DeathBringer then and now
This is why I haven't uploaded anything lately.
For this quarter, I have to create something utilizing at least 4 classes that I've had while at Brown. As you can see, It's quite an undertaking.
I plan on creating a 3-4 minute animation of DeathBringer shooting up a simulated target range complete with collision sensitive targets, sound effects and music.
Due to the time constraint, I'll be unable to create a completely detailed INT-06DB. Among the omitted details are fully animated cockpit hatches, neck and head, left leg ammo holder, and backpack.
For this quarter, I have to create something utilizing at least 4 classes that I've had while at Brown. As you can see, It's quite an undertaking.
I plan on creating a 3-4 minute animation of DeathBringer shooting up a simulated target range complete with collision sensitive targets, sound effects and music.
Due to the time constraint, I'll be unable to create a completely detailed INT-06DB. Among the omitted details are fully animated cockpit hatches, neck and head, left leg ammo holder, and backpack.
Category Artwork (Digital) / Fantasy
Species Unspecified / Any
Size 1200 x 600px
File Size 290.5 kB
That I know, but realistically, how can ammo for a Gauss Rifle get from the Left Leg to the Right Arm? What about LRM/SRM ammo? There isn't the space for an internal carriage system so it would have to be external in some way. That's one of the realistic drawbacks to how the game is portrayed. MW4 had the most realistic system in that you added ammo to the weapon.
FA+

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