the artist that made it
https://www.furaffinity.net/user/kirena-kaya/
he 50% octopus 20 % ooze 10 % lobster 10% hippocampus 5% kelp 5% dragon
if any of my characters anatomy seem impractical or hyper dont worry . none of them are of the natural selection evolution type . they are all transhumanist meaning there all genetically scientifically made / grown and enhanced and the are perfectly strong and able in there bodys . guided / controlled evolution if you will .
https://twitter.com/siegfried1988
https://www.youtube.com/channel/UCA....._as=subscriber
https://aminoapps.com/c/furry-amino.....1KmgaB06DjQ5jK
i am a hybrid creature in the magic the gathering universe .
my mana colors are 1. blue / 2.green / 3. white aka Bant .
i am 50% octopus 20% ooze 10% lobster 10% hippocampus 5% kelp 5% dragon
we will start what my body and what it can do .
octopus ability's.
1.i can change my skin color to any i like to i can basically turn my self invisible . the skin color i use most of the time is white . and my nipples and nails and horns and under legs are black .
2.my leg tentacles can stretch great lengths . they are 6 inches wide and 6 inch tall and 14 and a half feet long . but can stretch and retract .
and when i standing my regular height is 5 foot 6.
and they all have powerful succession-cups to help my grabs thing in and out of the water with air or water suction . and they have a green bio-luminescent glow
3.i have 8 tentacles on my upper back that are the same as the ones as my legs but on the upper side each tentacle has 15 blue eyes on them . these allow me to see every where all the time .
4. i have 4 small tentacles with suction-cups on my jaw .
5. on my lobster arms i have 3 long skinny tentacles on both middle elbows . on average there 6 feet long 2 inches high and wide and have a single row of suction-cups . but they can also stretch great distance as well.
6. the eyes on my back tentacles are organic artifact enchantments . they are the true life force of each of my 120 boyfriends . so if any of them have there bodys destroyed there life is save in the eye and i can bring them back . and no lol they have teleportation magic so you cant just steal them
ooze ability's
1. any part of my body can turn to a ooze density . even my hole body if i wish this allows me to get into almost any place i want and makes it easy to dodge . and as it is my body it is full of bant mana .
2. i can regenerate my body as long as one cell of my ooze form lives . and of course regular body healing regenerate.
3. my hole body can turn to a density to wear it works like rubber like flubber . meaning anything that hits me pounces it back with increased force . so its like a armor . and it allows me to bounce my self around very fast as well .
4. i can change my body into any form shape or size i want . including genetic material that i can add to any creature or person i encounter . so i can have a bunch of hard sharp blades or hammers from anywhere on my body . or make my self look like any one i want .
5. i can take any genetic material from any organic or non organic i want .
6. i can also make the ooze into water so if i want to allow something to cut threw me like water i can do that .
7. i can make small lungs in my body and have them produce methane so that i can over . and have then have small holes out my body and my the methane in them com-bust so i can you them as projectile force . aka i can fly . i can do this for my summons and walls as well .
8. i can make my body go from ooze to flesh muscles organs to make a solid bod form . or just have a bunch of writhing fleshy muscle tentacles / appendages. but when its flesh like instead of ooze it look white instead of blue / green / teal .
Hippocampus ability's
1. my fish fins help my to swim faster .
2. my head gives my a loud sound wave yelling ability
3. its genetics give my my main upper body form .
Lobster ability's .
1. my lobster arms have extra hard carapace armor .
2. and extremely powerful claws that can crush meany things
3. they are also great club like weapons .
4. each one have 5 joints
5. the middle joints have 3 skinny single row suction cup tentacles that helps my lobster arms grab things .
Kelp ability's
1. the kelp hair can move and grab things like tentacles .
2. it can help my ooze body absorb energy .
3. gran grow great lengths
Dragon ability's
1. my external heart and horns are of dragon genetics .
2. the heart helps greatly increase my ooze production .
3. my horns have magical ability's that protect my mind from mind mages .
NOW CLASS POWERS
my main power is biomancy
it takes the form of my ooze . it has blue green white mana . and i use those 3 colors to make my ooze have 7 additional class abilities and powers as well as its own . so its like a biomancer ooze form of each class . each has its core power in each of the 8 eyes on my head . just like the eyes on my back tentacles as the cores of my sons.
and the middle eye on my forehead lets all of them work in uni-sense .
my ooze power it has blue green white mana in it. but if it has a small focuses on one of the colors then it tends to work in one of those 3 ways . so bant means all 3 colors and when i added a color to it that means its slightly more of the color combined with the others
blue its either like a tar or liquid or water.
green its more like a bouncy flubber
white is more like a hard shell carapace
1st. BIOMANCER .
bant 1. i can make my body any material i want as long as its biological . so i can be Flesh Liquid Bone Shell Ooze Chemicals ext. and i can change my size as i wish and extension . and all my powers can be turned into any of these materials at any time . and these others ones as well .
bant 2. i can make biological ooze or flesh creatures any way i like and use them as summons . but mine are usually aquatic . but i can alter the to be able to fly as well . and they can have acids poisons combustible liquids as weapons .
bant white3. i can heal organic things.
bant green 4. i can poison organic things . that can be in tentacles with small sacks filled with poison. or in ooze flesh projectile sacks . or flying/ walking / swimming ooze suicide creatures.
bant green 5. i can make powerful acids . that can be in tentacles with small sacks filled with acid . or in ooze flesh projectile sacks . or flying/ walking / swimming ooze suicide creatures.
bant white 6. i can make explosive liquids that can be in tentacles with small sacks filled with liquid energy. and us them a explosives. or ooze flesh projectile sacks . or flying/ walking / swimming ooze suicide creatures.
bant 7. i can make ooze soldiers and they can have acids poisons combustible liquids tar like weapons as well.
bant blue 8. i can make clones of organic creatures .
bant 9. i can make organic flesh creature oozes that can grow into weapon's or vehicles or buildings .
bant white 10. i can calcify any part of my body to make it hard shell or or sharp blades . and re liquid it into ooze .
Now for the other classes . remember all of the rest are biomancey as well just a ooze variant version of it . so since the
2. HIEROMANCY
1 bant . i can us my ooze to put a thin layer of ooze my or anything else like a shield . and with my bant mana i can have it have of 3 types or powers.
type 1. bant Blue. will make it like a super sticky tar for any opponent that touches it so that they get stuck and it begins to drain there energy . and turns it into liquid energy and builds it up into a bunch of small flesh sacks where the tar is on the opponent. and that helps it to grow even more tar on them until there completely covered in ooze tar so that there out of energy and held down can can do anything .
type 2. bant Green. the shield is more like bouncy flubber . meaning anything that physically hits it bounces back with increased power and speed so very good defense . this can also be used to help the person that is using it to bounce around fast . and it absorbs some of the attack making it stronger.
type 3. bant White. gives the ooze a very hard surfaces like armor . it is a bit softer where ever the joints might be but the rest is a smooth hard ooze shell .
2. i can use my ooze as a sealing powers aka arrest magic . to hold my opponents down so they can do anything and are helpless .
type 1. bant blue ooze can be water tentacles and can hold them down .
type 2. bant blue ooze can be a sticky tar that can hold them down and drain there energy which make it grow bigger and stronger . and when its completely covered them it forms into a egg like cocoon .
type 3. bant white ooze can be slimy tentacles that grab my opponents and then can quickly calcify in to strong chains and wights .
and i can have them convert and do all the biomancer ability's at any time as well.
and yes i can use these together in combination .
3. WALL MAGE .
wall mages makes physical and or magical walls . they can be used as defense or offensive . or to trap things . i can have them fall and squish my opponents . or quickly move towards them and smash into them
they can be walls that can go miles across the land or water or up to they sky or under the land . they can even be domes or spheres.
so they can all be those shapes and do those things
bant white 1. the wall is a hard shell carapace that can withstand almost any physical or projectile attacks . and of cores smash and or run over opponents
bant green 2.the wall is a bouncy flubber . so when ever something hits it it sends it back with much more force . and of course when its hit it it absorbs the force of the attacks and it gets stronger .
bant blue 3. the wall stays as a wall but if you hit it its like touching wall of tar and now your stuck to it . and it stars to absorb the opponents powers making it grow on you and then it trys to pull you into the wall sealing you away .
and i can have them convert and do all the biomancer ability's at any time as well.
4. HYDROMANCER .
bant blue 1. i can control water and make it by turning my ooze into water .
bant blue 2. i can shoot water like a giant gush of water that can break walls ant meany structures . and smack my opponents away . or i can make it a pin point of water so that its very skinny and can cut holes or slice threw almost any thing .
bant blue 3. i can raise giant tidal waves to was to wash away army's and my opponents away
bant blue . 4. i can make thin water walls far away from where i am and then summone lots of water and with the wall i can flood a large area .
bant blue. 5 i can use water in the form of bubbles tentacles and claws to grab an hold down my opponents and to attack them .
bant blue . 6. since all my summons are aquatic i can use the water to make the environment favorable to them
and i can have them convert and do all the biomancer ability's at any time as well.
5. SUMMONER
bant . 1 i can summon any of my aquatic creations any where i wish and use them for transportation or to defend or attack for me .
bant . 2 all my summons are a product of my biomancey . where i take aquatic creatures and mix them in different ways and or enhance them .
bant . 3 there only restriction is they are aquatic
bant. 4 i can alter them to fly or have hard or slimy skin or have explosive liquid projectiles ect ect.
and i can have them convert and do all the biomancer ability's at any time as well.
6.CONTRACTOR / CRAFTSMEN / BOOK OF DEPTHS
bant 1. i can use my biomancer craftsmanship power to make powerful weapons enchantments creatures ect ect . i do this using my main weapon the book of depths . it uses law magic where i make contract deals with people . i give them something they give me something. if they break the deal they are sealed away in a biomancer / hieromancy / chronomancy cocoon .
bant 2. it usally works by me using my ooze clone make to make exact copy of the person im making the deal with . with there consent i can make the ooze clone and it has all there power and power level . i then make a 2nd one . then itake one of them and break it down to it oozr form then they tel me what they want it to become . with the ooze being of them it is able to understand but as it is of me as well it will only do it if i say so . so lets say they want a powerful weapon with certain ability's the ooze then becomes that . so this in effect instantly doubles there power level with new ability's . then i take the other ooze clone as payment and i can do with as i please . and the last big part of the contracts is that they can not do anything to hurt me or cause me problems . or they get sealed away in my prison instantly no matter where they are . but if they do find some way to avoid being sealed i have 3 of my boyfriends who take care of such problems lol .
bant 3. so by getting all these clones from people i make my self stronger and get new powers as i go along . and with the contracts i in a way eliminate enemies
bant. 4 the book has all my contracts . it is of flesh and bone and ooze . the pages are thin skin that use blood veins that make the words pop out and bone sides.
bant . 5 the book can grow any amount to pages .
bant. 6 my life is tied to the book . so as long as the book survives i can always come back . in the front of the book is a clear shell with my ooze brain flesh in it . in it is my true self . the body people see is just a clone of mine . so if it get destroyed i can them make another .
7.CHRONOMANCER
bant blue 1. this power is the power to control time . but i do it in a specific way as it is not my main power . so when i turn my ooze into water i can also alter the water to be chronomancey like water. meaning that anything that is completely surounded be that water time its self pauses . you move or even think fo time for you has stopped .
bant blue. 2 . so i can turn any of my hydromancey into chronomancey witch makes it very dangerous . get covered in my water from a tidal wave the you get paused ect ect .
8.BARD
bant. 1 i can use my ooze to make any instrument . the energy from the ooze gets pushed out by the sound makes so that i can use that energy as fuel for musical magic
bant. 2 i can use it to make powerful sound wave attacks or crush waves of sound or souns waves blades to cut threw things like a sward .
bant . 3 i can use the music to enhance my summons power speed .
bant 4. i can use the magic the help me control mass army's of my summons .
bant . 5 i can make weapons out of my ooze then use the magic to control them with out them being attached to me .
bant . 6 i can us the music to put paralysis spell on meany opponents
bant 7. i can use the music the make illusions to change the environment my opponents are seeing and make illusion creatures to confuse them so they dont know whats going on .
my most powerful spell is . using my hieromancer ooze tentacle to hold my opponents down then to turn them into hard chains . then to hit them with slime ooze to grow on them draining there energy and making a cocoon around them . then to make chronomancey water inside so that that time is paused for them so they can even think of escaping. then the outer layer of the cocoon turns to the tar slime then another layer bouncy flubber . then a few more hard chains filled with white mana making a thin glowing hard shield around it . ultimate sealing magic .
and my book can do the same thing to its self to defend it if need be . but with out the time stopping water .
https://www.furaffinity.net/user/kirena-kaya/
he 50% octopus 20 % ooze 10 % lobster 10% hippocampus 5% kelp 5% dragon
if any of my characters anatomy seem impractical or hyper dont worry . none of them are of the natural selection evolution type . they are all transhumanist meaning there all genetically scientifically made / grown and enhanced and the are perfectly strong and able in there bodys . guided / controlled evolution if you will .
https://twitter.com/siegfried1988
https://www.youtube.com/channel/UCA....._as=subscriber
https://aminoapps.com/c/furry-amino.....1KmgaB06DjQ5jK
i am a hybrid creature in the magic the gathering universe .
my mana colors are 1. blue / 2.green / 3. white aka Bant .
i am 50% octopus 20% ooze 10% lobster 10% hippocampus 5% kelp 5% dragon
we will start what my body and what it can do .
octopus ability's.
1.i can change my skin color to any i like to i can basically turn my self invisible . the skin color i use most of the time is white . and my nipples and nails and horns and under legs are black .
2.my leg tentacles can stretch great lengths . they are 6 inches wide and 6 inch tall and 14 and a half feet long . but can stretch and retract .
and when i standing my regular height is 5 foot 6.
and they all have powerful succession-cups to help my grabs thing in and out of the water with air or water suction . and they have a green bio-luminescent glow
3.i have 8 tentacles on my upper back that are the same as the ones as my legs but on the upper side each tentacle has 15 blue eyes on them . these allow me to see every where all the time .
4. i have 4 small tentacles with suction-cups on my jaw .
5. on my lobster arms i have 3 long skinny tentacles on both middle elbows . on average there 6 feet long 2 inches high and wide and have a single row of suction-cups . but they can also stretch great distance as well.
6. the eyes on my back tentacles are organic artifact enchantments . they are the true life force of each of my 120 boyfriends . so if any of them have there bodys destroyed there life is save in the eye and i can bring them back . and no lol they have teleportation magic so you cant just steal them
ooze ability's
1. any part of my body can turn to a ooze density . even my hole body if i wish this allows me to get into almost any place i want and makes it easy to dodge . and as it is my body it is full of bant mana .
2. i can regenerate my body as long as one cell of my ooze form lives . and of course regular body healing regenerate.
3. my hole body can turn to a density to wear it works like rubber like flubber . meaning anything that hits me pounces it back with increased force . so its like a armor . and it allows me to bounce my self around very fast as well .
4. i can change my body into any form shape or size i want . including genetic material that i can add to any creature or person i encounter . so i can have a bunch of hard sharp blades or hammers from anywhere on my body . or make my self look like any one i want .
5. i can take any genetic material from any organic or non organic i want .
6. i can also make the ooze into water so if i want to allow something to cut threw me like water i can do that .
7. i can make small lungs in my body and have them produce methane so that i can over . and have then have small holes out my body and my the methane in them com-bust so i can you them as projectile force . aka i can fly . i can do this for my summons and walls as well .
8. i can make my body go from ooze to flesh muscles organs to make a solid bod form . or just have a bunch of writhing fleshy muscle tentacles / appendages. but when its flesh like instead of ooze it look white instead of blue / green / teal .
Hippocampus ability's
1. my fish fins help my to swim faster .
2. my head gives my a loud sound wave yelling ability
3. its genetics give my my main upper body form .
Lobster ability's .
1. my lobster arms have extra hard carapace armor .
2. and extremely powerful claws that can crush meany things
3. they are also great club like weapons .
4. each one have 5 joints
5. the middle joints have 3 skinny single row suction cup tentacles that helps my lobster arms grab things .
Kelp ability's
1. the kelp hair can move and grab things like tentacles .
2. it can help my ooze body absorb energy .
3. gran grow great lengths
Dragon ability's
1. my external heart and horns are of dragon genetics .
2. the heart helps greatly increase my ooze production .
3. my horns have magical ability's that protect my mind from mind mages .
NOW CLASS POWERS
my main power is biomancy
it takes the form of my ooze . it has blue green white mana . and i use those 3 colors to make my ooze have 7 additional class abilities and powers as well as its own . so its like a biomancer ooze form of each class . each has its core power in each of the 8 eyes on my head . just like the eyes on my back tentacles as the cores of my sons.
and the middle eye on my forehead lets all of them work in uni-sense .
my ooze power it has blue green white mana in it. but if it has a small focuses on one of the colors then it tends to work in one of those 3 ways . so bant means all 3 colors and when i added a color to it that means its slightly more of the color combined with the others
blue its either like a tar or liquid or water.
green its more like a bouncy flubber
white is more like a hard shell carapace
1st. BIOMANCER .
bant 1. i can make my body any material i want as long as its biological . so i can be Flesh Liquid Bone Shell Ooze Chemicals ext. and i can change my size as i wish and extension . and all my powers can be turned into any of these materials at any time . and these others ones as well .
bant 2. i can make biological ooze or flesh creatures any way i like and use them as summons . but mine are usually aquatic . but i can alter the to be able to fly as well . and they can have acids poisons combustible liquids as weapons .
bant white3. i can heal organic things.
bant green 4. i can poison organic things . that can be in tentacles with small sacks filled with poison. or in ooze flesh projectile sacks . or flying/ walking / swimming ooze suicide creatures.
bant green 5. i can make powerful acids . that can be in tentacles with small sacks filled with acid . or in ooze flesh projectile sacks . or flying/ walking / swimming ooze suicide creatures.
bant white 6. i can make explosive liquids that can be in tentacles with small sacks filled with liquid energy. and us them a explosives. or ooze flesh projectile sacks . or flying/ walking / swimming ooze suicide creatures.
bant 7. i can make ooze soldiers and they can have acids poisons combustible liquids tar like weapons as well.
bant blue 8. i can make clones of organic creatures .
bant 9. i can make organic flesh creature oozes that can grow into weapon's or vehicles or buildings .
bant white 10. i can calcify any part of my body to make it hard shell or or sharp blades . and re liquid it into ooze .
Now for the other classes . remember all of the rest are biomancey as well just a ooze variant version of it . so since the
2. HIEROMANCY
1 bant . i can us my ooze to put a thin layer of ooze my or anything else like a shield . and with my bant mana i can have it have of 3 types or powers.
type 1. bant Blue. will make it like a super sticky tar for any opponent that touches it so that they get stuck and it begins to drain there energy . and turns it into liquid energy and builds it up into a bunch of small flesh sacks where the tar is on the opponent. and that helps it to grow even more tar on them until there completely covered in ooze tar so that there out of energy and held down can can do anything .
type 2. bant Green. the shield is more like bouncy flubber . meaning anything that physically hits it bounces back with increased power and speed so very good defense . this can also be used to help the person that is using it to bounce around fast . and it absorbs some of the attack making it stronger.
type 3. bant White. gives the ooze a very hard surfaces like armor . it is a bit softer where ever the joints might be but the rest is a smooth hard ooze shell .
2. i can use my ooze as a sealing powers aka arrest magic . to hold my opponents down so they can do anything and are helpless .
type 1. bant blue ooze can be water tentacles and can hold them down .
type 2. bant blue ooze can be a sticky tar that can hold them down and drain there energy which make it grow bigger and stronger . and when its completely covered them it forms into a egg like cocoon .
type 3. bant white ooze can be slimy tentacles that grab my opponents and then can quickly calcify in to strong chains and wights .
and i can have them convert and do all the biomancer ability's at any time as well.
and yes i can use these together in combination .
3. WALL MAGE .
wall mages makes physical and or magical walls . they can be used as defense or offensive . or to trap things . i can have them fall and squish my opponents . or quickly move towards them and smash into them
they can be walls that can go miles across the land or water or up to they sky or under the land . they can even be domes or spheres.
so they can all be those shapes and do those things
bant white 1. the wall is a hard shell carapace that can withstand almost any physical or projectile attacks . and of cores smash and or run over opponents
bant green 2.the wall is a bouncy flubber . so when ever something hits it it sends it back with much more force . and of course when its hit it it absorbs the force of the attacks and it gets stronger .
bant blue 3. the wall stays as a wall but if you hit it its like touching wall of tar and now your stuck to it . and it stars to absorb the opponents powers making it grow on you and then it trys to pull you into the wall sealing you away .
and i can have them convert and do all the biomancer ability's at any time as well.
4. HYDROMANCER .
bant blue 1. i can control water and make it by turning my ooze into water .
bant blue 2. i can shoot water like a giant gush of water that can break walls ant meany structures . and smack my opponents away . or i can make it a pin point of water so that its very skinny and can cut holes or slice threw almost any thing .
bant blue 3. i can raise giant tidal waves to was to wash away army's and my opponents away
bant blue . 4. i can make thin water walls far away from where i am and then summone lots of water and with the wall i can flood a large area .
bant blue. 5 i can use water in the form of bubbles tentacles and claws to grab an hold down my opponents and to attack them .
bant blue . 6. since all my summons are aquatic i can use the water to make the environment favorable to them
and i can have them convert and do all the biomancer ability's at any time as well.
5. SUMMONER
bant . 1 i can summon any of my aquatic creations any where i wish and use them for transportation or to defend or attack for me .
bant . 2 all my summons are a product of my biomancey . where i take aquatic creatures and mix them in different ways and or enhance them .
bant . 3 there only restriction is they are aquatic
bant. 4 i can alter them to fly or have hard or slimy skin or have explosive liquid projectiles ect ect.
and i can have them convert and do all the biomancer ability's at any time as well.
6.CONTRACTOR / CRAFTSMEN / BOOK OF DEPTHS
bant 1. i can use my biomancer craftsmanship power to make powerful weapons enchantments creatures ect ect . i do this using my main weapon the book of depths . it uses law magic where i make contract deals with people . i give them something they give me something. if they break the deal they are sealed away in a biomancer / hieromancy / chronomancy cocoon .
bant 2. it usally works by me using my ooze clone make to make exact copy of the person im making the deal with . with there consent i can make the ooze clone and it has all there power and power level . i then make a 2nd one . then itake one of them and break it down to it oozr form then they tel me what they want it to become . with the ooze being of them it is able to understand but as it is of me as well it will only do it if i say so . so lets say they want a powerful weapon with certain ability's the ooze then becomes that . so this in effect instantly doubles there power level with new ability's . then i take the other ooze clone as payment and i can do with as i please . and the last big part of the contracts is that they can not do anything to hurt me or cause me problems . or they get sealed away in my prison instantly no matter where they are . but if they do find some way to avoid being sealed i have 3 of my boyfriends who take care of such problems lol .
bant 3. so by getting all these clones from people i make my self stronger and get new powers as i go along . and with the contracts i in a way eliminate enemies
bant. 4 the book has all my contracts . it is of flesh and bone and ooze . the pages are thin skin that use blood veins that make the words pop out and bone sides.
bant . 5 the book can grow any amount to pages .
bant. 6 my life is tied to the book . so as long as the book survives i can always come back . in the front of the book is a clear shell with my ooze brain flesh in it . in it is my true self . the body people see is just a clone of mine . so if it get destroyed i can them make another .
7.CHRONOMANCER
bant blue 1. this power is the power to control time . but i do it in a specific way as it is not my main power . so when i turn my ooze into water i can also alter the water to be chronomancey like water. meaning that anything that is completely surounded be that water time its self pauses . you move or even think fo time for you has stopped .
bant blue. 2 . so i can turn any of my hydromancey into chronomancey witch makes it very dangerous . get covered in my water from a tidal wave the you get paused ect ect .
8.BARD
bant. 1 i can use my ooze to make any instrument . the energy from the ooze gets pushed out by the sound makes so that i can use that energy as fuel for musical magic
bant. 2 i can use it to make powerful sound wave attacks or crush waves of sound or souns waves blades to cut threw things like a sward .
bant . 3 i can use the music to enhance my summons power speed .
bant 4. i can use the magic the help me control mass army's of my summons .
bant . 5 i can make weapons out of my ooze then use the magic to control them with out them being attached to me .
bant . 6 i can us the music to put paralysis spell on meany opponents
bant 7. i can use the music the make illusions to change the environment my opponents are seeing and make illusion creatures to confuse them so they dont know whats going on .
my most powerful spell is . using my hieromancer ooze tentacle to hold my opponents down then to turn them into hard chains . then to hit them with slime ooze to grow on them draining there energy and making a cocoon around them . then to make chronomancey water inside so that that time is paused for them so they can even think of escaping. then the outer layer of the cocoon turns to the tar slime then another layer bouncy flubber . then a few more hard chains filled with white mana making a thin glowing hard shield around it . ultimate sealing magic .
and my book can do the same thing to its self to defend it if need be . but with out the time stopping water .
Category Artwork (Digital) / Fantasy
Species Aquatic (Other)
Size 1280 x 747px
File Size 299.9 kB
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