Greetings, Homecoming fans!
It's been a few months, but we're back with another update.
This update features a few quality of life adjustments, as well as some more content for almost every character.
As usual, with these updates, all old saves are no longer compatible. Any attempts to use an old save will most likely crash the game, because the old saves don't have the new sprite information contained within.
We had originally hoped to have this demo released by August 19th (Torahiko's birthday), but there were some minor setbacks. Thanks for being patient, everyone!
~Frostclaw
+++++ Downloads +++++
https://stormsingerstudios.itch.io/.....atsu-revisited
+++++ Change Log +++++
+ File size has been reduced again
+ New content:
+ Soutarou and Kyouji's Soccer Practice (Day 2)
+ A special day with Shun and some other friends (Day 4) - Just make sure you give him a call back.
+ A new track has been added to the game.
+ A few quality of life changes.
+ Updated text box faces for: Kouya (NEW), Tatsuki (NEW)
+ Under-the-hood changes to sprite call logic intended to make additional poses and expressions easier to add
+ NOTE: As a consequence of this action, old saves are no longer usable.
(Please report any weird, unexpected sprite behavior! We do try to squash what bugs we find, but some manage to sneak by us)
+++++ Cool Links +++++
Homecoming ~Morenatsu Revisited~ Discord Server:
https://discord.gg/WTjM3S5
Homecoming Soundtrack Playlist (assorted):
https://www.youtube.com/channel/UCL.....PzMx3Aw/videos
+++++ Our Pages +++++
DzahnDragon (Studio Director):
https://www.furaffinity.net/user/zanderwolfie/
https://twitter.com/ZanderWolfie
https://www.twitch.tv/dzahndragon
https://www.youtube.com/channel/UCH.....bVzPqP6GBTU1qQ
Devilizer (Art Director):
https://www.furaffinity.net/user/devilizer/
Lesli-Chu!? (Composer):
https://www.furaffinity.net/user/leslichu/
https://soundcloud.com/user-141917326
https://www.youtube.com/channel/UCL.....axNekKAPzMx3Aw
Frostclaw (Homecoming Director):
https://www.furaffinity.net/user/grompyryokin/
https://www.the-gcn.com/
HypoNova (Staff Artist and Musician):
https://twitter.com/HyperSketch_Boi
It's been a few months, but we're back with another update.
This update features a few quality of life adjustments, as well as some more content for almost every character.
As usual, with these updates, all old saves are no longer compatible. Any attempts to use an old save will most likely crash the game, because the old saves don't have the new sprite information contained within.
We had originally hoped to have this demo released by August 19th (Torahiko's birthday), but there were some minor setbacks. Thanks for being patient, everyone!
~Frostclaw
+++++ Downloads +++++
https://stormsingerstudios.itch.io/.....atsu-revisited
+++++ Change Log +++++
+ File size has been reduced again
+ New content:
+ Soutarou and Kyouji's Soccer Practice (Day 2)
+ A special day with Shun and some other friends (Day 4) - Just make sure you give him a call back.
+ A new track has been added to the game.
+ A few quality of life changes.
+ Updated text box faces for: Kouya (NEW), Tatsuki (NEW)
+ Under-the-hood changes to sprite call logic intended to make additional poses and expressions easier to add
+ NOTE: As a consequence of this action, old saves are no longer usable.
(Please report any weird, unexpected sprite behavior! We do try to squash what bugs we find, but some manage to sneak by us)
+++++ Cool Links +++++
Homecoming ~Morenatsu Revisited~ Discord Server:
https://discord.gg/WTjM3S5
Homecoming Soundtrack Playlist (assorted):
https://www.youtube.com/channel/UCL.....PzMx3Aw/videos
+++++ Our Pages +++++
DzahnDragon (Studio Director):
https://www.furaffinity.net/user/zanderwolfie/
https://twitter.com/ZanderWolfie
https://www.twitch.tv/dzahndragon
https://www.youtube.com/channel/UCH.....bVzPqP6GBTU1qQ
Devilizer (Art Director):
https://www.furaffinity.net/user/devilizer/
Lesli-Chu!? (Composer):
https://www.furaffinity.net/user/leslichu/
https://soundcloud.com/user-141917326
https://www.youtube.com/channel/UCL.....axNekKAPzMx3Aw
Frostclaw (Homecoming Director):
https://www.furaffinity.net/user/grompyryokin/
https://www.the-gcn.com/
HypoNova (Staff Artist and Musician):
https://twitter.com/HyperSketch_Boi
Category Story / Fantasy
Species Unspecified / Any
Size 1280 x 720px
File Size 338.1 kB
Listed in Folders
Ya know, I wanna take a moment to appreciate the aesthetic optical illusion effect you guys use for backgrounds. The wavy texture is only noticeable when you look at it directly. If you're looking at a character it's pretty much non-existent.
I guess what I'm trying to say is it's... groovy. xP
I guess what I'm trying to say is it's... groovy. xP
Awesome work!
There are a couple little typos-- In Soutarou's option on August 2 during practice Hiroyuki says "thought" instead of "though." And during the tabletop game, "Apocalypse" is misspelled as "Apocolypse."
When I select Torahiko to give the mimic loot to, Hiroyuki's text box head pops up in between dialogue when it's not supposed to. I'm not sure if this glitch only happens sometimes, or consistently. It didn't happen with any other character selection.
All the new content is so great! Juuichi in athleisure wear? I was sweating, because I'm extra. His new poses are good, too.
The text box heads are starting to grow on me, and Tatsuki's is really clean and nice in particular.
I was kind of dreading the eventual option of going over to Shun's to game, because that's not my bag. I expected to find it boring when it was added, but I was surprised to find that I got really sucked into it! The dialogue is fun, the character interactions are great, and the backgrounds are stunning.
Keep up the great stuff
There are a couple little typos-- In Soutarou's option on August 2 during practice Hiroyuki says "thought" instead of "though." And during the tabletop game, "Apocalypse" is misspelled as "Apocolypse."
When I select Torahiko to give the mimic loot to, Hiroyuki's text box head pops up in between dialogue when it's not supposed to. I'm not sure if this glitch only happens sometimes, or consistently. It didn't happen with any other character selection.
All the new content is so great! Juuichi in athleisure wear? I was sweating, because I'm extra. His new poses are good, too.
The text box heads are starting to grow on me, and Tatsuki's is really clean and nice in particular.
I was kind of dreading the eventual option of going over to Shun's to game, because that's not my bag. I expected to find it boring when it was added, but I was surprised to find that I got really sucked into it! The dialogue is fun, the character interactions are great, and the backgrounds are stunning.
Keep up the great stuff
Found the typos you spoke of. The typo with the line "A-A little. I can't go very fast thought." and the typo regarding "Apocolypse" have been fixed, and will read as "A-A little. I can't go very fast though." and "Apocalypse" in future releases.
The Hiroyuki text box showing up was something that plagued me, and I thought I had managed to fix it, but I must have missed something. I'll try and figure out a way to get it sorted by Demo 5.
I'm glad that you enjoyed the new content. :)
The Hiroyuki text box showing up was something that plagued me, and I thought I had managed to fix it, but I must have missed something. I'll try and figure out a way to get it sorted by Demo 5.
I'm glad that you enjoyed the new content. :)
Hey guys! Thank you for all you're doing. I've always looked forward to new updates for this project.
I thought since you're giving us all these updates, I'd try giving my own little review (I just skimmed through this version as of now, though. I did the completed routes in the original, and Kouya's up to its abrupt end in the version I was playing).
I like the character designs. Shun has improved a lot since his first revamp, in my opinion. I am looking forward to having more expessions on the characters, and from Torahiko, I can see you'll do a great job on those! I'm especially excited for Kounosuke and Tatsuki since they're the ones I liked most for expressions in the original.
The heads in the text box are pretty nice, though I somehow always feel like Soutarou's seems like he just pulled off an all-nighter and is struggling to stay awake. I believe a little touch up around the eyes may do the trick for that one. Otherwise, I find them pretty solid.
The role-playing table-top game day was a very nice addition, in my opinion. It may be nostalgia speaking, but I played with my friends a lot, and I think it can bring out the group's heteroclite aspect more in its charming way. It just brings a new dynamic I kind of dig. I hope there will be more of those, actually =)
Also, I don't remember the original enough to say specifically if this is true or not, but I believe some text was added to explain everyone's situation in a bit more detail before getting to their routes. I'm not very good at explaining this, but it just feels like everything is more organic and that the characters and their situations are introduced and handled more smoothly. Of course, there's the more organic way of telling the story, with every day being a succession of events instead of choosing who to visit on each day, which is quite the nice touch. I was afraid at first it would feel too heavy, and I have yet to go through replays to know if this is true or not, but I know I really enjoyed the way it played out on the first run, though.
That's it for now. If I have anything to add after I played more, I might give out a more complete review. Anyways, great job and I'm rooting for you all =D
I thought since you're giving us all these updates, I'd try giving my own little review (I just skimmed through this version as of now, though. I did the completed routes in the original, and Kouya's up to its abrupt end in the version I was playing).
I like the character designs. Shun has improved a lot since his first revamp, in my opinion. I am looking forward to having more expessions on the characters, and from Torahiko, I can see you'll do a great job on those! I'm especially excited for Kounosuke and Tatsuki since they're the ones I liked most for expressions in the original.
The heads in the text box are pretty nice, though I somehow always feel like Soutarou's seems like he just pulled off an all-nighter and is struggling to stay awake. I believe a little touch up around the eyes may do the trick for that one. Otherwise, I find them pretty solid.
The role-playing table-top game day was a very nice addition, in my opinion. It may be nostalgia speaking, but I played with my friends a lot, and I think it can bring out the group's heteroclite aspect more in its charming way. It just brings a new dynamic I kind of dig. I hope there will be more of those, actually =)
Also, I don't remember the original enough to say specifically if this is true or not, but I believe some text was added to explain everyone's situation in a bit more detail before getting to their routes. I'm not very good at explaining this, but it just feels like everything is more organic and that the characters and their situations are introduced and handled more smoothly. Of course, there's the more organic way of telling the story, with every day being a succession of events instead of choosing who to visit on each day, which is quite the nice touch. I was afraid at first it would feel too heavy, and I have yet to go through replays to know if this is true or not, but I know I really enjoyed the way it played out on the first run, though.
That's it for now. If I have anything to add after I played more, I might give out a more complete review. Anyways, great job and I'm rooting for you all =D
I just wanted to say, THIS IS AN AMAZING PROJECT!!! I love the new writing and added story events. The new music fits really well and adds a more immersive experience. Although I was a little iffy on he artwork at first, it really fits in with the writing and I've grown to love it! The redesigns on some of the characters are phenomenal. I really love the new look for Shun and Soutarou. The glasses on Shun make him absolutely adorable. I'm look forward to getting more of Soutarou 's route! Keep up the AMAZING work!!!!!!!!!
I just got around to playing this version and I loved it! This is really coming a long nicely, I wish I could speed up time so that I can play the completed version, ha ha. Anyway, like I said I love this new realease and can't wait for the next one, keep up the amazing work! Can't wait to experience Juuichi's route again!
Hey, glad to see that you like the adjustments that have been made. To answer your questions:
- No, Hiroyuki can not be renamed.
- Yes, there will be female character sprites.
- I'm glad you enjoyed the Ten route that I created for Revisited. However, he will not be a romance option, though most of the elements from his route will be salvaged and adjusted as necessary for Homecoming.
- No, Hiroyuki can not be renamed.
- Yes, there will be female character sprites.
- I'm glad you enjoyed the Ten route that I created for Revisited. However, he will not be a romance option, though most of the elements from his route will be salvaged and adjusted as necessary for Homecoming.
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