Pretty much what it says, characters used include:
Garr T. Yulong - Duh
Aurok Y. - Lives in Twilight City, owns a large house and acts as mentor/emotional support for quite a few characters. Is a chef.
Rude Y. - Aurok's twin brother, red dragon, lives with his brother and specializes in punching people in the head both physically and verbally.
Lupus Kitsune - Fox. Travelling thief, merchant and trouble-maker. Nobody knows his real name, he just calls himself Lupus Kitsune.
Cotoge Branno - Green coyote. Resurrected from the dead, gang leader, former military commander and psychopathic bastard. Lives in Twilight City.
Chiro Charizard - Purple-eyed, large Charizard. Traveler.
Karre Laconis - Black dragon from Kona Village. Forced to search for the Rainbow Orb; a magical artifact that creates rainbows so that his mother can see one before she passes away. Laid-back.
And they all exist in the same world! Yaaay!
I should get back to writing using these characters sometime.
Garr T. Yulong - Duh
Aurok Y. - Lives in Twilight City, owns a large house and acts as mentor/emotional support for quite a few characters. Is a chef.
Rude Y. - Aurok's twin brother, red dragon, lives with his brother and specializes in punching people in the head both physically and verbally.
Lupus Kitsune - Fox. Travelling thief, merchant and trouble-maker. Nobody knows his real name, he just calls himself Lupus Kitsune.
Cotoge Branno - Green coyote. Resurrected from the dead, gang leader, former military commander and psychopathic bastard. Lives in Twilight City.
Chiro Charizard - Purple-eyed, large Charizard. Traveler.
Karre Laconis - Black dragon from Kona Village. Forced to search for the Rainbow Orb; a magical artifact that creates rainbows so that his mother can see one before she passes away. Laid-back.
And they all exist in the same world! Yaaay!
I should get back to writing using these characters sometime.
Category Artwork (Digital) / Miscellaneous
Species Unspecified / Any
Size 914 x 827px
File Size 486 kB
Exactly. That's partially the reason I put it up... I wanted to give people a chance to see traits in a spread-sheet-like fashion. Helps balance things out.
As for the even-odd count, I don't know why odd may seem more appealing, but perhaps the main character final obstacle must always be overcome alone in the end, and it leaves an even number of people behind? I can't speculate much, hahaha.
As for the even-odd count, I don't know why odd may seem more appealing, but perhaps the main character final obstacle must always be overcome alone in the end, and it leaves an even number of people behind? I can't speculate much, hahaha.
Well, to be a little cross-curricular here, I've realized from several gaming sessions with my friends that a 3-way free for all often boils down to a game of diplomacy, while a 4 man game can become a 2 v 2 or pair of 1 v 1s. While this social imbalance is frustrating in a gaming context, I can see it leading to interesting plot dynamics in fiction.
And, as you probably guessed yourself, seven characters is a good upper bound so that the average reader can keep them all in short-term memory at the same time. I'm guilty of having a huge entourage of characters and struggle to justify keeping all of them.
And, as you probably guessed yourself, seven characters is a good upper bound so that the average reader can keep them all in short-term memory at the same time. I'm guilty of having a huge entourage of characters and struggle to justify keeping all of them.
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