Blacksmith - character design homework 1
First part of my character design homework, done in two weeks!
The brief said that the character had to be a young female blacksmith, non-caucasian, tall, positive and friendly, with an optional mechanical limb, hypothetically inserted in a space-western videogame, and with an anvil and a couple tools as props, but she shouldn't have a weapon (goodbye, big ass hammer).
I... failed completely at the space western theme lmao but I like how she came out anyway, I'll keep her around for other stuff.
Anyho, in this page you can see the full render, the flats, and the final props uwu
The brief said that the character had to be a young female blacksmith, non-caucasian, tall, positive and friendly, with an optional mechanical limb, hypothetically inserted in a space-western videogame, and with an anvil and a couple tools as props, but she shouldn't have a weapon (goodbye, big ass hammer).
I... failed completely at the space western theme lmao but I like how she came out anyway, I'll keep her around for other stuff.
Anyho, in this page you can see the full render, the flats, and the final props uwu
Category Artwork (Digital) / Human
Species Unspecified / Any
Size 1000 x 672px
File Size 357.8 kB
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