Jaggiri in traditional colors
I probably don't give the Jaggiri enough love, But in my tabletop games, they were at first, my go-to bad guys. 1200 lbs., a large creature, smart, worked in teams, but could hold off a number of heroes individually (smart enough to run away if being overwhelmed), they became less of a threat, when the heroes actually asked what they wanted. But world building was my thing, and so I went over their culture pretty intricately and how everything worked, much like How I handle the Lupines. (I can world build all the time, but plots and stories? big fail).
Back then when All I had was a B/W Macintosh Plus, my color work was limitesd, and i used the techniques for traditional media I was taught in my industrial design courses in college. This is an example of that, with Prismacolor Colored pencils over Prismacolor markers. because they used the same pigments, they could be blended pretty seamlessly. However, Photoshop, when it came out on the PC, and in color, once SVGA became common, with Windows 95, the days of the "Marker comp" ended. I still love the style, but with Photoshop there really isn't a point any more. The last gasp pf this was in this pic: https://www.furaffinity.net/view/24022580/ where I used the technique to make the car look shiny. Those Industrial Design classes led to my life long fascination with shiny surfaces and polished metal.
Here are Two Jaggiri in conversation, warily watching outsiders, possibly a clan leader talking to a guard, Colored Pencil, and markers on paper. Circa 1994. R U G G E L S
Back then when All I had was a B/W Macintosh Plus, my color work was limitesd, and i used the techniques for traditional media I was taught in my industrial design courses in college. This is an example of that, with Prismacolor Colored pencils over Prismacolor markers. because they used the same pigments, they could be blended pretty seamlessly. However, Photoshop, when it came out on the PC, and in color, once SVGA became common, with Windows 95, the days of the "Marker comp" ended. I still love the style, but with Photoshop there really isn't a point any more. The last gasp pf this was in this pic: https://www.furaffinity.net/view/24022580/ where I used the technique to make the car look shiny. Those Industrial Design classes led to my life long fascination with shiny surfaces and polished metal.
Here are Two Jaggiri in conversation, warily watching outsiders, possibly a clan leader talking to a guard, Colored Pencil, and markers on paper. Circa 1994. R U G G E L S
Category Artwork (Traditional) / Fantasy
Species Dinosaur
Size 995 x 1280px
File Size 276.5 kB
there are a few pics of "modern Jaggiri" such as:
https://www.furaffinity.net/view/4958577/
https://www.furaffinity.net/view/4958577/
They never got big into aviation, but trains were a thing for them, as was consumer audio products. Since the Jaggiri were bult on a point based RPG system, it became easy to migrate them from a medieval Fantasy to Science fiction without too much work.
https://www.furaffinity.net/view/4958577/
https://www.furaffinity.net/view/4958577/
They never got big into aviation, but trains were a thing for them, as was consumer audio products. Since the Jaggiri were bult on a point based RPG system, it became easy to migrate them from a medieval Fantasy to Science fiction without too much work.
I'm reminded of the "Kilsigie", an alien race in the "Terran Wars" setting by
RRChaser617 (partially posted here on FA).
RRChaser617 (partially posted here on FA).
The polished metal armour and horn decorations are very nice, I think there is something quite magical here about how the blue and grey, and the yellow and brown create the illusion of a very shiny surface. I especially like the greaves and how that illusion works on their particular shape.
The textures from the coloured pencil on the blue robes, and the effect it gives them, is really fantastic. The verdigis(?) coloured pencil on the upper part of the shadows they cast is another fine thing.
This picture is something really specially and very interesting, pleasing and good to see, with the creatures interesting design and all the textures and effects.
The textures from the coloured pencil on the blue robes, and the effect it gives them, is really fantastic. The verdigis(?) coloured pencil on the upper part of the shadows they cast is another fine thing.
This picture is something really specially and very interesting, pleasing and good to see, with the creatures interesting design and all the textures and effects.
Poke through the Jaggiri folder in the gallery and you can see the adoption of other media, before finally Asheru and her people supplanted my mental space, basically when tabletop gaming ceased for me. These creatures were of the Tabletop environment, just as Asheru was created from the 3D environment.
"they became less of a threat, when the heroes actually asked what they wanted."
To quote a player from my 2nd ever campaign "why would we talk to the XP pinata?" Social situations outside of mission/quest giver or local merchants were actively ignored in most (but not all) of my D&D and Pathfinder groups. Just fell into the cycle complete quest, get paid/loot, upgrade equipment, progress plot. Trying to throw something like Jaggiri (tough to defeat in a straight up fight) usually meant the PC would go for more sneaky, indirect tactics. Or go straight at them anyways, get beat soundly and complain.
To quote a player from my 2nd ever campaign "why would we talk to the XP pinata?" Social situations outside of mission/quest giver or local merchants were actively ignored in most (but not all) of my D&D and Pathfinder groups. Just fell into the cycle complete quest, get paid/loot, upgrade equipment, progress plot. Trying to throw something like Jaggiri (tough to defeat in a straight up fight) usually meant the PC would go for more sneaky, indirect tactics. Or go straight at them anyways, get beat soundly and complain.
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