And here's the geomancer I slated.
• Name: Senta
• Age: 18 (A week in between Mayuri and Aceline)
• Gender: Female
• Race: ½ Human, ½ Mermaid
• Character Class: Geomancer
• Allegiance: 1/2 Mermaid Family, Fairy Tail
• Stamp Location: Back of left hand
• Design Inspiration: Sophia from Fire Emblem 6 (Main Body, Hairstyle, and personality Basis), Tharja (Mage clothing basis), Compa (Physique and casual wear), Neris from Panel de Pon (Mermaid Tail)
• Height: 5’1’’
• Weight: 101.4lbs.
• Skin Tone: Light
• Eye Color: Purple
• Hair Color: Lavender
• Hair Length: Knee Length
• Measurements: B34’’-W22’’-H31’’
• Distinguishing Features: Star shaped birthmark under right eye
• Good Points: Intelligent, Sisterly, Friendly, Kind, Caring, Playful
• Bad Points: Shy around others, bit of a pacifist, lacking some self-confidence
• Likes: Mud Baths, Quicksand, Animals, Nature walks, Beaches, Forests
• Dislikes: Dark Guilds, Constant Fighting, Demons, Animal Abusers, PETA
• Biography: Senta is one of the many ½ mermaids born to Junichiro & Palutena, being born in between the weeks that bore Mayuri and Aceline, respectively. Senta didn’t really have much thrill for adventure in her blood, but nonetheless often wished to travel when the chance arose. However, this was tricky in its own right as Senta was a shy one and didn’t possess a high degree of self-confidence in her own abilities. Although she had help in building on it at home, Juni opted to take her to the Fairy Tail universe in order to provide a boost there as well. While studying her magical abilities, Senta opted not to pick a sword up since she had no interest in physical combat, instead taking up a staff carved out of pure quartz crystal by her mother. While Senta didn’t excel in any other fields of magic, she specialized in one major field: Geomancy, and so opted to be a geomancer. During her geomancer training, she picked up skills in Sinkomancy as well and would often use it in conjunction with basic earth spells as well. Her tendency to cast Earth spells and have them leave behind sinking pools has lead Senta to earning the nickname of quicksand witch (Something she isn’t too fond of), but nonetheless mastered it to the point she was ranked a Geomancy queen. By the time her training was all said & done for now, Senta traveled with her father, Adalinda, and Lysandra & Margarites to the Fairy Tail universe, where Senta wound up joining the Fairy Tail guild, yet had trouble opening up to the other guild members right away. Although she made quick friends with Wendy Marvell due to them both being so shy. Either way, working with Fairy Tail, and receiving encouragement is helping Senta build self-confidence each and every day to the point she aims to fight simply to protect all she cares about. Senta is as friendly and caring as one might expect of anyone within Juni’s family. However, she is rather shy around new people and has trouble opening up to others on occasion. Nonetheless, she isn’t afraid to speak out on what she believes is wrong and unjust. She is an avid animal lover and loves baby animals most of all. Although she isn’t too fond of her nickname of “quicksand witch”, she despises animal abusers most of all. Sports the best thighs.
• Abilities: Senta, being ½ mermaid, is able to take on her mermaid form whenever she enters the water, and she isn’t restricted as to where her mermaid form activates yet prefers the water to be clean and pure before entering the water. Unlike Adalinda, Senta is not physically strong, but leans more to being stronger in terms of magical power. As a geomancer, Senta harnesses the power of the Earth itself, but since Sinkomancy made its way into her magic field, she tends to use that to assist in combat situations as well, and she is profound with it as well. She has the following equipment and knows the following magic spells.
o Quartz Staff: A staff carved out of solid quartz crystal. It is not a magic staff, but it is strong enough to leave someone with a bad headache upon being whacked by it.
o Mud Shot: Senta sends forth a stream of mud at the nearest opponent. The mud is so sticky, it leaves the opponent glued in place.
o Mud bomb: Senta hurls a huge blob of mud at the opponent, leaving behind a sticky mud puddle as a result of the following explosion.
o Sand Tomb: Senta summons a mini sandstorm that traps the opponent in quicksand.
o Sandstorm: Senta conjures a howling sandstorm that reduces visibility for the enemy for a while.
o Power Gem: Senta twirls her staff summoning a series of glowing gems, then fires the gems at her target.
o Rockslide: Senta creates a cascade of rocks and makes them rain down on a huge group of enemies present.
o Fissure: Senta slams the round end of her staff, sending forth a shockwave to the nearest target.
o Earthquake: Senta slams her staff on the ground, causing a massive earthquake in the area she’s in. Causes quicksand to emerge afterwards.
Fairy Tail: Hiro Mashima
Senta was made by me, and belongs solely to me
• Name: Senta
• Age: 18 (A week in between Mayuri and Aceline)
• Gender: Female
• Race: ½ Human, ½ Mermaid
• Character Class: Geomancer
• Allegiance: 1/2 Mermaid Family, Fairy Tail
• Stamp Location: Back of left hand
• Design Inspiration: Sophia from Fire Emblem 6 (Main Body, Hairstyle, and personality Basis), Tharja (Mage clothing basis), Compa (Physique and casual wear), Neris from Panel de Pon (Mermaid Tail)
• Height: 5’1’’
• Weight: 101.4lbs.
• Skin Tone: Light
• Eye Color: Purple
• Hair Color: Lavender
• Hair Length: Knee Length
• Measurements: B34’’-W22’’-H31’’
• Distinguishing Features: Star shaped birthmark under right eye
• Good Points: Intelligent, Sisterly, Friendly, Kind, Caring, Playful
• Bad Points: Shy around others, bit of a pacifist, lacking some self-confidence
• Likes: Mud Baths, Quicksand, Animals, Nature walks, Beaches, Forests
• Dislikes: Dark Guilds, Constant Fighting, Demons, Animal Abusers, PETA
• Biography: Senta is one of the many ½ mermaids born to Junichiro & Palutena, being born in between the weeks that bore Mayuri and Aceline, respectively. Senta didn’t really have much thrill for adventure in her blood, but nonetheless often wished to travel when the chance arose. However, this was tricky in its own right as Senta was a shy one and didn’t possess a high degree of self-confidence in her own abilities. Although she had help in building on it at home, Juni opted to take her to the Fairy Tail universe in order to provide a boost there as well. While studying her magical abilities, Senta opted not to pick a sword up since she had no interest in physical combat, instead taking up a staff carved out of pure quartz crystal by her mother. While Senta didn’t excel in any other fields of magic, she specialized in one major field: Geomancy, and so opted to be a geomancer. During her geomancer training, she picked up skills in Sinkomancy as well and would often use it in conjunction with basic earth spells as well. Her tendency to cast Earth spells and have them leave behind sinking pools has lead Senta to earning the nickname of quicksand witch (Something she isn’t too fond of), but nonetheless mastered it to the point she was ranked a Geomancy queen. By the time her training was all said & done for now, Senta traveled with her father, Adalinda, and Lysandra & Margarites to the Fairy Tail universe, where Senta wound up joining the Fairy Tail guild, yet had trouble opening up to the other guild members right away. Although she made quick friends with Wendy Marvell due to them both being so shy. Either way, working with Fairy Tail, and receiving encouragement is helping Senta build self-confidence each and every day to the point she aims to fight simply to protect all she cares about. Senta is as friendly and caring as one might expect of anyone within Juni’s family. However, she is rather shy around new people and has trouble opening up to others on occasion. Nonetheless, she isn’t afraid to speak out on what she believes is wrong and unjust. She is an avid animal lover and loves baby animals most of all. Although she isn’t too fond of her nickname of “quicksand witch”, she despises animal abusers most of all. Sports the best thighs.
• Abilities: Senta, being ½ mermaid, is able to take on her mermaid form whenever she enters the water, and she isn’t restricted as to where her mermaid form activates yet prefers the water to be clean and pure before entering the water. Unlike Adalinda, Senta is not physically strong, but leans more to being stronger in terms of magical power. As a geomancer, Senta harnesses the power of the Earth itself, but since Sinkomancy made its way into her magic field, she tends to use that to assist in combat situations as well, and she is profound with it as well. She has the following equipment and knows the following magic spells.
o Quartz Staff: A staff carved out of solid quartz crystal. It is not a magic staff, but it is strong enough to leave someone with a bad headache upon being whacked by it.
o Mud Shot: Senta sends forth a stream of mud at the nearest opponent. The mud is so sticky, it leaves the opponent glued in place.
o Mud bomb: Senta hurls a huge blob of mud at the opponent, leaving behind a sticky mud puddle as a result of the following explosion.
o Sand Tomb: Senta summons a mini sandstorm that traps the opponent in quicksand.
o Sandstorm: Senta conjures a howling sandstorm that reduces visibility for the enemy for a while.
o Power Gem: Senta twirls her staff summoning a series of glowing gems, then fires the gems at her target.
o Rockslide: Senta creates a cascade of rocks and makes them rain down on a huge group of enemies present.
o Fissure: Senta slams the round end of her staff, sending forth a shockwave to the nearest target.
o Earthquake: Senta slams her staff on the ground, causing a massive earthquake in the area she’s in. Causes quicksand to emerge afterwards.
Fairy Tail: Hiro Mashima
Senta was made by me, and belongs solely to me
Category Story / Portraits
Species Human
Size 50 x 50px
File Size 16.3 kB
FA+

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