AutoCAD "Alpha" Chess Set
by MadPlumber
Digital Artist
16 years ago
Thank you very much for visiting. Advanced criticism and professional advice are strongly encouraged.
The artwork featured in this submission is a rendering of my latest AutoCAD solid model design: a Chess set that I have named "Alpha Set" to serve as a next generation to the Chess set that I originally designed over four years ago. Every object in the model has been built from scratch and I am utilizing some of the render materials from AutoCAD's library for this rendering.
This model is the product of a day's dedicated labor. The pieces are not incredibly elaborate and are all based on a theme of filleted cylinders. The REVOLVE and ARRAY commands were heavily employed in the construction of the pieces. I am also again using my Sub Project Database Template for organizing the data and using XREFs heavily in the construction of this final scene.
My reason for quickly constructing a new Chess set was to use it as a stock prop in future AutoCAD projects. A slight problem with this is that I had not anticipated how long it would particularly take to render just the model alone. The vast number of filleted edges is mostly likely the main culprit in the fiendishly-long render times this scene takes. Personally, I still like how beautifully the render materials appear to me and there might be ways for me to trim down the model's complexity for using it as a background prop.
Again, I appreciate your visit. Have a safe and wonderful day.
PROJECT #132
The artwork featured in this submission is a rendering of my latest AutoCAD solid model design: a Chess set that I have named "Alpha Set" to serve as a next generation to the Chess set that I originally designed over four years ago. Every object in the model has been built from scratch and I am utilizing some of the render materials from AutoCAD's library for this rendering.
This model is the product of a day's dedicated labor. The pieces are not incredibly elaborate and are all based on a theme of filleted cylinders. The REVOLVE and ARRAY commands were heavily employed in the construction of the pieces. I am also again using my Sub Project Database Template for organizing the data and using XREFs heavily in the construction of this final scene.
My reason for quickly constructing a new Chess set was to use it as a stock prop in future AutoCAD projects. A slight problem with this is that I had not anticipated how long it would particularly take to render just the model alone. The vast number of filleted edges is mostly likely the main culprit in the fiendishly-long render times this scene takes. Personally, I still like how beautifully the render materials appear to me and there might be ways for me to trim down the model's complexity for using it as a background prop.
Again, I appreciate your visit. Have a safe and wonderful day.
PROJECT #132
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