You probably weren't expecting to see boys from me, were you?
SURPRISE!!!
Meet the first of my newest boys. Of course, these two are twins, but only in age.
• Name: Ichiro (First Son in Japanese)
• Age: 11 (Twin to Jiro only in age, a minute older)
• Gender: Male
• Race: ½ Human, ½ Merman
• Netnavi: NitroMan.EXE & BlazeHeatnix.EXE
• Design Inspiration: Nils from Fire Emblem: The Blazing Sword (Main body, hairstyle, and personality basis), Link from the Legend of Zelda: The Oracle games (Primary Clothing basis), Android 17 from his debut (Secondary Clothing Basis), King Triton (Merman Tail)
• Height: 4’4’’
• Weight: 102lbs.
• Skin Tone: Light
• Eye Color: Brown
• Hair Color: Blue
• Measurements: N/A
• Distinguishing Features: Trident birthmark on forehead
• Good Points: Intelligent, Playful, Kind, Caring, Adventurous, Strong sense of Justice
• Bad Points: Bit of a prankster at times
• Likes: Swimming, beach trips, Pokemon, mud baths, quicksand, Cycling, Motorbikes, Ride Chasers, Animals, playing with Alouette and Mana
• Dislikes: Chisao’s attitude, the WWW, Gospel, Nebula, Dark Chips, Adults who don’t act their age
• Biography: Ichiro is one of the many ½ merfolk born to Junichiro and Palutena, but in all fairness, he is, in truth, the result of long awaited patience of the couple to bare a son after 10 years. However, Ichiro is not the only one to have been born that day as his parents were blessed to have two ½ mermen instead of just one as stated in the legends of one ½ merman being born into a family once every 10 years. His twin brother, Jiro, is the 2nd of the 2, being born immediately after Ichiro. He is every bit as honorable and justice abiding as his father is, yet he has also inherited his liking for quicksand strangely enough, yet it is not as strong as his father’s (yet). Juni introduced Ichiro and Jiro to Julie and Shantae, and while he felt nervous around them, he quickly warmed up to them after sensing they were friendly and was more than happy to shake their hands not long after. When it came time to return to the Battle Network universe, Juni not only took Alouette and Mana, but he also took Ichiro and Jiro with him as well, and these 4 became instant favorites among the class of 5-A due to their adorability. In his spare time, Juni made navis for his children while repairing a navi Mana had nearly lost. Ichiro got his navi at the same time as his siblings did. For him, he was given the NetNavi NitroMan.EXE, and given how Ichiro was a fan of motorbikes, the two instantly became best friends, yet he was also troubled when NitroMan.EXE started a rivalry with Kai’s navi TurboMan.EXE. But the rivalry dissolved into a friendly one after the incident with ColorMan.EXE. Ever since he got his Netnavi, Ichiro has often been eager to help in any way he possibly can. As mentioned above, Ichiro is just as kindhearted and caring as his father Junichiro, even inheriting his undying sense of justice, but he does have a prankster side to him since he likes to pull jokes on people, but only to get back at those who pranked him. He likes to play with his big sisters Alouette and Mana when the chance arises, but, ironically enough, he has a deep loathing for adults who refuse to act their age (something of which both Juni and Palutena find so ironic, it burns deep). The best at fencing.
• Abilities: Being ½ Merman, Ichiro takes on his merman form whenever he’s in the water, yet this only applies when he’s in the lake, or riverside. As far as net-battling goes, he’s a silver-rank to say the least. He knows the weaknesses of the elemental quartet, yet he often tends to be on the slow side in responding to attacks that comes from below, but he’s learning how to respond to these faster as he goes.
• About # NitroMan.EXE is a null-type netnavi that was created by Junichiro for Ichiro to use while in the Battle Network Universe. NitroMan.EXE is designed to look a bit like the Robot Master he is named after, but what separates him from the robot is that NitroMan.EXE has wheels on the heels of his feet and the big wheel that’s seen on his robot master counterpart is not visible all the time, only appearing when he’s in motorcycle form. Other than that: He has the same streamlined hands and feet seen on MegaMan.EXE. When NitroMan.EXE was presented to Ichiro, the two instantly became friends as Ichiro has a liking for motorbikes, and NitroMan.EXE just happens to be based around one. He was an immediate celebrity with some of the female navis like Roll.EXE and Iris.EXE during his introduction to the class. At some point, before the water crisis of Dentown, he oversaw a rival in another navi: TurboMan.EXE, granted TurboMan.EXE was based on a 4-Wheel racer, and the two often argued with what was better: A 2-Wheeled Racer, or 4-Wheeled Racer, but these arguments were often halted before they turned nasty by their respective operators. When Ms. Madd rigged the bus that Mayl and Kai were on, NitroMan.EXE set his rivalry aside and went out of his way to help get TurboMan.EXE and Kai to safety yet was unable to go back for Mayl and Roll.EXE due to interference from Ms. Madd. Despite this, they were saved in the end, and since then, NitroMan.EXE has settled his rivalry with TurboMan.EXE into a friendly one. NitroMan.EXE is a well-mannered netnavi who is quite the gentleman with girls, but he does not abide to those who act out of line at all. He enjoys a good contest of speed, but he dislikes ice and is very hateful towards QuickMan.EXE. As with any netnavi made by Juni, he has access to battle chips to help turn the tide of battle, but his natural move set is as follows.
o Wheel Cutter: The basic attack of NitroMan.EXE. He throws a wheel down the current row he’s facing and, as the name implies, cuts any enemy it hits 3 times. No element. Charging up the attack sends a wheel down all 3 rows.
o Nitro Tackle: NitroMan.EXE turns into his motorbike form and zips down the current row he’s on. He may also disappear and roar down a targeted column as well. Sometimes he’ll finish the attack with a strong wheelie. No element. The attack ends abruptly if NitroMan.EXE rides over an Ice Panel, or hits an impassable obstacle, like a rock cube.
o Search Wheel: NitroMan.EXE throws a wheel down, just like with Wheel Cutter. But this attack instead searches out the closest enemy, even if they’re invisible, so it counts as cursor attributed. No element.
o Nitro Bomb: NitroMan.EXE throws a bomb 3 squares ahead that covers a + range, leaving those panels in flames. Fire type.
o Nitro Driller: A stronger variation of Nitro Tackle and NitroMan.EXE’s most powerful attack. NitroMan.EXE initiates his Nitro Tackle as normal, but before commencing the attack, he also summons a drill on the nose of his motorcycle form, then proceeds with the attack as normal. No Element. Break Attributed. This attack still ends abruptly if NitroMan.EXE rides over an ice panel.
• About # BlazeHeatnix is a Fire-Type Wind Attributed NetNavi created by Junichiro for his son Ichiro to use alongside NitroMan.EXE. His creation came after the incident at the Waterworks Facility, and after Mana regained full use of both her legs without assistance. The hint of his creation came to Ichiro when he noticed his PET was not beside him. Assuming it had been stolen, he went as far as to ask his mother Palutena if she had borrowed his PET and forgot to give it back (his sister Mana asked the same thing), but this cleared up quickly when it was revealed his father Juni had updated his PET along with Mana's. When it was returned, he was met by a 2nd new navi in his PET just as Mana was with hers. In his case: BlazeHeatnix.EXE whom he took an immediate liking to. BlazeHeatnix.EXE appears similar to the maverick he is modeled after, but his armor & build is slimmer, matching other navis. His wings also sport some flames every now and then during a battle, and his tail is more akin to a hawk's tail. Heatnix got his first battle after being introduced to his operator's classmates, yet Dex wanted to fight him immediately. He came to regret this instantly as BlazeHeatnix.EXE proved to be more than a match for GutsMan.EXE within minutes of the NetBattle. During the blackout at Scilab, BlazeHeatnix.EXE proved valuable as his flames acted as an emergency light to reveal hidden pathways in the power plant's network. He even put up a great fight against ElecMan.EXE despite the power source he had being active before it was eventually shut down. Overall, BlazeHeatnix.EXE is always willing to prove a team player and eager to lend a hand when possible. BlazeHeatnix.EXE displays an eagerness & love for fighting on a level similar to the Saiyans, but unlike the original Blaze Heatnix; who was disgustingly cruel to those weaker than him, BlazeHeatnix.EXE has no ounce of the original's cruelty and is against the strong picking on the weak and has a strong sense of honor unlike the original, not hesitating to call out his opponent's underhanded tactics if he spotted any & make demands that his foes fight fairly. Nonetheless, he does possess a little bit of the original's arrogance, but it never does get him into trouble. When not fighting, he enjoys a siesta every now and then to preen his phoenix feathers. As mentioned above, he despises those who would pick on the weak, and dishonor. Being a Fire-Type navi, BlazeHeatnix.EXE boasts a wide array of fire attacks and is a Wood enemy's worst nightmare, but he is weak to Aqua Type attacks. He is also Wind Attributed, so some of his attacks share a Wind Attribute as well. However, while Cursor Attributed enemies are something he has an advantage over, he is wary of opponents who use Swords. His skills & attacks are as follows.
o Air Shoes: BlazeHeatnix.EXE is always flying and can thus stand over holes.
o Float Shoes: BlazeHeatnix.EXE is unaffected by the ill effects of certain panels. Will still gain the benefits of lava panels though.
o Feather Gun: BlazeHeatnix.EXE's basic attack. A rapid firing buster that sends sharp feathers down the current row.
o Phoenix Shot: Charge Attack for BlazeHeatnix.EXE. Launches 3 fiery birds down all 3 rows to burn the enemy. Those that do get burned have their buster & chip attack power dropped by half, and the enemy takes damage each time they move. Fire Type attack.
o Magma Stream: BlazeHeatnix.EXE will cover 2 rows in lava panels depending on his position. For instance: If he is in the center row, then the top & bottom rows will all turn into lava panels.
o Magma Shot: Sometimes followed up after Magma Stream. BlazeHeatnix.EXE will dive beneath the lava panel and emerge from another, then shoot a huge lava bomb at the closest enemy. The resulting explosion always results in a + pattern. Fire Type attack. BlazeHeatnix.EXE cannot be attacked while under the lava; except by Cursor attacks.
o Magma Wave: BlazeHeatnix.EXE releases a Fire Type Sonic Boom that plows down the targeted columns leaving behind lava panels. He will then cause those panels to attack as red waves.
o Heat Wave: BlazeHeatnix.EXE flaps his wings furiously and sends a hot wind down his current row. Fire Type attack. Wind Attributed. Removes barries & auras.
o Hot Wings: BlazeHeatnix.EXE slaps the closest enemy with both his wings ablaze. Fire Type attack. Wind Attributed.
o God Bird: BlazeHeatnix.EXE's strongest attack. He disappears for a brief moment before the arena starts rumbling and 2 rows light up. He then charges down those targeted rows. He will perform this attack up to 3 times at minimum, or even 5 times at maximum. Fire Type attack. Wind attributed.
Mega Man Battle Network: Capcom
Ichiro and NitroMan.EXE & BlazeHeatnix.EXE were made by me, and belong solely to me
SURPRISE!!!
Meet the first of my newest boys. Of course, these two are twins, but only in age.
• Name: Ichiro (First Son in Japanese)
• Age: 11 (Twin to Jiro only in age, a minute older)
• Gender: Male
• Race: ½ Human, ½ Merman
• Netnavi: NitroMan.EXE & BlazeHeatnix.EXE
• Design Inspiration: Nils from Fire Emblem: The Blazing Sword (Main body, hairstyle, and personality basis), Link from the Legend of Zelda: The Oracle games (Primary Clothing basis), Android 17 from his debut (Secondary Clothing Basis), King Triton (Merman Tail)
• Height: 4’4’’
• Weight: 102lbs.
• Skin Tone: Light
• Eye Color: Brown
• Hair Color: Blue
• Measurements: N/A
• Distinguishing Features: Trident birthmark on forehead
• Good Points: Intelligent, Playful, Kind, Caring, Adventurous, Strong sense of Justice
• Bad Points: Bit of a prankster at times
• Likes: Swimming, beach trips, Pokemon, mud baths, quicksand, Cycling, Motorbikes, Ride Chasers, Animals, playing with Alouette and Mana
• Dislikes: Chisao’s attitude, the WWW, Gospel, Nebula, Dark Chips, Adults who don’t act their age
• Biography: Ichiro is one of the many ½ merfolk born to Junichiro and Palutena, but in all fairness, he is, in truth, the result of long awaited patience of the couple to bare a son after 10 years. However, Ichiro is not the only one to have been born that day as his parents were blessed to have two ½ mermen instead of just one as stated in the legends of one ½ merman being born into a family once every 10 years. His twin brother, Jiro, is the 2nd of the 2, being born immediately after Ichiro. He is every bit as honorable and justice abiding as his father is, yet he has also inherited his liking for quicksand strangely enough, yet it is not as strong as his father’s (yet). Juni introduced Ichiro and Jiro to Julie and Shantae, and while he felt nervous around them, he quickly warmed up to them after sensing they were friendly and was more than happy to shake their hands not long after. When it came time to return to the Battle Network universe, Juni not only took Alouette and Mana, but he also took Ichiro and Jiro with him as well, and these 4 became instant favorites among the class of 5-A due to their adorability. In his spare time, Juni made navis for his children while repairing a navi Mana had nearly lost. Ichiro got his navi at the same time as his siblings did. For him, he was given the NetNavi NitroMan.EXE, and given how Ichiro was a fan of motorbikes, the two instantly became best friends, yet he was also troubled when NitroMan.EXE started a rivalry with Kai’s navi TurboMan.EXE. But the rivalry dissolved into a friendly one after the incident with ColorMan.EXE. Ever since he got his Netnavi, Ichiro has often been eager to help in any way he possibly can. As mentioned above, Ichiro is just as kindhearted and caring as his father Junichiro, even inheriting his undying sense of justice, but he does have a prankster side to him since he likes to pull jokes on people, but only to get back at those who pranked him. He likes to play with his big sisters Alouette and Mana when the chance arises, but, ironically enough, he has a deep loathing for adults who refuse to act their age (something of which both Juni and Palutena find so ironic, it burns deep). The best at fencing.
• Abilities: Being ½ Merman, Ichiro takes on his merman form whenever he’s in the water, yet this only applies when he’s in the lake, or riverside. As far as net-battling goes, he’s a silver-rank to say the least. He knows the weaknesses of the elemental quartet, yet he often tends to be on the slow side in responding to attacks that comes from below, but he’s learning how to respond to these faster as he goes.
• About # NitroMan.EXE is a null-type netnavi that was created by Junichiro for Ichiro to use while in the Battle Network Universe. NitroMan.EXE is designed to look a bit like the Robot Master he is named after, but what separates him from the robot is that NitroMan.EXE has wheels on the heels of his feet and the big wheel that’s seen on his robot master counterpart is not visible all the time, only appearing when he’s in motorcycle form. Other than that: He has the same streamlined hands and feet seen on MegaMan.EXE. When NitroMan.EXE was presented to Ichiro, the two instantly became friends as Ichiro has a liking for motorbikes, and NitroMan.EXE just happens to be based around one. He was an immediate celebrity with some of the female navis like Roll.EXE and Iris.EXE during his introduction to the class. At some point, before the water crisis of Dentown, he oversaw a rival in another navi: TurboMan.EXE, granted TurboMan.EXE was based on a 4-Wheel racer, and the two often argued with what was better: A 2-Wheeled Racer, or 4-Wheeled Racer, but these arguments were often halted before they turned nasty by their respective operators. When Ms. Madd rigged the bus that Mayl and Kai were on, NitroMan.EXE set his rivalry aside and went out of his way to help get TurboMan.EXE and Kai to safety yet was unable to go back for Mayl and Roll.EXE due to interference from Ms. Madd. Despite this, they were saved in the end, and since then, NitroMan.EXE has settled his rivalry with TurboMan.EXE into a friendly one. NitroMan.EXE is a well-mannered netnavi who is quite the gentleman with girls, but he does not abide to those who act out of line at all. He enjoys a good contest of speed, but he dislikes ice and is very hateful towards QuickMan.EXE. As with any netnavi made by Juni, he has access to battle chips to help turn the tide of battle, but his natural move set is as follows.
o Wheel Cutter: The basic attack of NitroMan.EXE. He throws a wheel down the current row he’s facing and, as the name implies, cuts any enemy it hits 3 times. No element. Charging up the attack sends a wheel down all 3 rows.
o Nitro Tackle: NitroMan.EXE turns into his motorbike form and zips down the current row he’s on. He may also disappear and roar down a targeted column as well. Sometimes he’ll finish the attack with a strong wheelie. No element. The attack ends abruptly if NitroMan.EXE rides over an Ice Panel, or hits an impassable obstacle, like a rock cube.
o Search Wheel: NitroMan.EXE throws a wheel down, just like with Wheel Cutter. But this attack instead searches out the closest enemy, even if they’re invisible, so it counts as cursor attributed. No element.
o Nitro Bomb: NitroMan.EXE throws a bomb 3 squares ahead that covers a + range, leaving those panels in flames. Fire type.
o Nitro Driller: A stronger variation of Nitro Tackle and NitroMan.EXE’s most powerful attack. NitroMan.EXE initiates his Nitro Tackle as normal, but before commencing the attack, he also summons a drill on the nose of his motorcycle form, then proceeds with the attack as normal. No Element. Break Attributed. This attack still ends abruptly if NitroMan.EXE rides over an ice panel.
• About # BlazeHeatnix is a Fire-Type Wind Attributed NetNavi created by Junichiro for his son Ichiro to use alongside NitroMan.EXE. His creation came after the incident at the Waterworks Facility, and after Mana regained full use of both her legs without assistance. The hint of his creation came to Ichiro when he noticed his PET was not beside him. Assuming it had been stolen, he went as far as to ask his mother Palutena if she had borrowed his PET and forgot to give it back (his sister Mana asked the same thing), but this cleared up quickly when it was revealed his father Juni had updated his PET along with Mana's. When it was returned, he was met by a 2nd new navi in his PET just as Mana was with hers. In his case: BlazeHeatnix.EXE whom he took an immediate liking to. BlazeHeatnix.EXE appears similar to the maverick he is modeled after, but his armor & build is slimmer, matching other navis. His wings also sport some flames every now and then during a battle, and his tail is more akin to a hawk's tail. Heatnix got his first battle after being introduced to his operator's classmates, yet Dex wanted to fight him immediately. He came to regret this instantly as BlazeHeatnix.EXE proved to be more than a match for GutsMan.EXE within minutes of the NetBattle. During the blackout at Scilab, BlazeHeatnix.EXE proved valuable as his flames acted as an emergency light to reveal hidden pathways in the power plant's network. He even put up a great fight against ElecMan.EXE despite the power source he had being active before it was eventually shut down. Overall, BlazeHeatnix.EXE is always willing to prove a team player and eager to lend a hand when possible. BlazeHeatnix.EXE displays an eagerness & love for fighting on a level similar to the Saiyans, but unlike the original Blaze Heatnix; who was disgustingly cruel to those weaker than him, BlazeHeatnix.EXE has no ounce of the original's cruelty and is against the strong picking on the weak and has a strong sense of honor unlike the original, not hesitating to call out his opponent's underhanded tactics if he spotted any & make demands that his foes fight fairly. Nonetheless, he does possess a little bit of the original's arrogance, but it never does get him into trouble. When not fighting, he enjoys a siesta every now and then to preen his phoenix feathers. As mentioned above, he despises those who would pick on the weak, and dishonor. Being a Fire-Type navi, BlazeHeatnix.EXE boasts a wide array of fire attacks and is a Wood enemy's worst nightmare, but he is weak to Aqua Type attacks. He is also Wind Attributed, so some of his attacks share a Wind Attribute as well. However, while Cursor Attributed enemies are something he has an advantage over, he is wary of opponents who use Swords. His skills & attacks are as follows.
o Air Shoes: BlazeHeatnix.EXE is always flying and can thus stand over holes.
o Float Shoes: BlazeHeatnix.EXE is unaffected by the ill effects of certain panels. Will still gain the benefits of lava panels though.
o Feather Gun: BlazeHeatnix.EXE's basic attack. A rapid firing buster that sends sharp feathers down the current row.
o Phoenix Shot: Charge Attack for BlazeHeatnix.EXE. Launches 3 fiery birds down all 3 rows to burn the enemy. Those that do get burned have their buster & chip attack power dropped by half, and the enemy takes damage each time they move. Fire Type attack.
o Magma Stream: BlazeHeatnix.EXE will cover 2 rows in lava panels depending on his position. For instance: If he is in the center row, then the top & bottom rows will all turn into lava panels.
o Magma Shot: Sometimes followed up after Magma Stream. BlazeHeatnix.EXE will dive beneath the lava panel and emerge from another, then shoot a huge lava bomb at the closest enemy. The resulting explosion always results in a + pattern. Fire Type attack. BlazeHeatnix.EXE cannot be attacked while under the lava; except by Cursor attacks.
o Magma Wave: BlazeHeatnix.EXE releases a Fire Type Sonic Boom that plows down the targeted columns leaving behind lava panels. He will then cause those panels to attack as red waves.
o Heat Wave: BlazeHeatnix.EXE flaps his wings furiously and sends a hot wind down his current row. Fire Type attack. Wind Attributed. Removes barries & auras.
o Hot Wings: BlazeHeatnix.EXE slaps the closest enemy with both his wings ablaze. Fire Type attack. Wind Attributed.
o God Bird: BlazeHeatnix.EXE's strongest attack. He disappears for a brief moment before the arena starts rumbling and 2 rows light up. He then charges down those targeted rows. He will perform this attack up to 3 times at minimum, or even 5 times at maximum. Fire Type attack. Wind attributed.
Mega Man Battle Network: Capcom
Ichiro and NitroMan.EXE & BlazeHeatnix.EXE were made by me, and belong solely to me
Category Story / Portraits
Species Human
Size 50 x 50px
File Size 16.9 kB
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