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A small expansion on the mechanics/animations of Cookie Disposal. This one has running, ground pounding, and better idle animations, as well as a couple other mechanics I retooled to make everything a little more fluid.
X/Shift to run, Z to jump, down to ground pound, left/right to move.
X/Shift to run, Z to jump, down to ground pound, left/right to move.
Category Flash / Fat Furs
Species Unspecified / Any
Size 640 x 480px
File Size 2.44 MB
The added idle animation does add a lot surprisingly, plus the "knockback" effect seems to be diminished from what it was in Cookie Disposal which is a nice touch and could help in more precision jumping sections in the long run. Also did you make the small jump higher than before? It does feel like even just a slight press has you jumping higher than in CD.
Yeah, the jumps are a bit more powerful to allow you to jump directly onto platforms you can also walk under. That was something that I had a lot of trouble with when designing levels for CD, and unless I repeat the one screen design mantra of that game I think I can just make sure there's enough room above you for small jumps to compensate.
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