weird things happen in Smash. If we have Whip Chain users and what is basically a Pro Wrestler, and a Plant, I'm pretty sure if you were to program this correctly, you wouldn't mess up a combo.
You don't know what he has planned for all of Dragonite's Specials.
Smash is a game that supports Creativity sometimes. And I do mean sometimes. Not all the time. But it supports creativity all the same. Creating a moveset requires someone to not just use their head but also question how creative and fun the character is all at the same time or cycle through until something sticks and fits.
So if you ask me, the down tilt can be a good setup and mess with the opponent's head since there's no Down Tilt that acts like it.
Looking and watching is one thing. Putting it into action and trying to fight with it or against it is a different situation, but its not like the first isn't able to help the second.
You don't know what he has planned for all of Dragonite's Specials.
Smash is a game that supports Creativity sometimes. And I do mean sometimes. Not all the time. But it supports creativity all the same. Creating a moveset requires someone to not just use their head but also question how creative and fun the character is all at the same time or cycle through until something sticks and fits.
So if you ask me, the down tilt can be a good setup and mess with the opponent's head since there's no Down Tilt that acts like it.
Looking and watching is one thing. Putting it into action and trying to fight with it or against it is a different situation, but its not like the first isn't able to help the second.
...
Yeah, right.... that's why i said "Think" and phrased it in a question. I wasn't saying he was wrong, just putting in my two little cents.
also thanks for assuming I don't know anything about the subject matter. Really needed that. Can't comment on anything nowadays without SOMEONE getting upset jezz.
Yeah, right.... that's why i said "Think" and phrased it in a question. I wasn't saying he was wrong, just putting in my two little cents.
also thanks for assuming I don't know anything about the subject matter. Really needed that. Can't comment on anything nowadays without SOMEONE getting upset jezz.
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