So, here's the thing... I was brainstorming some witch OCs... ...When I happened to think of another magic & sword user.
This is her. I'll have the first of those witch OCs ready at some point.
• Name: Adalinda
• Age: 20 (A day older than Martisha)
• Gender: Female
• Race: ½ Human, ½ Mermaid
• Character Class: Sage Knight
• Allegiance: 1/2 Mermaid Family, Fairy Tail
• Stamp Location: Right Shoulder
• Design Inspiration: Alys Brangwin (Main Body, Hairstyle, and personality Basis), Libra from Fire Emblem Awakening (Armor Basis), Rias Gremory (Physique), Jessica Albert (Casual Wear), Neris from Panel de Pon (Mermaid Tail)
• Height: 5’8’’
• Weight: 128lbs.
• Skin Tone: Light
• Eye Color: Brown
• Hair Color: Brown
• Hair Length: Waist Length
• Measurements: B39’’-W24’’-H35’’
• Distinguishing Features: Star shaped birthmark on right side of neck
• Good Points: Intelligent, Helpful, Sisterly, Caring, Kind, Honorable
• Bad Points: Critical at times, Somewhat prideful
• Likes: Fair fights, Mud Baths, Quicksand, Swordplay, Cats, Dogs, Nature walks, Swimming, Beaches
• Dislikes: Overkills, cheaters, Dark Guilds, Raw foods, Animal Abuse, Demons, her family being insulted
• Biography: Adalinda is one of the many ½ mermaids born to Junichiro and Palutena, and the last of their 1st batch before Palutena gave birth to Martisha, the 1st of the Olympian family adepts. Often hanging around her elder sister Misaki, Adalinda wound up in various conflicts across her home world, but always managed to stave them off with ease, and as such, the thrill of adventure started to burn in her blood as it did with her fellow clan siblings and her father. As for where she’d do a lot of fighting, she overheard her father speak of taking one of her sisters; Senta, to the Fairy Tail universe to help her build some self-confidence there. Immediately, Adalinda asked her father if she could travel there as well and he agreed to let her go as well. Although it wouldn’t be for a while, so giving Adalinda time to do some combat training so that she doesn’t have to rely on her fists most of the time. To this end, she inherited one of her father’s many blades and found an affinity for magic she inherited from her mother, but it was mostly light & nature magic. For starters, Adalinda learned how to properly wield the sword before focusing on her magic potential. It took her some tries, but Adalinda ultimately became as unmatched with the blade as Misaki and Juni were. She was shown to be equally a prodigy in terms of magic when she mastered the arts of fire, ice, thunder, water, wind, and even earth magics in addition to learning how to properly harness the light through her own means. To better her mastery, she practiced where there was plenty of the matching element for each type, such as the Volcanic Plains to better her pyromancy, and the beach for hydromancy for instance. Adalinda and Senta soon went with their father along with fellow siblings Lysandra and Margarites. As with their father, Adalinda signed up for the best Mage Guild known: Fairy Tail and became a high-ranking mage within a short time due to her skills. Being with Fairy Tail has helped Adalinda hone her magic and sword skills a bit more, but whether it’s taking on jobs for Fairy Tail, or assisting her family, Adalinda will never be one to back down from a tough challenge or assignment. Adalinda comes off as being an example of the big sister everyone wants to have in their life, but, being around Misaki has made her be critical on certain topics on occasion, but she still has a long fuse. Adalinda loves cats & dogs and was the main reason why her family even owns the 3 dogs and 4 cats that live in the house now. She does not take too kindly to animal abuse, or when someone insults her family’s honor. Dislikes wearing skimpy outfits the most.
• Abilities: Adalinda, being ½ mermaid, takes on her mermaid form whenever she’s in an applicable body of water. While in mermaid form, she makes for a tricky target to hit due to her high underwater speed. Adalinda is best described as a Sage Knight. As such, she wields Nature & Light magic with deadly proficiency, but instead of using staves, she prefers the sword since she’s more adept at using blades than whacking others over the head with a staff. As far as healing’s concerned, Adalinda never learned more than one type of magic for it, focusing mostly on offensive spells. Her weapon, magic fields and spells are as follows.
o Anima Runeblade: A very sharp sword imbued with runes attuned to nature. The power of the sword delivered depends on the type of magic active.
o Pyromancy: Fire magic. Adalinda’s favorite type of magic to use when dealing with cold situations.
o Cryomancy: Ice magic. Often used when things need to cool down. Literally.
o Electromancy: Electric magic. Often used for crowd control, or to shock metallic foes.
o Aeromancy: Wind Magic. Commonly used against aerial foes.
o Hydromancy: Water magic. Used to help put out fiery foes. Adalinda has also learned how to mix water with fire to make a scalding magic blast.
o Geomancy: Earth magic. Used to shake the area up, help plants grow, etc. Sinkomancy is within her geomancy knowledge.
o Holy Light: Light magic that heals allies and greatly harms undead.
o Divine Shield: Light Magic that forms an impenetrable shield. Unlike Lysandra and Juni’s Divine Shields, this version doesn’t last for a set time and goes down immediately after a single use. The bright side is: It can be used again almost immediately afterwards.
o Holy Bolt: Fires off a blast of light on the selected target. Can even target 3 enemies to strike with light.
o Lucent Beam: Adalinda fires off beams of holy light that all but obliterate enemy undead and other servants of the dark.
o Aureola: Powerful light magic. Blinds those who’re struck by the falling light.
o Luce: High grade light magic. Useful for felling mass demonic forces.
o Ivaldi: Powerful light magic that is used to clear huge monster forces.
o Starlight: Light magic that calls forth the light of the stars. Stronger when it’s nighttime.
o Star Storm: A stronger variation of Starlight. Rains down a bombardment of stars on random enemies within close proximity to Adalinda.
Fairy Tail: Hiro Mashima
Adalinda was made by me and belongs solely to me
This is her. I'll have the first of those witch OCs ready at some point.
• Name: Adalinda
• Age: 20 (A day older than Martisha)
• Gender: Female
• Race: ½ Human, ½ Mermaid
• Character Class: Sage Knight
• Allegiance: 1/2 Mermaid Family, Fairy Tail
• Stamp Location: Right Shoulder
• Design Inspiration: Alys Brangwin (Main Body, Hairstyle, and personality Basis), Libra from Fire Emblem Awakening (Armor Basis), Rias Gremory (Physique), Jessica Albert (Casual Wear), Neris from Panel de Pon (Mermaid Tail)
• Height: 5’8’’
• Weight: 128lbs.
• Skin Tone: Light
• Eye Color: Brown
• Hair Color: Brown
• Hair Length: Waist Length
• Measurements: B39’’-W24’’-H35’’
• Distinguishing Features: Star shaped birthmark on right side of neck
• Good Points: Intelligent, Helpful, Sisterly, Caring, Kind, Honorable
• Bad Points: Critical at times, Somewhat prideful
• Likes: Fair fights, Mud Baths, Quicksand, Swordplay, Cats, Dogs, Nature walks, Swimming, Beaches
• Dislikes: Overkills, cheaters, Dark Guilds, Raw foods, Animal Abuse, Demons, her family being insulted
• Biography: Adalinda is one of the many ½ mermaids born to Junichiro and Palutena, and the last of their 1st batch before Palutena gave birth to Martisha, the 1st of the Olympian family adepts. Often hanging around her elder sister Misaki, Adalinda wound up in various conflicts across her home world, but always managed to stave them off with ease, and as such, the thrill of adventure started to burn in her blood as it did with her fellow clan siblings and her father. As for where she’d do a lot of fighting, she overheard her father speak of taking one of her sisters; Senta, to the Fairy Tail universe to help her build some self-confidence there. Immediately, Adalinda asked her father if she could travel there as well and he agreed to let her go as well. Although it wouldn’t be for a while, so giving Adalinda time to do some combat training so that she doesn’t have to rely on her fists most of the time. To this end, she inherited one of her father’s many blades and found an affinity for magic she inherited from her mother, but it was mostly light & nature magic. For starters, Adalinda learned how to properly wield the sword before focusing on her magic potential. It took her some tries, but Adalinda ultimately became as unmatched with the blade as Misaki and Juni were. She was shown to be equally a prodigy in terms of magic when she mastered the arts of fire, ice, thunder, water, wind, and even earth magics in addition to learning how to properly harness the light through her own means. To better her mastery, she practiced where there was plenty of the matching element for each type, such as the Volcanic Plains to better her pyromancy, and the beach for hydromancy for instance. Adalinda and Senta soon went with their father along with fellow siblings Lysandra and Margarites. As with their father, Adalinda signed up for the best Mage Guild known: Fairy Tail and became a high-ranking mage within a short time due to her skills. Being with Fairy Tail has helped Adalinda hone her magic and sword skills a bit more, but whether it’s taking on jobs for Fairy Tail, or assisting her family, Adalinda will never be one to back down from a tough challenge or assignment. Adalinda comes off as being an example of the big sister everyone wants to have in their life, but, being around Misaki has made her be critical on certain topics on occasion, but she still has a long fuse. Adalinda loves cats & dogs and was the main reason why her family even owns the 3 dogs and 4 cats that live in the house now. She does not take too kindly to animal abuse, or when someone insults her family’s honor. Dislikes wearing skimpy outfits the most.
• Abilities: Adalinda, being ½ mermaid, takes on her mermaid form whenever she’s in an applicable body of water. While in mermaid form, she makes for a tricky target to hit due to her high underwater speed. Adalinda is best described as a Sage Knight. As such, she wields Nature & Light magic with deadly proficiency, but instead of using staves, she prefers the sword since she’s more adept at using blades than whacking others over the head with a staff. As far as healing’s concerned, Adalinda never learned more than one type of magic for it, focusing mostly on offensive spells. Her weapon, magic fields and spells are as follows.
o Anima Runeblade: A very sharp sword imbued with runes attuned to nature. The power of the sword delivered depends on the type of magic active.
o Pyromancy: Fire magic. Adalinda’s favorite type of magic to use when dealing with cold situations.
o Cryomancy: Ice magic. Often used when things need to cool down. Literally.
o Electromancy: Electric magic. Often used for crowd control, or to shock metallic foes.
o Aeromancy: Wind Magic. Commonly used against aerial foes.
o Hydromancy: Water magic. Used to help put out fiery foes. Adalinda has also learned how to mix water with fire to make a scalding magic blast.
o Geomancy: Earth magic. Used to shake the area up, help plants grow, etc. Sinkomancy is within her geomancy knowledge.
o Holy Light: Light magic that heals allies and greatly harms undead.
o Divine Shield: Light Magic that forms an impenetrable shield. Unlike Lysandra and Juni’s Divine Shields, this version doesn’t last for a set time and goes down immediately after a single use. The bright side is: It can be used again almost immediately afterwards.
o Holy Bolt: Fires off a blast of light on the selected target. Can even target 3 enemies to strike with light.
o Lucent Beam: Adalinda fires off beams of holy light that all but obliterate enemy undead and other servants of the dark.
o Aureola: Powerful light magic. Blinds those who’re struck by the falling light.
o Luce: High grade light magic. Useful for felling mass demonic forces.
o Ivaldi: Powerful light magic that is used to clear huge monster forces.
o Starlight: Light magic that calls forth the light of the stars. Stronger when it’s nighttime.
o Star Storm: A stronger variation of Starlight. Rains down a bombardment of stars on random enemies within close proximity to Adalinda.
Fairy Tail: Hiro Mashima
Adalinda was made by me and belongs solely to me
Category Story / Portraits
Species Human
Size 50 x 50px
File Size 16.9 kB
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