Hey folks! Figured i would show off some of the sprites that are coming up for the Table top DragonScape campaign.
So far i got 4 players set up for the campaign, im really amped and i have about 20 maps drawn up for combat situations that are going to happen in the campaign. Basically all of these are sprites that represent allies and enemies in the game, i plan on making sprites for the player characters, but if that doesnt work out then the upper right blue placeholder character is for them.
but to briefly touch on these sprites left right top down
All of sidequests in the game involve the party improving the village they live in, be it helping a farmer in exchange for seeds and cattle to sneaking into the conquered New Brasilia, now caste controlled, to secure a cache of old rifles. Occasionally the party's city wil lbe attacked by caste dragons or bandits and they get some buddies, the top 3 sprites being representative of 3 different types of soldiers that will aid them. Gunners, BreaThrowers, and SworDrakes. Each of which with their own character sheets.
Then there is Martelo, a side quest character
Then the 3 main caste enemies, the Caste Drekir, the Ormer, and the MaeVaeJur who each have their own unique abilities that the players wont be able to use.
Next up are two characters related to a main quest and some enemies/allies in the main quest (including the far right orme) depending on how the party navigates the quest
The next line is soley for bandits, these bandits will be in a lot of quests and also in random encounters,
The first 2 of the next row are more specific people that these folks will fight it out against.
then there are 3 Brazilian Samurai enemies/allies they will duke it out with
Lastly i do plan on making some more animals, primarily a dog, maned fox, and a few caste animals gone wild. but that will be done soon
And then 2 wyvern characters related to a sidequest
shaggy out!
So far i got 4 players set up for the campaign, im really amped and i have about 20 maps drawn up for combat situations that are going to happen in the campaign. Basically all of these are sprites that represent allies and enemies in the game, i plan on making sprites for the player characters, but if that doesnt work out then the upper right blue placeholder character is for them.
but to briefly touch on these sprites left right top down
All of sidequests in the game involve the party improving the village they live in, be it helping a farmer in exchange for seeds and cattle to sneaking into the conquered New Brasilia, now caste controlled, to secure a cache of old rifles. Occasionally the party's city wil lbe attacked by caste dragons or bandits and they get some buddies, the top 3 sprites being representative of 3 different types of soldiers that will aid them. Gunners, BreaThrowers, and SworDrakes. Each of which with their own character sheets.
Then there is Martelo, a side quest character
Then the 3 main caste enemies, the Caste Drekir, the Ormer, and the MaeVaeJur who each have their own unique abilities that the players wont be able to use.
Next up are two characters related to a main quest and some enemies/allies in the main quest (including the far right orme) depending on how the party navigates the quest
The next line is soley for bandits, these bandits will be in a lot of quests and also in random encounters,
The first 2 of the next row are more specific people that these folks will fight it out against.
then there are 3 Brazilian Samurai enemies/allies they will duke it out with
Lastly i do plan on making some more animals, primarily a dog, maned fox, and a few caste animals gone wild. but that will be done soon
And then 2 wyvern characters related to a sidequest
shaggy out!
Category Artwork (Digital) / Doodle
Species Dragon (Other)
Size 1000 x 1000px
File Size 508.2 kB
FA+

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