Simple Vore mechanics for D&D
Link to the Actual Document: https://docs.google.com/document/d/.....it?usp=sharing
Link to the Actual Document: https://docs.google.com/document/d/.....it?usp=sharing
Link to the Actual Document: https://docs.google.com/document/d/.....it?usp=sharing
Link to the Actual Document: https://docs.google.com/document/d/.....it?usp=sharing
Link to the Actual Document: https://docs.google.com/document/d/.....it?usp=sharing
The one I knew of was overly complicated and difficult to follow, especially for new players.
SO, I decided to make something MUCH more simplified, with an added bonus of Injuries!
The injuries is Optional, the core mechanics I made for Vore is all you really need to enjoy vore in a Campaign!
Hope you enjoy!
Link to the Actual Document: https://docs.google.com/document/d/.....it?usp=sharing
Link to the Actual Document: https://docs.google.com/document/d/.....it?usp=sharing
Link to the Actual Document: https://docs.google.com/document/d/.....it?usp=sharing
Link to the Actual Document: https://docs.google.com/document/d/.....it?usp=sharing
The one I knew of was overly complicated and difficult to follow, especially for new players.
SO, I decided to make something MUCH more simplified, with an added bonus of Injuries!
The injuries is Optional, the core mechanics I made for Vore is all you really need to enjoy vore in a Campaign!
Hope you enjoy!
Category All / Vore
Species Unspecified / Any
Size 500 x 500px
File Size 383 kB
Yeah, with the total and the multiplier, a large prey would only need to deal 5 damage, which is kind of a given. The further explanation that it's more "damage to force save" instead of straight escape makes it a little more dynamic.
As far as number crunching goes, the amount of physical damage (presumably the most common) breaks down like:
2 sizes smaller: 120
1 size smaller: 50
same size: 20
1 size larger: 14 (roughly)
Based on the terminology, it sounds like 5e, and it's been a while since I read it, so not sure what sort of average damage there is. I also will admit that vore isn't necessarily meant to be "fair", to a point.
As far as number crunching goes, the amount of physical damage (presumably the most common) breaks down like:
2 sizes smaller: 120
1 size smaller: 50
same size: 20
1 size larger: 14 (roughly)
Based on the terminology, it sounds like 5e, and it's been a while since I read it, so not sure what sort of average damage there is. I also will admit that vore isn't necessarily meant to be "fair", to a point.
I think I may be confused on how things worked. Was the damage to force a Con save and damage dealt directly to the pred supposed to be two different values off the same damage roll? As in, damage is rolled and applied to the escape value, while the multiplier affected how much was actually reduced from character HP? That'd make a huge difference in my interpretation of things and would make my number calculations meaningless.
Great!
Though it seems many parts are duplicated now. It's like most of the document, from "Simpler Vore Mechanics:" to "Ring of Major Reform: [...] 500 gold", has been pasted a second time one the end of the original "Simpler Vore Mechanics:" line (which has its text doubled at the top of the document). I can survive that.
Though it seems many parts are duplicated now. It's like most of the document, from "Simpler Vore Mechanics:" to "Ring of Major Reform: [...] 500 gold", has been pasted a second time one the end of the original "Simpler Vore Mechanics:" line (which has its text doubled at the top of the document). I can survive that.
FA+

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