The latest revision of Monako's personal aircraft, the Katar.
LOA: 30m min, 40m max.
Fuselage beam: 6m min, 10m max
Wingspan: 10m min, 100m max field range.
Top speed: Classified, C/10+ estimated
Propulsion: MagRes Nanoturbulence engine for atmospheric friction, Phased array gravitational lens frame for decoupled reaction movement.
Powerplant: Broadcast energy string receivers connected to local in-system mobile powerplants, or the local matter dissolution engine when isolated from powerplant networks.
Fuselage: N-field bound AllMatter control surfaces and multistate active laminar flow skin atop organic substrate on plastichitin skeleton substrate.
Weapons: Picotech lens-turbine based particle beam weapons, decay inductors and defensive hull deformation capacity. Local graviton control allows for local matter forcing and deformation.
Crew: Can accommodate 16 average 3m chassis individuals or 1 max 12m chassis in a payload field. Support for up to 64 .25m chassis individuals in suspension cells.
Typical payload: 1 3m pilot in control cell (Monako), 2 inorganic type 3m colleagues, exploration hexapod in compression, several tanks of utility polymatter, allmatter and infinitum picotech.
Intelligence: Up to 8 individual personalities can be supported in parallel in the hull as a comprehensive flight and support team intelligence distribution. Connection to the Intermind for external data channels.
Purpose: General in-system exploration and interdiction. Can be equipped for exosystem exploration and FDT (fundament door travel).
Manufacturer: Esravi Kanika, Hiterima orbital extrudory. Limited edition print run, 1 unit in existence.
LOA: 30m min, 40m max.
Fuselage beam: 6m min, 10m max
Wingspan: 10m min, 100m max field range.
Top speed: Classified, C/10+ estimated
Propulsion: MagRes Nanoturbulence engine for atmospheric friction, Phased array gravitational lens frame for decoupled reaction movement.
Powerplant: Broadcast energy string receivers connected to local in-system mobile powerplants, or the local matter dissolution engine when isolated from powerplant networks.
Fuselage: N-field bound AllMatter control surfaces and multistate active laminar flow skin atop organic substrate on plastichitin skeleton substrate.
Weapons: Picotech lens-turbine based particle beam weapons, decay inductors and defensive hull deformation capacity. Local graviton control allows for local matter forcing and deformation.
Crew: Can accommodate 16 average 3m chassis individuals or 1 max 12m chassis in a payload field. Support for up to 64 .25m chassis individuals in suspension cells.
Typical payload: 1 3m pilot in control cell (Monako), 2 inorganic type 3m colleagues, exploration hexapod in compression, several tanks of utility polymatter, allmatter and infinitum picotech.
Intelligence: Up to 8 individual personalities can be supported in parallel in the hull as a comprehensive flight and support team intelligence distribution. Connection to the Intermind for external data channels.
Purpose: General in-system exploration and interdiction. Can be equipped for exosystem exploration and FDT (fundament door travel).
Manufacturer: Esravi Kanika, Hiterima orbital extrudory. Limited edition print run, 1 unit in existence.
Category All / All
Species Unspecified / Any
Size 1280 x 762px
File Size 159.7 kB
I have but one question, if I might: how does one go about programming subatomic particles into a form of programmable matter? I would think if you're at the point where you're engineering the base particles somehow you've likely already reached the point where such constructs might well be superfluous. As a note, I'm rather curious, as I've in my own setting actively avoided the use of nanotech below roughly the very large cellular scale because I couldn't find a plausible-sounding method to explain how it's controlled and handled.
I appreciate you linking me to Clarke's Laws, though I must profess to have been familiar with them prior. I was more wondering, considering the sheer amount of thought you seem to have put to the rest of things, if you had perhaps come up with an interesting, novel way of solving the programmability issue. Please understand, I didn't mean my question to you to be in any way insulting or demeaning, and, if it came across as such, please accept my most humble and honest of apologies. You have an excellent, well-thought-out setting, quite obviously, and I was interested more if you had an insight I might have overlooked or missed. Again, thank you, both for sharing these creations of yours and for the reply.
Its totally fine, no apology necessary. I ain't no scientist, only a speculative fiction person! If I had a mechanism for making the various technologies I would probably be capitalizing off it as I work in the design and manufacturing industry!
Honestly, Clarke's laws always fit the bill for me, I see few abilities and phenomena in science fiction or fantasy that couldn't eventually be the result of some form of manipulation of the physical world as an advanced technology outside of our current understanding.
The 'picotech' described is deeply mysterious to the Sen themselves as it was an inherited technology in the form of Infinitum. They are only able to create less complex variations as Allmatter and Polymatter through the use of Infinitum in their production.
Infinitum itself is neurologically manipulated and programmed, and seemingly operates on the principals of using specific subatomic motions to process information. Extremely small units of information described by the motions of particles and the state of their wavefronts and how they all interact between the macroscopic units of the substance creates the computation. There is a lot of redundancy and parallel processing involved given the inherent unpredictability of particles, but the creator species had much greater understanding of what information is at its most fundamental physical level. Infinitum and other picotech uses 'checksum' molecules to constantly maintain coherence towards the particular goal or problem that the matter is processing.
Honestly, Clarke's laws always fit the bill for me, I see few abilities and phenomena in science fiction or fantasy that couldn't eventually be the result of some form of manipulation of the physical world as an advanced technology outside of our current understanding.
The 'picotech' described is deeply mysterious to the Sen themselves as it was an inherited technology in the form of Infinitum. They are only able to create less complex variations as Allmatter and Polymatter through the use of Infinitum in their production.
Infinitum itself is neurologically manipulated and programmed, and seemingly operates on the principals of using specific subatomic motions to process information. Extremely small units of information described by the motions of particles and the state of their wavefronts and how they all interact between the macroscopic units of the substance creates the computation. There is a lot of redundancy and parallel processing involved given the inherent unpredictability of particles, but the creator species had much greater understanding of what information is at its most fundamental physical level. Infinitum and other picotech uses 'checksum' molecules to constantly maintain coherence towards the particular goal or problem that the matter is processing.
Hrmm. It sounds to me like the tech is using the probability states of the electron shells as a form of quantum computer, in addition to their spin. I'm a fair bit curious as to how the flipping of said spin is achieved, though there ARE specific ways that have been lab-pioneered in the current day (note lab-pioneered there, as the methods rely upon a huge amount of support gear, specific temperatures, etc.). I'm actually QUITE heartened to see that you've put thought into dealing with the nature of quantum uncertainty in there, as it's something a lot of folk miss when dealing with this end of the spectrum. On a purely speculative direction here, if I may, it seems perhaps the creator species in question may have treated thought and even sapience as some form of quantum event, and relied upon that as the interaction, perhaps through some odd form of entanglement. Information, though, in and of itself, as far as I know, is so highly individualistic when processed in ones' mind as to be difficult, though I sincerely doubt impossible, to effectively define and quantize. On the other hand, when thought of as something similar to a digital or (even an analog (value ranges instead of binary)) computational system, it becomes FAR easier to handle and understand, and follows rules and laws that are currently comprehensible.
As a note, I'm very much enjoying this conversation. It's rare I can get into the underlying meat and bones of something, and even rarer when I find someone whose first response isn't "Oh, it's all hand-wavium!". Thank you! You bring joy to an old greymuzzle lover of good science fiction / speculative fiction! You also have me hooked thanks to the notable transhuman / posthuman bent to this all.
As a note, I'm very much enjoying this conversation. It's rare I can get into the underlying meat and bones of something, and even rarer when I find someone whose first response isn't "Oh, it's all hand-wavium!". Thank you! You bring joy to an old greymuzzle lover of good science fiction / speculative fiction! You also have me hooked thanks to the notable transhuman / posthuman bent to this all.
FA+

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